Player Matchup

Izanami
Izanami
MarDragon
Izanami
Level 26
God Stats
26W - 15L
1,647 SR
Queue Stats
97W - 104L
1,555 Elo+
Party 1
Arachne
Arachne
xS0geKing
Arachne
Level 47
God Stats
16W - 10L
1,631 SR
Queue Stats
84W - 91L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
xSkeler
Ao Kuang
Level 29
God Stats
37W - 29L
1,558 SR
Queue Stats
186W - 200L
1,520 Elo+
Party 1
Chang'e
Chang'e
xXClouD12Xx
Chang'e
Level 27
God Stats
14W - 12L
1,746 SR
Queue Stats
38W - 45L
1,618 Elo+
Party 1
Horus
Horus
xgangsign
Horus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 31
1,616 SR
1,536 Elo+

VS

Team Averages
Level 28
1,739 SR
1,582 Elo+
Vulcan
Vulcan
Cilkata16
Vulcan
Level 29
God Stats
32W - 29L
1,608 SR
Queue Stats
128W - 128L
1,534 Elo+
Solo
Anhur
Anhur
DeadPoolPikachu
Anhur
Level 28
God Stats
7W - 6L
1,920 SR
Queue Stats
399W - 373L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
Garvock25
Sun Wukong
Level 28
God Stats
5W - 2L
1,954 SR
Queue Stats
91W - 69L
1,634 Elo+
Solo
Ymir
Ymir
MaLfraT1
Ymir
Level 29
God Stats
2W - 4L
1,712 SR
Queue Stats
90W - 87L
1,568 Elo+
Solo
Scylla
Scylla
mesosneakyy
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MarDragon
Izanami
15
1 / 5 / 7
9,905
450
6,976
15,391
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xS0geKing
Arachne
20
6 / 3 / 8
13,353
607
16,950
23,299
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
xSkeler
Ao Kuang
19
11 / 2 / 5
13,656
621
19,022
23,431
8,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
xXClouD12Xx
Chang'e
15
3 / 4 / 11
9,997
454
10,275
19,659
7,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
xgangsign
Horus
14
4 / 6 / 10
9,313
423
5,211
20,643
14,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cilkata16
Vulcan
16
6 / 5 / 3
10,525
478
19,724
8,947
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 6
12,115
551
15,655
17,160
7,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Garvock25
Sun Wukong
17
1 / 4 / 4
10,835
493
15,281
20,297
14,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
14
1 / 8 / 12
9,693
441
7,961
17,661
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
18
7 / 4 / 6
11,554
525
16,126
12,802
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
25
Kills
20
20
Deaths
25
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cilkata16
Vulcan
6
5
3
1.5
L
5
4
6
2
L
Sun Wukong
Garvock25
Sun Wukong
1
4
4
0.75
L
Ymir
1
8
12
0.88
W
Izanami
MarDragon
Izanami
1
5
7
0.9
L
Scylla
7
4
6
2.5
W
Arachne
xS0geKing
Arachne
6
3
8
3.33
W
Ao Kuang
xSkeler
Ao Kuang
11
2
5
6.75
W
Chang'e
xXClouD12Xx
Chang'e
3
4
11
2.13
W
Horus
xgangsign
Horus
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,434
Damage
74,747
102,423
Taken
76,867
45,712
Mitigated
43,717
50,638
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cilkata16
Vulcan
19,724
2,702
0
1,529
8,947
2,960
216
4,806
3,975
60,678
0
L
15,655
7,673
0
3,862
17,160
7,115
1,282
7,118
9,956
0
98,135
L
Sun Wukong
Garvock25
Sun Wukong
15,281
2,285
0
6,655
20,297
14,200
0
7,113
13,017
0
78,105
L
Ymir
7,961
809
282
2,339
17,661
15,133
96
5,334
12,103
30,226
0
W
Izanami
MarDragon
Izanami
6,976
5,232
0
2,175
15,391
5,460
1,511
7,124
8,163
0
72,744
L
Scylla
16,126
1,840
0
1,465
12,802
4,309
409
4,179
8,519
90,637
0
W
Arachne
xS0geKing
Arachne
16,950
12,625
0
7,363
23,299
10,069
600
7,672
15,441
0
128,610
W
Ao Kuang
xSkeler
Ao Kuang
19,022
5,159
903
10,809
23,431
8,551
0
6,503
16,760
53,185
0
W
Chang'e
xXClouD12Xx
Chang'e
10,275
1,077
5,308
8,213
19,659
7,326
484
11,605
7,654
50,216
0
W
Horus
xgangsign
Horus
5,211
2,022
8,562
7,305
20,643
14,306
222
9,809
10,594
0
18,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
54,722
507
Minions Killed
552
0
Camps Cleared
0
2,168,630
Distance Traveled
2,048,033
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,525
478
80
4
0
453,023
5
L
Anhur
12,115
551
150
7
0
355,685
7
L
Sun Wukong
10,835
493
145
7
0
417,077
4
L
Ymir
9,693
441
46
2
0
393,059
7
W
Izanami
9,905
450
127
6
0
378,693
1
L
Scylla
11,554
525
131
6
0
429,189
0
W
Arachne
13,353
607
195
9
0
495,476
0
W
Ao Kuang
13,656
621
72
3
0
447,193
0
W
Chang'e
9,997
454
96
4
0
408,167
2
W
Horus
9,313
423
17
1
0
439,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role