Player Matchup

Vamana
Vamana
Linkchance
Vamana
Level 112
God Stats
0W - 2L
1,716 SR
Queue Stats
114W - 137L
1,358 Elo+
Party 1
Aphrodite
Aphrodite
Rancor51
Aphrodite
Level 18
God Stats
2W - 4L
1,175 SR
Queue Stats
83W - 100L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
ReaperOfHades
Jing Wei
Level 97
God Stats
5W - 9L
1,500 SR
Queue Stats
76W - 83L
1,451 Elo+
Party 1
Anubis
Anubis
neckbeardturtle
Anubis
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 82L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
pandaman99
Kukulkan
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 81L
1,528 Elo+
Party 1
Team Averages
Level 79
1,478 SR
1,396 Elo+

VS

Team Averages
Level 47
1,615 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
CrissClockman
Tsukuyomi
Level 81
God Stats
41W - 18L
1,551 SR
Queue Stats
258W - 266L
1,418 Elo+
Solo
Artemis
Artemis
Gusti_akaMcfly
Artemis
Level 34
God Stats
21W - 4L
1,902 SR
Queue Stats
88W - 75L
1,553 Elo+
Party 2
Olorun
Olorun
Idiopathik
Olorun
Level 48
God Stats
15W - 17L
1,533 SR
Queue Stats
677W - 769L
1,450 Elo+
Solo
Athena
Athena
Joaqoo12
Athena
Level 42
God Stats
34W - 29L
1,646 SR
Queue Stats
171W - 165L
1,545 Elo+
Party 2
Chaac
Chaac
ProustV
Chaac
Level 32
God Stats
23W - 22L
1,442 SR
Queue Stats
204W - 263L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Linkchance
Vamana
16
4 / 12 / 5
10,776
414
13,149
25,739
22,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Rancor51
Aphrodite
16
2 / 5 / 5
11,045
425
9,319
18,401
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
ReaperOfHades
Jing Wei
18
1 / 5 / 4
11,531
444
7,824
22,159
8,961
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 15 / 6
10,478
403
17,304
23,062
10,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
pandaman99
Kukulkan
17
8 / 12 / 3
12,199
469
22,537
23,058
8,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrissClockman
Tsukuyomi
18
8 / 5 / 13
13,410
516
18,538
23,866
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 0 / 10
15,496
596
22,890
20,441
9,167
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Idiopathik
Olorun
19
9 / 5 / 6
13,976
538
18,689
25,422
10,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Joaqoo12
Athena
18
12 / 2 / 11
14,162
545
10,650
24,527
32,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
ProustV
Chaac
20
7 / 6 / 18
14,547
560
20,469
29,362
29,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
17
Kills
49
49
Deaths
18
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CrissClockman
Tsukuyomi
8
5
13
2.9
W
13
0
10
18
W
Olorun
Idiopathik
Olorun
9
5
6
2.4
W
Athena
Joaqoo12
Athena
12
2
11
8.75
L
Vamana
Linkchance
Vamana
4
12
5
0.54
W
Chaac
ProustV
Chaac
7
6
18
2.67
L
Aphrodite
Rancor51
Aphrodite
2
5
5
0.9
L
Jing Wei
ReaperOfHades
Jing Wei
1
5
4
0.6
L
2
15
6
0.33
L
Kukulkan
pandaman99
Kukulkan
8
12
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,133
Damage
91,236
112,419
Taken
123,618
64,310
Mitigated
90,306
24,515
Healing
56,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CrissClockman
Tsukuyomi
18,538
4,344
0
8,545
23,866
9,415
1,331
7,622
16,100
0
85,416
W
22,890
9,981
0
13,448
20,441
9,167
8,464
10,001
10,215
0
123,948
W
Olorun
Idiopathik
Olorun
18,689
10,316
1,444
14,037
25,422
10,136
1,743
13,726
11,338
84,405
0
W
Athena
Joaqoo12
Athena
10,650
2,058
0
4,961
24,527
32,043
716
11,894
12,378
38,845
0
L
Vamana
Linkchance
Vamana
13,149
6,056
0
3,566
25,739
22,035
872
6,317
18,959
55
54,010
W
Chaac
ProustV
Chaac
20,469
2,430
0
14,322
29,362
29,545
2,526
10,222
19,054
0
76,537
L
Aphrodite
Rancor51
Aphrodite
9,319
972
7,264
8,542
18,401
13,697
0
5,690
12,481
25,404
0
L
Jing Wei
ReaperOfHades
Jing Wei
7,824
5,738
0
732
22,159
8,961
0
1,734
20,272
0
91,032
L
17,304
356
0
3,915
23,062
10,668
208
6,417
16,272
74,148
0
L
Kukulkan
pandaman99
Kukulkan
22,537
2,790
0
496
23,058
8,949
84
8,465
14,200
77,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,029
Gold Earned
71,591
454
Minions Killed
531
0
Camps Cleared
0
2,188,056
Distance Traveled
2,463,691
10
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,410
516
87
3
0
574,098
7
W
Artemis
15,496
596
156
6
0
472,217
9
W
Olorun
13,976
538
124
5
0
464,626
11
W
Athena
14,162
545
46
2
0
503,899
9
L
Vamana
10,776
414
72
3
0
450,756
2
W
Chaac
14,547
560
118
5
0
448,851
4
L
Aphrodite
11,045
425
37
1
0
508,443
3
L
Jing Wei
11,531
444
144
6
0
470,075
0
L
Anubis
10,478
403
91
4
0
356,297
5
L
Kukulkan
12,199
469
110
4
0
402,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role