Player Matchup

Athena
Athena
DarKnightNiko
Athena
Level 89
God Stats
3W - 2L
1,454 SR
Queue Stats
7W - 12L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
Einresi
Kukulkan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,356 Elo+
Party 1
Pele
Pele
LeoXale
Pele
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 16L
1,396 Elo+
Party 1
Medusa
Medusa
Simresi
Medusa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,332 Elo+
Party 1
Terra
Terra
speckill
Terra
Level 29
God Stats
4W - 2L
1,630 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 1
Team Averages
Level 77
1,517 SR
1,374 Elo+

VS

Team Averages
Level 79
1,466 SR
1,331 Elo+
Freya
Freya
Bharg1002
Freya
Level 53
God Stats
1W - 5L
1,272 SR
Queue Stats
6W - 16L
1,199 Elo+
Party 3
Ares
Ares
Crispinus
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,199 Elo+
Party 3
Chaac
Chaac
Hari93
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Niaz19889
Discordia
Level 78
God Stats
14W - 13L
1,470 SR
Queue Stats
428W - 473L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
institut_blagoro
Danzaburou
Level 67
God Stats
40W - 27L
1,587 SR
Queue Stats
126W - 135L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,532
596
7,154
11,828
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Einresi
Kukulkan
17
7 / 1 / 6
10,441
653
10,420
7,792
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
LeoXale
Pele
16
5 / 2 / 4
9,540
596
11,481
12,668
5,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Simresi
Medusa
14
2 / 1 / 9
8,844
553
6,976
8,574
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
speckill
Terra
13
4 / 3 / 8
8,999
562
3,230
13,679
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bharg1002
Freya
11
0 / 5 / 3
6,944
434
3,115
12,301
3,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
11
1 / 4 / 3
7,202
450
3,395
8,735
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Hari93
Chaac
13
3 / 3 / 2
7,844
490
7,733
13,426
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Niaz19889
Discordia
15
4 / 6 / 2
9,074
567
9,626
9,382
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
institut_blagoro
Danzaburou
12
0 / 6 / 3
7,346
459
4,608
12,214
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
24
Kills
8
8
Deaths
24
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
Bharg1002
Freya
0
5
3
0.3
L
Ares
1
4
3
0.63
W
6
1
6
9
W
Kukulkan
Einresi
Kukulkan
7
1
6
10
L
Chaac
Hari93
Chaac
3
3
2
1.33
W
Pele
LeoXale
Pele
5
2
4
3.5
L
Discordia
Niaz19889
Discordia
4
6
2
0.83
W
Medusa
Simresi
Medusa
2
1
9
6.5
L
Danzaburou
institut_blagoro
Danzaburou
0
6
3
0.25
W
Terra
speckill
Terra
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
28,477
54,541
Taken
56,058
24,490
Mitigated
25,951
13,252
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Bharg1002
Freya
3,115
1,122
0
3,997
12,301
3,574
0
3,617
8,580
34,343
0
L
Ares
3,395
374
0
644
8,735
4,400
207
3,243
5,416
17,714
0
W
7,154
3,374
0
1,623
11,828
5,163
549
2,413
9,390
67,771
0
W
Kukulkan
Einresi
Kukulkan
10,420
855
0
2,235
7,792
3,198
854
3,832
3,935
57,570
0
L
Chaac
Hari93
Chaac
7,733
1,870
461
6,612
13,426
10,775
0
2,183
11,206
54
31,402
W
Pele
LeoXale
Pele
11,481
2,758
0
1,850
12,668
5,233
1,294
1,987
10,256
0
66,177
L
Discordia
Niaz19889
Discordia
9,626
646
0
2,268
9,382
3,531
0
6,143
3,028
56,972
0
W
Medusa
Simresi
Medusa
6,976
3,386
0
2,801
8,574
3,098
1,614
3,858
4,716
0
53,071
L
Danzaburou
institut_blagoro
Danzaburou
4,608
997
585
2,326
12,214
3,671
733
5,150
7,024
0
49,479
W
Terra
speckill
Terra
3,230
1,446
847
3,896
13,679
7,798
0
4,093
9,537
26,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
38,410
480
Minions Killed
344
0
Camps Cleared
0
1,661,522
Distance Traveled
1,427,687
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,944
434
70
4
0
241,868
3
L
Ares
7,202
450
25
2
0
266,373
4
W
Athena
9,532
596
111
7
0
351,096
2
W
Kukulkan
10,441
653
125
8
0
361,759
2
L
Chaac
7,844
490
49
3
0
318,097
5
W
Pele
9,540
596
112
7
0
312,939
1
L
Discordia
9,074
567
102
6
0
309,282
3
W
Medusa
8,844
553
99
6
0
307,668
4
L
Danzaburou
7,346
459
98
6
0
292,067
4
W
Terra
8,999
562
33
2
0
328,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role