Player Matchup

Rama
Rama
Biggest-Toad
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,321 Elo+
Solo
Amaterasu
Amaterasu
Drizal5
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,260 Elo+
Solo
Nu Wa
Nu Wa
HelloDames
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,721 Elo+
Solo
Loki
Loki
Nitejar
Loki
Level 26
God Stats
36W - 19L
1,406 SR
Queue Stats
204W - 201L
1,392 Elo+
Solo
Vamana
Vamana
x-_DNF-V_-x
Vamana
Level 21
God Stats
13W - 19L
1,322 SR
Queue Stats
84W - 108L
1,288 Elo+
Solo
Team Averages
Level 21
1,446 SR
1,396 Elo+

VS

Team Averages
Level 23
1,478 SR
1,389 Elo+
Baron Samedi
Baron Samedi
CORRIGSLULU
Baron Samedi
Level 23
God Stats
14W - 10L
1,719 SR
Queue Stats
42W - 39L
1,319 Elo+
Solo
Nike
Nike
Canodmcm1
Nike
Level 29
God Stats
4W - 1L
1,625 SR
Queue Stats
238W - 209L
1,616 Elo+
Solo
Hel
Hel
NotGame990
Hel
Level 26
God Stats
22W - 14L
1,464 SR
Queue Stats
379W - 369L
1,496 Elo+
Solo
Neith
Neith
PsychedelicInsid
Neith
Level 7
God Stats
4W - 4L
1,388 SR
Queue Stats
5W - 10L
1,202 Elo+
Solo
Loki
Loki
vanaprasthaXP
Loki
Level 29
God Stats
2W - 5L
1,195 SR
Queue Stats
116W - 146L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,206
450
7,626
10,926
4,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Drizal5
Amaterasu
13
2 / 3 / 2
8,547
534
4,215
12,728
6,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
12
0 / 3 / 2
6,477
405
10,299
9,441
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Nitejar
Loki
13
4 / 4 / 2
8,137
509
4,424
9,519
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
10
1 / 3 / 1
6,212
388
3,231
14,009
4,970
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CORRIGSLULU
Baron Samedi
11
1 / 1 / 3
7,048
441
9,289
9,641
4,015
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
16
6 / 2 / 3
9,466
592
10,803
9,606
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 7
7,534
471
6,048
11,199
3,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 2
7,166
448
5,125
9,407
2,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 3 / 5
8,856
554
6,828
8,038
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
15
15
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Baron Samedi
CORRIGSLULU
Baron Samedi
1
1
3
2.5
W
Nike
6
2
3
3.75
L
Amaterasu
Drizal5
Amaterasu
2
3
2
1
L
Nu Wa
0
3
2
0.33
L
Loki
Nitejar
Loki
4
4
2
1.25
W
2
1
7
5.5
W
0
3
2
0.33
W
6
3
5
2.83
L
Vamana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
38,093
56,623
Taken
47,891
21,457
Mitigated
17,921
11,185
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,626
5,079
0
1,534
10,926
4,223
551
1,682
9,244
0
38,044
W
Baron Samedi
CORRIGSLULU
Baron Samedi
9,289
656
1,340
4,229
9,641
4,015
422
3,266
5,759
36,391
0
W
Nike
10,803
1,917
0
2,557
9,606
5,385
290
741
8,788
0
52,244
L
Amaterasu
Drizal5
Amaterasu
4,215
1,974
693
4,253
12,728
6,406
420
1,449
11,279
0
29,856
L
Nu Wa
10,299
1,860
0
0
9,441
2,955
0
4,472
4,969
41,238
0
L
Loki
Nitejar
Loki
4,424
1,214
0
3,611
9,519
2,903
0
0
9,519
0
43,516
W
6,048
418
1,207
4,038
11,199
3,208
955
3,584
7,155
36,250
0
W
5,125
2,526
0
3,434
9,407
2,801
1,400
377
9,000
0
29,194
W
6,828
1,225
0
2,604
8,038
2,512
776
989
6,890
0
41,582
L
Vamana
3,231
1,652
0
1,094
14,009
4,970
45
7,734
6,275
0
18,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
40,070
282
Minions Killed
350
0
Camps Cleared
0
1,393,366
Distance Traveled
1,383,437
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,206
450
55
3
0
279,115
4
W
Baron Samedi
7,048
441
53
3
0
269,133
4
W
Nike
9,466
592
112
7
0
305,388
5
L
Amaterasu
8,547
534
59
4
0
300,533
0
L
Nu Wa
6,477
405
56
4
0
265,612
0
L
Loki
8,137
509
76
5
0
284,088
4
W
Hel
7,534
471
62
4
0
301,976
3
W
Neith
7,166
448
55
3
0
216,318
0
W
Loki
8,856
554
68
4
0
290,622
0
L
Vamana
6,212
388
36
2
0
264,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role