Player Matchup

Cthulhu
Cthulhu
InHaleHavoc
Cthulhu
Level 22
God Stats
5W - 2L
1,521 SR
Queue Stats
369W - 340L
1,562 Elo+
Party 1
Pele
Pele
InoPiggy
Pele
Level 27
God Stats
12W - 14L
1,504 SR
Queue Stats
49W - 44L
1,564 Elo+
Solo
Artemis
Artemis
ItAiNtLucK_
Artemis
Level 28
God Stats
2W - 1L
1,765 SR
Queue Stats
46W - 39L
1,640 Elo+
Solo
Anubis
Anubis
Zanapz
Anubis
Level 27
God Stats
4W - 0L
1,606 SR
Queue Stats
187W - 132L
1,598 Elo+
Party 1
Thanatos
Thanatos
ryanexpress34
Thanatos
Level 9
God Stats
25W - 28L
1,325 SR
Queue Stats
390W - 449L
1,414 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,556 Elo+

VS

Team Averages
Level 17
1,455 SR
1,551 Elo+
Ra
Ra
ElonMuskiano
Ra
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 92L
1,576 Elo+
Solo
Heimdallr
Heimdallr
Zeristo
Heimdallr
Level 27
God Stats
1W - 2L
1,489 SR
Queue Stats
42W - 37L
1,612 Elo+
Solo
Ymir
Ymir
trapgodtone99
Ymir
Level 17
God Stats
4W - 9L
1,525 SR
Queue Stats
172W - 230L
1,443 Elo+
Solo
Tiamat
Tiamat
Даркенор
Tiamat
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
6W - 9L
1,562 Elo+
Party 2
Kali
Kali
КиберПёс
Kali
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
InHaleHavoc
Cthulhu
15
4 / 2 / 12
9,472
474
11,343
10,966
10,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pele
19
8 / 1 / 6
11,860
593
12,909
13,430
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ItAiNtLucK_
Artemis
17
10 / 1 / 5
10,728
536
12,704
7,719
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Zanapz
Anubis
19
10 / 0 / 11
11,937
597
22,446
11,458
6,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ryanexpress34
Thanatos
14
2 / 7 / 5
9,015
451
4,972
14,048
5,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,490
475
10,695
14,126
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Zeristo
Heimdallr
17
3 / 2 / 1
9,841
492
7,765
14,862
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 7 / 3
6,652
333
1,333
14,293
10,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 9 / 5
7,207
360
5,390
16,309
7,361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 10 / 3
8,797
440
4,509
17,029
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
34
Kills
10
11
Deaths
34
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Cthulhu
InHaleHavoc
Cthulhu
4
2
12
5
W
Pele
8
1
6
11
W
Artemis
ItAiNtLucK_
Artemis
10
1
5
12.5
W
Anubis
Zanapz
Anubis
10
0
11
15.5
L
Heimdallr
Zeristo
Heimdallr
3
2
1
1.75
W
Thanatos
ryanexpress34
Thanatos
2
7
5
0.64
L
0
7
3
0.21
L
2
9
5
0.5
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,374
Damage
29,692
57,621
Taken
76,619
31,062
Mitigated
32,988
30,879
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,695
406
1,121
4,427
14,126
4,733
0
8,377
5,749
69,912
0
W
Cthulhu
InHaleHavoc
Cthulhu
11,343
443
403
3,511
10,966
10,414
642
1,913
8,947
43,049
0
W
Pele
12,909
3,879
0
5,264
13,430
4,934
4,249
4,835
8,405
0
75,817
W
Artemis
ItAiNtLucK_
Artemis
12,704
5,749
709
3,355
7,719
3,500
5,358
1,303
6,374
0
69,675
W
Anubis
Zanapz
Anubis
22,446
538
0
9,291
11,458
6,459
1,281
5,588
5,600
93,086
0
L
Heimdallr
Zeristo
Heimdallr
7,765
4,863
0
6,151
14,862
5,424
0
5,564
9,298
0
69,588
W
Thanatos
ryanexpress34
Thanatos
4,972
1,566
132
8,214
14,048
5,755
435
3,107
10,877
0
44,056
L
1,333
49
662
663
14,293
10,307
0
5,796
8,497
11,988
0
L
5,390
1,359
0
1,094
16,309
7,361
766
6,131
10,178
18,817
0
L
4,509
2,033
0
1,957
17,029
5,163
903
7,921
9,108
0
21,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,012
Gold Earned
41,987
532
Minions Killed
377
0
Camps Cleared
0
1,895,681
Distance Traveled
1,536,839
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,490
475
150
8
0
307,792
0
W
Cthulhu
9,472
474
56
3
0
472,603
5
W
Pele
11,860
593
129
6
0
396,304
0
W
Artemis
10,728
536
128
6
0
344,721
1
W
Anubis
11,937
597
149
7
0
298,540
4
L
Heimdallr
9,841
492
146
7
0
357,141
2
W
Thanatos
9,015
451
70
4
0
383,513
0
L
Ymir
6,652
333
17
1
0
272,486
2
L
Tiamat
7,207
360
24
1
0
309,359
1
L
Kali
8,797
440
40
2
0
290,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role