Player Matchup

Neith
Neith
E1GHTB1T_TURTLE
Neith
Level 5
God Stats
2W - 7L
1,266 SR
Queue Stats
2W - 12L
1,108 Elo+
Party 2
Kukulkan
Kukulkan
Fonzi13
Kukulkan
Level 17
God Stats
4W - 7L
1,775 SR
Queue Stats
329W - 370L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Parlonidas
Cthulhu
Level 16
God Stats
3W - 9L
1,318 SR
Queue Stats
13W - 24L
1,374 Elo+
Solo
Thanatos
Thanatos
labisfab
Thanatos
Level 27
God Stats
1W - 3L
1,249 SR
Queue Stats
42W - 53L
1,300 Elo+
Party 2
Scylla
Scylla
martin1jen
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,180 Elo+
Party 2
Team Averages
Level 16
1,422 SR
1,249 Elo+

VS

Team Averages
Level 24
1,599 SR
1,411 Elo+
Fenrir
Fenrir
BadTumTumm
Fenrir
Level 17
God Stats
17W - 10L
1,659 SR
Queue Stats
66W - 83L
1,592 Elo+
Party 1
Pele
Pele
Darkgod666_1
Pele
Level 29
God Stats
5W - 2L
1,774 SR
Queue Stats
241W - 264L
1,248 Elo+
Solo
Nu Wa
Nu Wa
KACTPAT0P
Nu Wa
Level 29
God Stats
53W - 77L
1,573 SR
Queue Stats
527W - 608L
1,258 Elo+
Solo
Scylla
Scylla
Scale_Plu
Scylla
Level 22
God Stats
16W - 13L
1,489 SR
Queue Stats
197W - 213L
1,471 Elo+
Party 1
Vamana
Vamana
jeroentjjeee
Vamana
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 173L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 3
7,720
351
2,758
16,905
7,850
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Fonzi13
Kukulkan
16
1 / 2 / 2
10,027
456
9,151
5,914
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Parlonidas
Cthulhu
16
1 / 1 / 1
9,604
437
4,529
11,332
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
labisfab
Thanatos
13
3 / 10 / 1
8,987
409
11,755
19,282
10,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
martin1jen
Scylla
10
1 / 14 / 2
7,777
354
2,965
15,477
4,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BadTumTumm
Fenrir
16
16 / 2 / 6
11,489
522
11,868
13,446
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 4
9,949
452
9,967
12,375
3,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
KACTPAT0P
Nu Wa
15
2 / 0 / 8
9,546
434
7,310
7,044
1,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Scale_Plu
Scylla
18
11 / 3 / 13
11,641
529
11,820
8,513
3,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
16
5 / 1 / 7
10,486
477
9,048
12,577
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
6
Kills
40
40
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BadTumTumm
Fenrir
16
2
6
9.5
W
6
1
4
8
L
0
13
3
0.12
L
Kukulkan
Fonzi13
Kukulkan
1
2
2
1
W
Nu Wa
KACTPAT0P
Nu Wa
2
0
8
6
L
Cthulhu
Parlonidas
Cthulhu
1
1
1
1.5
W
Scylla
Scale_Plu
Scylla
11
3
13
5.83
W
Vamana
5
1
7
8.5
L
Thanatos
labisfab
Thanatos
3
10
1
0.35
L
Scylla
martin1jen
Scylla
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
50,013
68,910
Taken
53,955
30,422
Mitigated
22,765
19,122
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BadTumTumm
Fenrir
11,868
3,697
0
4,272
13,446
7,470
2,298
1,180
11,132
0
52,073
W
9,967
2,438
0
4,506
12,375
3,976
451
4,053
8,047
0
38,902
L
2,758
684
0
3,209
16,905
7,850
8
4,910
11,850
0
28,616
L
Kukulkan
Fonzi13
Kukulkan
9,151
296
0
0
5,914
1,946
306
2,550
3,184
66,576
0
W
Nu Wa
KACTPAT0P
Nu Wa
7,310
1,052
0
823
7,044
1,893
887
2,176
4,768
40,556
0
L
Cthulhu
Parlonidas
Cthulhu
4,529
148
269
5,410
11,332
5,565
0
3,142
7,898
41,220
0
W
Scylla
Scale_Plu
Scylla
11,820
1,903
585
1,781
8,513
3,029
2,666
3,117
5,346
70,247
0
W
Vamana
9,048
4,654
243
3,115
12,577
6,397
1,409
5,627
6,883
0
50,556
L
Thanatos
labisfab
Thanatos
11,755
4,058
0
9,674
19,282
10,094
0
3,439
15,701
0
57,884
L
Scylla
martin1jen
Scylla
2,965
818
0
560
15,477
4,967
91
4,200
11,147
22,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
53,111
356
Minions Killed
382
0
Camps Cleared
0
1,721,898
Distance Traveled
2,087,754
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,489
522
65
3
0
413,930
0
W
Pele
9,949
452
52
2
0
448,776
4
L
Neith
7,720
351
37
2
0
342,370
0
L
Kukulkan
10,027
456
134
6
0
379,445
0
W
Nu Wa
9,546
434
66
3
0
410,269
0
L
Cthulhu
9,604
437
57
3
0
369,538
1
W
Scylla
11,641
529
108
5
0
381,271
3
W
Vamana
10,486
477
91
4
0
433,508
3
L
Thanatos
8,987
409
90
4
0
369,114
0
L
Scylla
7,777
354
38
2
0
261,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role