Player Matchup

Guan Yu
Guan Yu
ASHKANDOR
Guan Yu
Level 145
God Stats
154W - 124L
1,611 SR
Queue Stats
1,481W - 1,452L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Dinocryst
Kuzenbo
Level 59
God Stats
7W - 4L
1,334 SR
Queue Stats
254W - 252L
1,510 Elo+
Solo
Tyr
Tyr
GameOneITA
Tyr
Level 127
God Stats
33W - 23L
1,592 SR
Queue Stats
151W - 119L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
JDDJ
Ao Kuang
Level 87
God Stats
37W - 30L
1,553 SR
Queue Stats
363W - 385L
1,489 Elo+
Solo
Arachne
Arachne
Prazeers
Arachne
Level 68
God Stats
8W - 3L
1,864 SR
Queue Stats
153W - 136L
1,489 Elo+
Party 2
Team Averages
Level 97
1,591 SR
1,492 Elo+

VS

Team Averages
Level 90
1,557 SR
1,485 Elo+
Achilles
Achilles
FabujbaraF
Achilles
Level 82
God Stats
29W - 32L
1,409 SR
Queue Stats
819W - 915L
1,453 Elo+
Party 1
Thor
Thor
JudgementBringer
Thor
Level 69
God Stats
43W - 36L
1,558 SR
Queue Stats
911W - 960L
1,481 Elo+
Party 1
Agni
Agni
RASHEDALHAWAMDEH
Agni
Level 107
God Stats
21W - 24L
1,577 SR
Queue Stats
748W - 867L
1,475 Elo+
Party 1
Neith
Neith
WildWhiteBoss
Neith
Level 90
God Stats
13W - 6L
1,738 SR
Queue Stats
142W - 113L
1,517 Elo+
Solo
Sol
Sol
chaosGOD2000
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASHKANDOR
Guan Yu
17
2 / 2 / 2
9,966
586
11,580
16,969
17,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Dinocryst
Kuzenbo
14
2 / 3 / 4
8,405
494
9,959
10,395
5,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 2 / 2
10,426
613
13,725
13,857
6,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
JDDJ
Ao Kuang
18
7 / 1 / 0
10,416
613
6,675
17,118
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Prazeers
Arachne
14
5 / 1 / 5
9,825
578
9,134
16,890
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FabujbaraF
Achilles
11
1 / 3 / 2
7,088
417
8,621
15,897
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 4 / 0
8,188
482
8,311
13,222
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 7 / 3
7,249
426
7,337
11,106
4,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 2
8,042
473
10,847
14,068
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 2
7,504
441
6,165
12,127
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
24
Kills
9
9
Deaths
24
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASHKANDOR
Guan Yu
2
2
2
1.5
W
Kuzenbo
Dinocryst
Kuzenbo
2
3
4
1.33
L
Achilles
FabujbaraF
Achilles
1
3
2
0.67
W
8
2
2
4.5
W
Ao Kuang
JDDJ
Ao Kuang
7
1
0
7
L
6
4
0
1.5
W
Arachne
Prazeers
Arachne
5
1
5
7.5
L
1
7
3
0.36
L
1
4
2
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,073
Damage
41,281
75,229
Taken
66,420
49,184
Mitigated
30,323
39,244
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASHKANDOR
Guan Yu
11,580
778
405
8,453
16,969
17,556
99
30
16,939
261
69,837
W
Kuzenbo
Dinocryst
Kuzenbo
9,959
3,101
0
1,882
10,395
5,925
100
4,998
5,397
32,364
0
L
Achilles
FabujbaraF
Achilles
8,621
2,341
0
5,428
15,897
11,263
0
3,422
12,475
0
19,475
W
13,725
1,492
0
6,378
13,857
6,786
2,406
3,620
10,237
0
67,788
W
Ao Kuang
JDDJ
Ao Kuang
6,675
1,416
0
14,024
17,118
6,882
0
1,061
16,057
87,613
0
L
8,311
2,816
0
2,835
13,222
4,800
0
4,182
9,040
0
47,371
W
Arachne
Prazeers
Arachne
9,134
5,870
0
8,102
16,890
12,035
0
3,793
13,097
0
32,982
L
7,337
489
0
2,349
11,106
4,144
0
7,615
3,491
40,882
0
L
10,847
7,180
0
5,866
14,068
6,633
0
1,053
13,015
0
55,824
L
6,165
1,631
0
4,137
12,127
3,483
800
547
11,580
56,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
38,071
485
Minions Killed
436
0
Camps Cleared
0
1,642,430
Distance Traveled
1,470,758
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,966
586
129
8
0
316,593
1
W
Kuzenbo
8,405
494
43
3
0
311,339
9
L
Achilles
7,088
417
33
2
0
344,853
0
W
Tyr
10,426
613
115
7
0
347,732
2
W
Ao Kuang
10,416
613
141
8
0
336,311
4
L
Thor
8,188
482
99
6
0
310,379
2
W
Arachne
9,825
578
57
3
0
330,455
0
L
Agni
7,249
426
83
5
0
281,061
3
L
Neith
8,042
473
107
6
0
260,004
0
L
Sol
7,504
441
114
7
0
274,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role