Player Matchup

Neith
Neith
Bebo561
Neith
Level 33
God Stats
1W - 4L
1,638 SR
Queue Stats
20W - 22L
1,304 Elo+
Party 1
Da Ji
Da Ji
BigMCharlamagne
Da Ji
Level 104
God Stats
1W - 1L
1,720 SR
Queue Stats
94W - 76L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
DylanInXbox
Cernunnos
Level 68
God Stats
1W - 2L
1,545 SR
Queue Stats
38W - 30L
1,675 Elo+
Party 1
Ymir
Ymir
Gamings1Maximum
Ymir
Level 87
God Stats
0W - 1L
1,783 SR
Queue Stats
65W - 46L
1,546 Elo+
Party 1
Bacchus
Bacchus
Quantavias lll
Bacchus
Level 97
God Stats
0W - 4L
1,188 SR
Queue Stats
151W - 150L
1,507 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,515 Elo+

VS

Team Averages
Level 117
1,584 SR
1,492 Elo+
Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KillaManilla92
Ravana
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Raganfrid
Kukulkan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,576 Elo+
Solo
He Bo
He Bo
TedUndie
He Bo
Level 127
God Stats
8W - 2L
1,924 SR
Queue Stats
191W - 175L
1,501 Elo+
Solo
Hachiman
Hachiman
mangitox007
Hachiman
Level 122
God Stats
13W - 16L
1,495 SR
Queue Stats
517W - 553L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bebo561
Neith
17
3 / 3 / 6
9,325
717
5,887
8,887
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 5
7,554
581
8,624
11,323
6,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
DylanInXbox
Cernunnos
17
6 / 3 / 3
9,201
708
10,618
9,490
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 5
8,657
666
5,649
13,867
11,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 8 / 6
8,737
672
12,806
13,894
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 3 / 16
10,025
771
5,904
15,853
19,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 2 / 7
10,491
807
4,895
8,235
5,381
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Raganfrid
Kukulkan
19
10 / 3 / 6
11,448
881
14,063
10,087
5,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
TedUndie
He Bo
17
5 / 3 / 13
9,888
761
18,166
10,128
5,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
mangitox007
Hachiman
16
1 / 3 / 16
9,174
706
9,112
11,327
5,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
14
Kills
23
23
Deaths
14
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
16
3
L
Neith
Bebo561
Neith
3
3
6
2
L
0
5
5
0.5
L
Cernunnos
DylanInXbox
Cernunnos
6
3
3
2.5
L
3
4
5
1.38
W
6
2
7
4.75
L
2
8
6
0.63
W
Kukulkan
Raganfrid
Kukulkan
10
3
6
4.33
W
He Bo
TedUndie
He Bo
5
3
13
3.83
W
Hachiman
mangitox007
Hachiman
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
52,140
57,461
Taken
55,630
32,590
Mitigated
41,400
15,649
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,904
248
122
1,450
15,853
19,111
352
4,175
11,500
10,404
0
L
Neith
Bebo561
Neith
5,887
2,882
681
2,806
8,887
3,902
272
7,153
1,734
0
21,167
L
8,624
557
1,842
898
11,323
6,205
0
6,570
4,753
0
12,433
L
Cernunnos
DylanInXbox
Cernunnos
10,618
4,606
918
2,059
9,490
4,333
12
5,976
3,514
0
36,502
L
5,649
1,125
1,893
2,368
13,867
11,068
0
9,333
4,534
10,298
0
W
4,895
1,045
1,386
2,216
8,235
5,381
965
2,722
5,303
0
10,768
L
12,806
0
1,022
1,162
13,894
7,082
0
9,101
4,793
17,646
0
W
Kukulkan
Raganfrid
Kukulkan
14,063
650
2,213
2,090
10,087
5,705
213
4,333
5,532
38,598
0
W
He Bo
TedUndie
He Bo
18,166
314
949
1,362
10,128
5,293
0
1,979
8,021
24,464
0
W
Hachiman
mangitox007
Hachiman
9,112
3,671
1,508
2,065
11,327
5,910
2,140
4,188
6,819
0
27,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
51,026
123
Minions Killed
135
0
Camps Cleared
0
1,134,643
Distance Traveled
1,210,893
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,025
771
4
0
0
217,625
3
L
Neith
9,325
717
36
3
0
230,542
0
L
Da Ji
7,554
581
8
1
0
232,320
0
L
Cernunnos
9,201
708
61
5
0
202,048
0
L
Ymir
8,657
666
6
0
0
243,544
0
W
Ravana
10,491
807
17
1
0
242,563
0
L
Bacchus
8,737
672
12
1
0
226,189
0
W
Kukulkan
11,448
881
70
5
0
268,008
2
W
He Bo
9,888
761
10
1
0
233,476
0
W
Hachiman
9,174
706
34
3
0
249,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role