Player Matchup

Ares
Ares
Lume_K
Ares
Level 24
God Stats
14W - 20L
1,192 SR
Queue Stats
45W - 50L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
MankeRai
Danzaburou
Level 26
God Stats
12W - 8L
1,578 SR
Queue Stats
51W - 47L
1,506 Elo+
Party 1
Serqet
Serqet
Marci8542
Serqet
Level 23
God Stats
3W - 3L
1,673 SR
Queue Stats
18W - 21L
1,632 Elo+
Solo
Hades
Hades
egal_da12358
Hades
Level 27
God Stats
25W - 13L
1,485 SR
Queue Stats
70W - 78L
1,496 Elo+
Party 1
Bellona
Bellona
sienio
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,529 Elo+

VS

Team Averages
Level 17
1,526 SR
1,470 Elo+
Kukulkan
Kukulkan
Lyna2015
Kukulkan
Level 25
God Stats
87W - 56L
1,631 SR
Queue Stats
142W - 114L
1,568 Elo+
Solo
Nemesis
Nemesis
STARTB3G1N
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,302 Elo+
Solo
Merlin
Merlin
ikercnp
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Olorun
Olorun
les7m
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,502 Elo+
Solo
Ra
Ra
zacknadouge
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lume_K
Ares
20
10 / 0 / 16
15,069
1,005
12,182
19,963
16,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MankeRai
Danzaburou
20
9 / 6 / 13
15,813
1,054
29,979
22,306
8,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Marci8542
Serqet
20
9 / 1 / 19
15,256
1,017
15,615
20,235
8,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 5 / 20
15,438
1,029
23,565
24,546
24,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
sienio
Bellona
20
8 / 4 / 20
15,612
1,041
29,165
27,698
34,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lyna2015
Kukulkan
20
5 / 4 / 9
15,325
1,022
27,059
18,644
8,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
STARTB3G1N
Nemesis
20
2 / 11 / 7
13,882
925
18,411
23,982
10,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ikercnp
Merlin
20
6 / 10 / 7
14,957
997
32,042
24,998
11,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
les7m
Olorun
19
3 / 10 / 5
13,439
896
13,529
26,111
11,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
0 / 9 / 11
13,265
884
13,833
21,616
9,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
55
43
Kills
16
16
Deaths
44
88
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ares
Lume_K
Ares
10
0
16
18
L
Kukulkan
Lyna2015
Kukulkan
5
4
9
2.38
W
Danzaburou
MankeRai
Danzaburou
9
6
13
2.58
W
Serqet
Marci8542
Serqet
9
1
19
18.5
L
Nemesis
STARTB3G1N
Nemesis
2
11
7
0.5
W
7
5
20
3.4
L
Merlin
ikercnp
Merlin
6
10
7
0.95
L
Olorun
les7m
Olorun
3
10
5
0.55
W
Bellona
sienio
Bellona
8
4
20
4.5
L
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,506
Damage
104,874
114,748
Taken
115,351
92,370
Mitigated
50,689
17,967
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Lume_K
Ares
12,182
780
2,131
3,241
19,963
16,093
0
15,629
4,334
26,547
0
L
Kukulkan
Lyna2015
Kukulkan
27,059
1,579
0
815
18,644
8,098
0
4,125
14,519
69,434
0
W
Danzaburou
MankeRai
Danzaburou
29,979
13,579
0
5,368
22,306
8,716
0
18,138
4,168
0
63,129
W
Serqet
Marci8542
Serqet
15,615
4,480
0
0
20,235
8,017
0
12,982
7,253
0
31,289
L
Nemesis
STARTB3G1N
Nemesis
18,411
8,885
0
1,687
23,982
10,803
0
7,634
14,647
0
44,923
W
23,565
1,074
1,369
5,075
24,546
24,952
0
19,068
5,478
48,768
0
L
Merlin
ikercnp
Merlin
32,042
2,949
537
2,879
24,998
11,154
0
6,233
18,425
65,828
0
L
Olorun
les7m
Olorun
13,529
6,451
1,251
6,125
26,111
11,066
0
10,303
15,532
37,324
0
W
Bellona
sienio
Bellona
29,165
5,947
0
783
27,698
34,592
0
20,646
7,052
0
56,592
L
13,833
2,490
628
748
21,616
9,568
0
7,452
14,164
26,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,188
Gold Earned
70,868
290
Minions Killed
309
10
Camps Cleared
7
1,497,848
Distance Traveled
1,391,882
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,069
1,005
35
2
1
331,021
0
L
Kukulkan
15,325
1,022
76
5
1
294,181
2
W
Danzaburou
15,813
1,054
103
7
3
273,645
3
W
Serqet
15,256
1,017
31
2
4
351,291
2
L
Nemesis
13,882
925
77
5
2
327,111
1
W
Hades
15,438
1,029
65
4
1
234,783
1
L
Merlin
14,957
997
73
5
3
256,942
3
L
Olorun
13,439
896
45
3
0
250,512
0
W
Bellona
15,612
1,041
56
4
1
307,108
0
L
Ra
13,265
884
38
3
1
263,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role