Player Matchup

Kukulkan
Kukulkan
GencFb_06
Kukulkan
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 3
Neith
Neith
MadSounds-PTZ
Neith
Level 7
God Stats
7W - 9L
1,500 SR
Queue Stats
124W - 154L
1,385 Elo+
Party 2
Thor
Thor
Taylan-King64
Thor
Level 13
God Stats
17W - 27L
1,350 SR
Queue Stats
92W - 98L
1,207 Elo+
Party 3
Nemesis
Nemesis
num1knucklehead
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 102L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
rangers_UR_DaD
Sylvanus
Level 17
God Stats
3W - 12L
1,273 SR
Queue Stats
523W - 572L
1,381 Elo+
Party 2
Team Averages
Level 9
1,468 SR
1,458 Elo+

VS

Team Averages
Level 21
1,515 SR
1,421 Elo+
Xing Tian
Xing Tian
Abyssri
Xing Tian
Level 27
God Stats
9W - 6L
1,579 SR
Queue Stats
142W - 158L
1,451 Elo+
Party 1
Scylla
Scylla
SUPERR-HELLOO
Scylla
Level 13
God Stats
1W - 2L
1,201 SR
Queue Stats
24W - 21L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Wischnje
Cthulhu
Level 8
God Stats
7W - 3L
1,623 SR
Queue Stats
216W - 214L
1,360 Elo+
Solo
Danzaburou
Danzaburou
YaBoiKyoe
Danzaburou
Level 28
God Stats
18W - 11L
1,585 SR
Queue Stats
513W - 622L
1,400 Elo+
Party 1
Set
Set
jcsgaming15
Set
Level 28
God Stats
36W - 28L
1,586 SR
Queue Stats
550W - 651L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GencFb_06
Kukulkan
15
1 / 7 / 4
9,300
423
5,850
13,356
6,207
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 7 / 0
8,138
370
3,009
11,916
4,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 7 / 0
9,261
421
8,130
14,864
6,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 1
7,742
352
2,105
12,247
7,417
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
11
0 / 6 / 0
7,789
354
3,886
15,301
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abyssri
Xing Tian
19
7 / 3 / 5
13,872
631
8,306
18,861
12,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 3 / 5
10,536
479
6,876
8,452
2,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Wischnje
Cthulhu
17
5 / 0 / 12
10,915
496
11,808
10,237
8,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
YaBoiKyoe
Danzaburou
15
8 / 0 / 2
10,649
484
6,427
6,998
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 1 / 2
11,664
530
9,252
9,849
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
32
32
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Abyssri
Xing Tian
7
3
5
3.17
L
Kukulkan
GencFb_06
Kukulkan
1
7
4
0.43
L
0
7
0
0
W
2
3
5
1.5
L
4
7
0
0.57
W
Cthulhu
Wischnje
Cthulhu
5
0
12
11
W
Danzaburou
YaBoiKyoe
Danzaburou
8
0
2
9
W
10
1
2
11
L
0
5
1
0.1
L
Sylvanus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
42,669
67,684
Taken
54,397
37,068
Mitigated
31,623
8,649
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Abyssri
Xing Tian
8,306
1,099
0
470
18,861
12,007
1,836
3,070
15,791
55,199
0
L
Kukulkan
GencFb_06
Kukulkan
5,850
1,391
0
0
13,356
6,207
979
7,232
6,124
51,542
0
L
3,009
1,593
0
2,032
11,916
4,426
0
6,597
5,319
0
39,189
W
6,876
525
0
1,388
8,452
2,814
2,176
1,228
7,224
44,839
0
L
8,130
2,224
0
2,121
14,864
6,732
19
5,819
9,045
0
42,011
W
Cthulhu
Wischnje
Cthulhu
11,808
233
694
4,756
10,237
8,906
515
1,831
8,406
49,993
0
W
Danzaburou
YaBoiKyoe
Danzaburou
6,427
2,400
0
771
6,998
2,534
3,037
1,477
5,521
0
47,505
W
9,252
4,886
0
2,061
9,849
5,362
514
2,130
7,719
0
66,120
L
2,105
897
0
1,245
12,247
7,417
0
1,327
10,920
0
43,834
L
Sylvanus
3,886
862
946
2,305
15,301
12,286
0
6,015
9,286
33,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
57,636
382
Minions Killed
454
0
Camps Cleared
0
1,741,671
Distance Traveled
1,887,072
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,872
631
98
4
0
359,264
1
L
Kukulkan
9,300
423
99
5
0
348,608
1
L
Neith
8,138
370
83
4
0
324,782
2
W
Scylla
10,536
479
74
3
0
355,038
0
L
Thor
9,261
421
77
4
0
364,488
0
W
Cthulhu
10,915
496
96
4
0
419,209
5
W
Danzaburou
10,649
484
76
3
0
299,111
2
W
Set
11,664
530
110
5
0
454,450
0
L
Nemesis
7,742
352
75
3
0
378,622
0
L
Sylvanus
7,789
354
48
2
0
325,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role