Player Matchup

Rama
Rama
BuckyMcBadbat01
Rama
Level 2
God Stats
1W - 2L
1,725 SR
Queue Stats
6W - 4L
1,750 Elo+
Solo
Ra
Ra
DanTheOkMan
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Velami
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Neith
Neith
dertystreet
Neith
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
20W - 8L
1,862 Elo+
Solo
Cthulhu
Cthulhu
çınar2009
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,447 Elo+
Solo
Team Averages
Level 8
1,588 SR
1,618 Elo+

VS

Team Averages
Level 13
1,575 SR
1,572 Elo+
Heimdallr
Heimdallr
Lowjax
Heimdallr
Level 29
God Stats
124W - 103L
1,620 SR
Queue Stats
701W - 645L
1,617 Elo+
Solo
Mulan
Mulan
Mondrewcito
Mulan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 82L
1,762 Elo+
Solo
Anubis
Anubis
Prophetbuba
Anubis
Level 4
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 1L
1,598 Elo+
Party 1
Ymir
Ymir
TheOneNOnlyKyle
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,598 Elo+
Party 1
Bellona
Bellona
koiteczeq
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 0
6,989
582
6,298
11,740
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 6 / 0
5,965
497
2,871
7,329
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Velami
Ymir
8
0 / 6 / 1
5,148
429
2,836
9,244
4,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 2 / 1
4,515
376
367
2,212
291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
çınar2009
Cthulhu
6
0 / 6 / 1
4,457
371
1,391
6,825
2,106

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lowjax
Heimdallr
13
3 / 0 / 1
7,975
665
3,743
4,744
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 0 / 4
8,712
726
6,327
9,198
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
9
2 / 3 / 3
6,052
504
4,946
4,751
1,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 4 / 6
6,007
501
4,815
4,974
3,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
koiteczeq
Bellona
11
9 / 3 / 4
7,533
628
6,177
5,700
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
9
Kills
23
23
Deaths
10
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
3
0
2.33
L
2
6
0
0.33
W
Heimdallr
Lowjax
Heimdallr
3
0
1
3.5
W
7
0
4
9
W
Anubis
2
3
3
1.17
W
2
4
6
1.25
L
Ymir
Velami
Ymir
0
6
1
0.08
L
0
2
1
0.25
W
Bellona
koiteczeq
Bellona
9
3
4
3.67
L
Cthulhu
çınar2009
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
26,008
37,350
Taken
29,367
12,445
Mitigated
14,997
7,513
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,298
5,147
0
5,424
11,740
3,269
0
5,065
6,675
0
41,513
L
2,871
357
193
944
7,329
1,875
358
0
7,329
26,633
0
W
Heimdallr
Lowjax
Heimdallr
3,743
2,176
0
3,187
4,744
1,786
1,758
2,451
2,293
0
45,964
W
6,327
995
0
6,205
9,198
4,245
0
1,008
8,146
0
63,906
W
Anubis
4,946
77
0
1,187
4,751
1,767
1,152
471
4,280
24,902
0
W
4,815
1,473
0
184
4,974
3,385
160
397
4,577
13,387
0
L
Ymir
Velami
Ymir
2,836
1,119
0
375
9,244
4,904
102
3,597
5,647
19,289
0
L
367
72
0
577
2,212
291
0
0
2,212
0
8,431
W
Bellona
koiteczeq
Bellona
6,177
2,248
0
296
5,700
3,814
297
2,456
2,973
0
19,133
L
Cthulhu
çınar2009
Cthulhu
1,391
29
0
0
6,825
2,106
0
1,099
5,726
3,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
36,279
187
Minions Killed
330
0
Camps Cleared
0
842,820
Distance Traveled
1,082,747
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,989
582
77
6
0
182,570
3
L
Ra
5,965
497
55
5
0
181,169
0
W
Heimdallr
7,975
665
114
10
0
188,124
0
W
Mulan
8,712
726
128
11
0
266,365
2
W
Anubis
6,052
504
35
3
0
179,633
1
W
Ymir
6,007
501
19
2
0
205,311
2
L
Ymir
5,148
429
34
3
0
254,675
3
L
Neith
4,515
376
14
1
0
62,100
0
W
Bellona
7,533
628
34
3
0
243,314
0
L
Cthulhu
4,457
371
7
1
0
162,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role