Player Matchup

Ah Puch
Ah Puch
Alixibus
Ah Puch
Level 128
God Stats
3W - 0L
1,792 SR
Queue Stats
24W - 26L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
Lohkee
Cthulhu
Level 120
God Stats
2W - 1L
1,821 SR
Queue Stats
21W - 24L
1,777 Elo+
Party 1
Artemis
Artemis
tepigewan
Artemis
Level 65
God Stats
7W - 1L
1,840 SR
Queue Stats
14W - 5L
2,007 Elo+
Party 1
Team Averages
Level 104
1,817 SR
1,819 Elo+

VS

Team Averages
Level 120
1,454 SR
1,504 Elo+
Ne Zha
Ne Zha
AzAz
Ne Zha
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Hades
Hades
Ryzor
Hades
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Tiamat
Tiamat
StarkKEA
Tiamat
Level 80
God Stats
2W - 7L
1,363 SR
Queue Stats
372W - 378L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alixibus
Ah Puch
15
7 / 3 / 12
11,001
786
13,505
7,278
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Lohkee
Cthulhu
13
3 / 4 / 14
9,721
694
6,818
10,227
8,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
tepigewan
Artemis
16
11 / 1 / 10
11,963
855
13,556
7,431
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AzAz
Ne Zha
13
1 / 7 / 7
9,419
673
7,650
13,193
8,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Ryzor
Hades
12
1 / 8 / 6
8,856
633
5,486
16,235
9,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
StarkKEA
Tiamat
12
6 / 6 / 2
9,635
688
5,697
9,301
6,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
21
Kills
8
8
Deaths
21
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alixibus
Ah Puch
7
3
12
4.33
L
Ne Zha
AzAz
Ne Zha
1
7
7
0.64
W
Cthulhu
Lohkee
Cthulhu
3
4
14
2.5
L
Hades
Ryzor
Hades
1
8
6
0.5
L
Tiamat
StarkKEA
Tiamat
6
6
2
1.17
W
Artemis
tepigewan
Artemis
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,879
Damage
18,833
24,936
Taken
38,729
14,322
Mitigated
24,749
5,044
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alixibus
Ah Puch
13,505
750
0
1,636
7,278
2,535
926
3,526
3,752
45,520
0
L
Ne Zha
AzAz
Ne Zha
7,650
2,059
368
1,841
13,193
8,407
0
6,389
6,464
0
31,033
W
Cthulhu
Lohkee
Cthulhu
6,818
518
244
0
10,227
8,846
0
5,272
4,955
24,584
0
L
Hades
Ryzor
Hades
5,486
540
787
4,244
16,235
9,963
0
7,129
8,684
43,615
0
L
Tiamat
StarkKEA
Tiamat
5,697
498
0
1,295
9,301
6,379
0
5,845
3,214
25,384
0
W
Artemis
tepigewan
Artemis
13,556
7,993
0
3,164
7,431
2,941
1,803
2,421
5,010
0
55,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
27,910
172
Minions Killed
156
0
Camps Cleared
0
794,423
Distance Traveled
659,905
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,001
786
63
5
0
258,771
3
L
Ne Zha
9,419
673
38
3
0
239,685
0
W
Cthulhu
9,721
694
32
2
0
276,687
3
L
Hades
8,856
633
74
5
0
211,036
0
L
Tiamat
9,635
688
44
3
0
209,184
3
W
Artemis
11,963
855
77
6
0
258,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role