Player Matchup

Zhong Kui
Zhong Kui
RasmusbhaDK90
Zhong Kui
Level 120
God Stats
34W - 20L
1,311 SR
Queue Stats
374W - 358L
1,485 Elo+
Solo
Hun Batz
Hun Batz
V1per-_-04
Hun Batz
Level 48
God Stats
2W - 4L
1,522 SR
Queue Stats
71W - 100L
1,385 Elo+
Party 1
Rama
Rama
liamparker44
Rama
Level 66
God Stats
5W - 3L
1,275 SR
Queue Stats
94W - 118L
1,457 Elo+
Party 1
Olorun
Olorun
macoco_1244-te
Olorun
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 59L
1,323 Elo+
Party 1
Athena
Athena
thebastiwinner
Athena
Level 64
God Stats
15W - 14L
1,560 SR
Queue Stats
153W - 164L
1,449 Elo+
Party 1
Team Averages
Level 69
1,433 SR
1,420 Elo+

VS

Team Averages
Level 90
1,505 SR
1,465 Elo+
Baron Samedi
Baron Samedi
AtlasAssasin
Baron Samedi
Level 88
God Stats
0W - 1L
1,728 SR
Queue Stats
150W - 134L
1,516 Elo+
Party 2
Skadi
Skadi
Jea-nn0t-11
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,453 Elo+
Solo
Amaterasu
Amaterasu
RadnorZ
Amaterasu
Level 97
God Stats
4W - 2L
1,527 SR
Queue Stats
154W - 133L
1,494 Elo+
Party 2
Susano
Susano
XorryPL
Susano
Level 113
God Stats
0W - 1L
1,248 SR
Queue Stats
15W - 25L
1,475 Elo+
Solo
Thoth
Thoth
antonio-muller
Thoth
Level 89
God Stats
7W - 3L
1,520 SR
Queue Stats
129W - 132L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RasmusbhaDK90
Zhong Kui
15
7 / 0 / 0
9,341
778
10,589
7,616
5,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
V1per-_-04
Hun Batz
10
4 / 1 / 6
6,253
521
2,895
6,198
1,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 8
6,781
565
6,874
5,731
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 1
5,873
489
2,537
6,128
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 2 / 8
7,187
599
8,074
12,081
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtlasAssasin
Baron Samedi
8
2 / 7 / 2
5,664
472
7,499
9,678
6,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 2
6,089
507
6,002
7,460
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
RadnorZ
Amaterasu
11
0 / 6 / 0
6,185
515
3,910
12,882
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
XorryPL
Susano
9
1 / 3 / 1
5,688
474
3,545
8,894
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 3 / 0
6,604
550
4,628
4,236
1,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
22
Kills
7
7
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AtlasAssasin
Baron Samedi
2
7
2
0.43
L
1
3
2
0.67
L
Amaterasu
RadnorZ
Amaterasu
0
6
0
0
W
Zhong Kui
RasmusbhaDK90
Zhong Kui
7
0
0
7
W
Hun Batz
V1per-_-04
Hun Batz
4
1
6
7
L
Susano
XorryPL
Susano
1
3
1
0.5
L
3
3
0
1
W
5
1
8
9
W
1
3
1
0.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
25,584
37,754
Taken
43,150
16,467
Mitigated
18,170
17,127
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AtlasAssasin
Baron Samedi
7,499
1,179
156
1,947
9,678
6,478
0
3,622
6,030
20,742
0
L
6,002
2,590
0
2,007
7,460
2,122
0
2,513
4,905
0
33,710
L
Amaterasu
RadnorZ
Amaterasu
3,910
1,516
0
5,242
12,882
5,438
0
9,701
3,181
0
36,094
W
Zhong Kui
RasmusbhaDK90
Zhong Kui
10,589
1,882
0
4,995
7,616
5,224
1,217
0
7,616
57,728
0
W
Hun Batz
V1per-_-04
Hun Batz
2,895
693
0
1,596
6,198
1,867
0
2,685
3,513
0
20,187
L
Susano
XorryPL
Susano
3,545
1,075
0
2,765
8,894
2,842
0
3,495
5,359
0
25,744
L
4,628
126
0
683
4,236
1,290
522
1,551
2,475
38,127
0
W
6,874
4,837
0
1,929
5,731
1,577
824
2,480
3,251
0
27,646
W
2,537
678
108
1,574
6,128
2,021
735
3,167
2,961
26,389
0
W
8,074
1,824
1,145
5,780
12,081
5,778
282
3,795
8,286
27,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
30,230
302
Minions Killed
307
0
Camps Cleared
0
1,056,477
Distance Traveled
1,057,654
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,664
472
25
2
0
202,807
0
L
Skadi
6,089
507
74
6
0
190,553
3
L
Amaterasu
6,185
515
86
7
0
217,291
0
W
Zhong Kui
9,341
778
125
10
0
193,976
2
W
Hun Batz
6,253
521
39
3
0
215,993
0
L
Susano
5,688
474
56
5
0
242,633
3
L
Thoth
6,604
550
66
6
0
204,370
1
W
Rama
6,781
565
46
4
0
202,670
2
W
Olorun
5,873
489
55
5
0
204,362
0
W
Athena
7,187
599
37
3
0
239,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role