Player Matchup

Agni
Agni
ERCNATION
Agni
Level 25
God Stats
1W - 9L
1,210 SR
Queue Stats
38W - 53L
1,365 Elo+
Party 1
Skadi
Skadi
juniorjuice
Skadi
Level 45
God Stats
8W - 12L
1,468 SR
Queue Stats
90W - 140L
1,323 Elo+
Party 1
Merlin
Merlin
xFour_Twenty420x
Merlin
Level 44
God Stats
1W - 1L
1,650 SR
Queue Stats
201W - 343L
1,255 Elo+
Party 1
Team Averages
Level 38
1,443 SR
1,315 Elo+

VS

Team Averages
Level 47
1,729 SR
1,348 Elo+
Cthulhu
Cthulhu
UnBakedSkunk666
Cthulhu
Level 100
God Stats
4W - 4L
2,048 SR
Queue Stats
36W - 42L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
bzzfeeds
Sun Wukong
Level 26
God Stats
9W - 4L
1,983 SR
Queue Stats
37W - 28L
1,586 Elo+
Party 2
Thanatos
Thanatos
drshogen
Thanatos
Level 14
God Stats
1W - 6L
1,154 SR
Queue Stats
3W - 20L
963 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 4 / 5
10,525
658
11,199
12,245
4,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 8 / 3
10,096
631
9,655
14,634
4,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 7 / 4
9,972
623
9,615
14,481
5,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
12,162
760
16,310
16,150
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
bzzfeeds
Sun Wukong
15
5 / 2 / 12
12,193
762
10,546
13,419
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
drshogen
Thanatos
15
9 / 3 / 3
11,405
713
7,865
12,863
7,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
19
19
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Agni
2
4
5
1.13
W
5
2
12
5.5
W
Sun Wukong
bzzfeeds
Sun Wukong
5
2
12
5.5
W
Thanatos
drshogen
Thanatos
9
3
3
3.5
L
3
8
3
0.56
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,469
Damage
34,721
41,360
Taken
42,432
14,137
Mitigated
28,287
9,645
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,199
2,473
808
3,655
12,245
4,208
493
4,401
7,844
43,158
0
W
16,310
723
262
3,180
16,150
13,055
313
7,358
8,792
50,816
0
W
Sun Wukong
bzzfeeds
Sun Wukong
10,546
4,148
0
2,990
13,419
8,078
185
6,617
6,802
0
52,836
W
Thanatos
drshogen
Thanatos
7,865
766
0
8,593
12,863
7,154
697
7,170
5,693
0
28,828
L
9,655
4,289
463
1,776
14,634
4,896
375
6,996
7,638
0
27,983
L
9,615
2,056
311
2,632
14,481
5,033
280
4,993
9,488
33,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
35,760
137
Minions Killed
181
0
Camps Cleared
0
732,698
Distance Traveled
981,808
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,525
658
53
3
0
242,629
2
W
Cthulhu
12,162
760
70
4
0
310,537
1
W
Sun Wukong
12,193
762
59
4
0
337,914
1
W
Thanatos
11,405
713
52
3
0
333,357
0
L
Skadi
10,096
631
40
3
0
237,172
0
L
Merlin
9,972
623
44
3
0
252,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role