Player Matchup

Serqet
Serqet
BigSchmoovin
Serqet
Level 74
God Stats
3W - 4L
1,854 SR
Queue Stats
391W - 332L
1,570 Elo+
Solo
Ra
Ra
CHEF_O_LINIST
Ra
Level 138
God Stats
6W - 15L
1,295 SR
Queue Stats
319W - 333L
1,504 Elo+
Solo
Sobek
Sobek
Hamology
Sobek
Level 149
God Stats
0W - 1L
1,594 SR
Queue Stats
386W - 374L
1,657 Elo+
Party 1
Artemis
Artemis
Richregggie
Artemis
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,723 Elo+
Party 1
Tiamat
Tiamat
RikrUlfhednar
Tiamat
Level 155
God Stats
13W - 14L
1,538 SR
Queue Stats
159W - 158L
1,657 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,622 Elo+

VS

Team Averages
Level 129
1,510 SR
1,545 Elo+
Tiamat
Tiamat
GASTO1999
Tiamat
Level 160
God Stats
37W - 46L
1,516 SR
Queue Stats
761W - 784L
1,605 Elo+
Solo
Cu Chulainn
Cu Chulainn
REEEEaboo
Cu Chulainn
Level 103
God Stats
7W - 5L
1,463 SR
Queue Stats
530W - 552L
1,515 Elo+
Solo
Sol
Sol
UPyours0830
Sol
Level 156
God Stats
9W - 9L
1,404 SR
Queue Stats
353W - 352L
1,510 Elo+
Solo
Hun Batz
Hun Batz
Ulisest28
Hun Batz
Level 118
God Stats
1W - 3L
1,285 SR
Queue Stats
224W - 253L
1,519 Elo+
Solo
Sobek
Sobek
vikT0r0m
Sobek
Level 109
God Stats
9W - 8L
1,884 SR
Queue Stats
73W - 81L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 6 / 10
8,838
982
5,784
10,254
4,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 6
9,222
1,025
6,952
7,970
3,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Hamology
Sobek
16
7 / 2 / 6
10,956
1,217
12,159
16,804
17,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Richregggie
Artemis
11
0 / 0 / 0
7,190
799
0
0
0
16
3 / 1 / 9
9,530
1,059
9,352
7,271
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

226

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GASTO1999
Tiamat
15
5 / 2 / 5
9,344
1,038
10,742
5,743
6,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
REEEEaboo
Cu Chulainn
15
1 / 3 / 6
9,185
1,021
6,509
10,330
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 1 / 5
8,421
936
6,511
3,140
1,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Ulisest28
Hun Batz
15
2 / 5 / 6
9,121
1,013
8,758
9,203
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
vikT0r0m
Sobek
15
1 / 3 / 7
9,353
1,039
5,447
11,971
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
14
Kills
10
10
Deaths
14
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
6
10
1
L
3
1
6
6
W
Tiamat
GASTO1999
Tiamat
5
2
5
3.75
L
Sobek
Hamology
Sobek
7
2
6
5
W
Cu Chulainn
REEEEaboo
Cu Chulainn
1
3
6
1.33
L
Artemis
Richregggie
Artemis
0
0
0
0
L
3
1
9
7.5
W
1
1
5
3.5
W
Hun Batz
Ulisest28
Hun Batz
2
5
6
1
W
Sobek
vikT0r0m
Sobek
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
37,967
42,299
Taken
40,387
31,176
Mitigated
28,712
9,878
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,784
631
0
0
10,254
4,210
0
7,493
2,686
0
6,918
L
6,952
422
2,030
881
7,970
3,768
0
4,157
3,788
28,925
0
W
Tiamat
GASTO1999
Tiamat
10,742
1,185
220
1,862
5,743
6,478
0
4,208
1,414
27,021
0
L
Sobek
Hamology
Sobek
12,159
1,649
0
4,978
16,804
17,010
0
7,921
8,583
39,107
0
W
Cu Chulainn
REEEEaboo
Cu Chulainn
6,509
1,438
0
399
10,330
7,330
0
6,543
3,037
0
28,693
L
Artemis
Richregggie
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
9,352
1,565
0
1,989
7,271
6,188
0
3,129
4,107
25,773
0
W
6,511
1,443
0
388
3,140
1,055
0
2,661
423
19,288
0
W
Hun Batz
Ulisest28
Hun Batz
8,758
1,559
0
128
9,203
2,998
0
6,120
2,569
0
28,869
W
Sobek
vikT0r0m
Sobek
5,447
235
0
2,685
11,971
10,851
0
8,211
3,199
22,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
45,424
191
Minions Killed
192
3
Camps Cleared
8
705,568
Distance Traveled
867,656
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,838
982
12
1
2
193,433
0
L
Ra
9,222
1,025
44
5
1
162,726
0
W
Tiamat
9,344
1,038
37
4
3
180,201
2
L
Sobek
10,956
1,217
74
8
0
181,600
0
W
Cu Chulainn
9,185
1,021
50
6
5
170,250
0
L
Artemis
7,190
799
0
0
0
0
0
L
Tiamat
9,530
1,059
61
7
0
167,809
0
W
Sol
8,421
936
30
3
0
137,639
0
W
Hun Batz
9,121
1,013
44
5
0
185,375
1
W
Sobek
9,353
1,039
31
3
0
194,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role