Player Matchup

Olorun
Olorun
SolrStorm7
Olorun
Level 4
God Stats
71W - 40L
1,715 SR
Queue Stats
745W - 734L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XGN Chill 7
Cthulhu
Level 5
God Stats
1W - 1L
1,175 SR
Queue Stats
8W - 25L
1,500 Elo+
Party 1
Izanami
Izanami
XGN Medic7XS
Izanami
Level 27
God Stats
16W - 27L
1,341 SR
Queue Stats
74W - 104L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Yelica
Amaterasu
Level 55
God Stats
1W - 1L
1,302 SR
Queue Stats
43W - 40L
1,173 Elo+
Party 1
Cerberus
Cerberus
reflex-confetti
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,682 Elo+
Solo
Team Averages
Level 24
1,407 SR
1,471 Elo+

VS

Team Averages
Level 22
1,604 SR
1,486 Elo+
Olorun
Olorun
AxionZigor
Olorun
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 43L
1,717 Elo+
Solo
Kukulkan
Kukulkan
Drack035
Kukulkan
Level 17
God Stats
3W - 2L
1,774 SR
Queue Stats
252W - 274L
1,254 Elo+
Solo
Erlang Shen
Erlang Shen
Krazy_Commando
Erlang Shen
Level 28
God Stats
8W - 5L
1,722 SR
Queue Stats
135W - 106L
1,597 Elo+
Solo
Cu Chulainn
Cu Chulainn
Patastan
Cu Chulainn
Level 16
God Stats
4W - 3L
1,521 SR
Queue Stats
14W - 25L
1,228 Elo+
Solo
Loki
Loki
TOSTY_Kombat35
Loki
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SolrStorm7
Olorun
14
1 / 10 / 2
8,386
399
9,706
16,027
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
XGN Chill 7
Cthulhu
11
0 / 9 / 2
7,266
346
4,421
18,660
9,820
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
XGN Medic7XS
Izanami
16
2 / 7 / 2
9,807
467
7,053
18,833
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Yelica
Amaterasu
17
9 / 8 / 2
11,302
538
15,964
20,666
12,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
6
0 / 6 / 0
6,185
295
1,641
7,019
3,913
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AxionZigor
Olorun
20
14 / 1 / 2
13,922
663
17,166
21,405
10,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Drack035
Kukulkan
20
7 / 1 / 7
13,632
649
16,937
8,885
3,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Krazy_Commando
Erlang Shen
20
15 / 1 / 5
13,970
665
19,249
14,425
9,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Patastan
Cu Chulainn
16
2 / 5 / 2
11,199
533
5,242
15,667
9,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 4 / 4
10,086
480
1,810
9,154
3,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
12
Kills
39
40
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
AxionZigor
Olorun
14
1
2
15
W
Kukulkan
Drack035
Kukulkan
7
1
7
10.5
W
Erlang Shen
Krazy_Commando
Erlang Shen
15
1
5
17.5
W
Cu Chulainn
Patastan
Cu Chulainn
2
5
2
0.6
L
Olorun
SolrStorm7
Olorun
1
10
2
0.2
W
1
4
4
0.75
L
Cthulhu
XGN Chill 7
Cthulhu
0
9
2
0.11
L
Izanami
XGN Medic7XS
Izanami
2
7
2
0.43
L
Amaterasu
Yelica
Amaterasu
9
8
2
1.25
L
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
60,404
81,205
Taken
69,536
39,672
Mitigated
35,974
7,376
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AxionZigor
Olorun
17,166
9,819
47
13,842
21,405
10,159
8,763
8,686
12,641
123,918
0
W
Kukulkan
Drack035
Kukulkan
16,937
1,033
0
2,257
8,885
3,656
1,419
2,071
6,614
87,892
0
W
Erlang Shen
Krazy_Commando
Erlang Shen
19,249
13,213
0
2,921
14,425
9,090
268
2,299
12,076
0
110,428
W
Cu Chulainn
Patastan
Cu Chulainn
5,242
1,864
0
2,845
15,667
9,517
1,128
1,572
14,095
2,720
54,620
L
Olorun
SolrStorm7
Olorun
9,706
5,301
281
3,415
16,027
4,754
0
8,573
7,311
35,337
0
W
1,810
739
0
483
9,154
3,552
2,377
1,140
7,964
0
29,568
L
Cthulhu
XGN Chill 7
Cthulhu
4,421
507
0
119
18,660
9,820
0
10,511
7,819
25,349
0
L
Izanami
XGN Medic7XS
Izanami
7,053
4,594
0
309
18,833
8,693
0
8,430
10,403
0
55,106
L
Amaterasu
Yelica
Amaterasu
15,964
8,903
0
2,851
20,666
12,492
0
5,554
15,064
0
49,729
L
Cerberus
1,641
128
0
401
7,019
3,913
0
834
6,185
15,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
62,809
327
Minions Killed
626
0
Camps Cleared
0
1,399,236
Distance Traveled
1,928,271
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,922
663
178
8
0
349,475
0
W
Kukulkan
13,632
649
161
8
0
388,552
0
W
Erlang Shen
13,970
665
142
7
0
473,681
3
W
Cu Chulainn
11,199
533
88
4
0
360,501
0
L
Olorun
8,386
399
55
3
0
288,860
0
W
Loki
10,086
480
57
3
0
356,062
0
L
Cthulhu
7,266
346
50
2
0
320,497
1
L
Izanami
9,807
467
106
5
0
306,469
0
L
Amaterasu
11,302
538
82
4
0
336,581
5
L
Cerberus
6,185
295
34
2
0
146,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role