Player Matchup

Horus
Horus
EnderIO
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GrindBell
Thanatos
Level 89
God Stats
5W - 1L
1,948 SR
Queue Stats
332W - 193L
1,539 Elo+
Party 1
Janus
Janus
vvviqtor
Janus
Level 29
God Stats
12W - 9L
1,566 SR
Queue Stats
64W - 43L
1,450 Elo+
Party 1
Team Averages
Level 61
1,671 SR
1,496 Elo+

VS

Team Averages
Level 12
1,447 SR
1,362 Elo+
Merlin
Merlin
Halzan
Merlin
Level 22
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2
Khepri
Khepri
ImanolArias
Khepri
Level 9
God Stats
4W - 5L
1,500 SR
Queue Stats
47W - 64L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Swagerlos
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EnderIO
Horus
16
8 / 1 / 4
12,617
742
11,021
12,706
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
GrindBell
Thanatos
5
2 / 1 / 1
9,063
533
827
1,362
409
Mace

Mace

+10
Physical Power

Janus
vvviqtor
Janus
15
3 / 1 / 9
11,360
668
8,581
6,810
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Halzan
Merlin
15
3 / 4 / 0
11,365
669
5,649
8,712
2,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Khepri
9
0 / 2 / 1
9,159
539
2,311
6,937
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Swagerlos
Danzaburou
14
0 / 7 / 3
10,200
600
4,320
11,875
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
EnderIO
Horus
8
1
4
10
W
Thanatos
GrindBell
Thanatos
2
1
1
2.5
L
Merlin
Halzan
Merlin
3
4
0
0.75
L
Khepri
0
2
1
0.25
L
Danzaburou
Swagerlos
Danzaburou
0
7
3
0.21
W
Janus
vvviqtor
Janus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,429
Damage
12,280
20,878
Taken
27,524
12,708
Mitigated
10,711
5,994
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
EnderIO
Horus
11,021
4,739
509
3,726
12,706
9,737
742
4,602
8,104
0
34,412
W
Thanatos
GrindBell
Thanatos
827
274
0
740
1,362
409
0
482
880
0
3,711
L
Merlin
Halzan
Merlin
5,649
229
0
776
8,712
2,864
0
2,595
5,831
44,001
0
L
Khepri
2,311
159
0
576
6,937
3,821
0
2,308
4,377
14,998
0
L
Danzaburou
Swagerlos
Danzaburou
4,320
2,337
0
1,928
11,875
4,026
514
3,301
8,350
0
38,775
W
Janus
vvviqtor
Janus
8,581
408
0
1,019
6,810
2,562
739
3,349
3,461
61,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
30,724
150
Minions Killed
157
0
Camps Cleared
0
662,512
Distance Traveled
680,208
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,617
742
37
2
0
315,965
3
W
Thanatos
9,063
533
11
1
0
49,281
1
L
Merlin
11,365
669
69
4
0
265,476
2
L
Khepri
9,159
539
19
1
0
159,060
0
L
Danzaburou
10,200
600
69
4
0
255,672
0
W
Janus
11,360
668
102
6
0
297,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role