Player Matchup

Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CrAzY_sx4
Skadi
Level 26
God Stats
4W - 11L
1,500 SR
Queue Stats
343W - 344L
1,496 Elo+
Party 2
Bellona
Bellona
Sevenzui
Bellona
Level 106
God Stats
1W - 3L
1,503 SR
Queue Stats
58W - 71L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
Vimark_
Hun Batz
Level 46
God Stats
0W - 1L
1,711 SR
Queue Stats
290W - 276L
1,504 Elo+
Solo
Anubis
Anubis
Xd-Ssasukee
Anubis
Level 48
God Stats
1W - 2L
1,793 SR
Queue Stats
3W - 2L
1,635 Elo+
Solo
Team Averages
Level 69
1,601 SR
1,525 Elo+

VS

Team Averages
Level 64
1,532 SR
1,453 Elo+
Mulan
Mulan
Cerulean_cipher
Mulan
Level 47
God Stats
2W - 0L
1,568 SR
Queue Stats
117W - 82L
1,562 Elo+
Party 1
Cupid
Cupid
RiceNpeasNBA
Cupid
Level 42
God Stats
12W - 7L
1,773 SR
Queue Stats
107W - 73L
1,563 Elo+
Party 1
Nike
Nike
ZA-_Phantom
Nike
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 169L
1,437 Elo+
Party 3
Chronos
Chronos
dark_assassin569
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 61L
1,415 Elo+
Party 3
Janus
Janus
ezecias-66
Janus
Level 47
God Stats
15W - 18L
1,317 SR
Queue Stats
443W - 440L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 2 / 1
5,961
459
3,040
8,758
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
CrAzY_sx4
Skadi
10
2 / 1 / 1
6,082
468
3,571
4,754
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Sevenzui
Bellona
12
2 / 4 / 0
7,063
543
4,701
12,091
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Vimark_
Hun Batz
11
2 / 7 / 5
7,216
555
6,376
10,578
3,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
1 / 4 / 1
6,546
504
1,954
7,288
3,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 15
7,101
546
5,900
9,722
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 0 / 7
7,111
547
5,165
5,927
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 6
7,231
556
9,164
8,196
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 2 / 8
6,721
517
5,930
7,870
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
13
5 / 1 / 7
7,474
575
5,048
2,687
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
18
18
Deaths
7
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
1
0.25
W
1
3
15
2.83
L
Skadi
CrAzY_sx4
Skadi
2
1
1
2.5
W
6
0
7
9.5
L
Bellona
Sevenzui
Bellona
2
4
0
0.5
L
Hun Batz
Vimark_
Hun Batz
2
7
5
0.64
L
Anubis
1
4
1
0.38
W
4
1
6
7
W
2
2
8
3
W
Janus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,642
Damage
31,207
43,469
Taken
34,402
19,317
Mitigated
13,711
14,957
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,040
77
0
3,558
8,758
3,230
0
1,689
6,913
0
16,970
W
5,900
802
0
3,371
9,722
3,275
0
861
8,655
0
36,431
L
Skadi
CrAzY_sx4
Skadi
3,571
1,208
0
1,474
4,754
1,918
0
2,378
2,368
0
26,890
W
5,165
3,083
64
3,841
5,927
1,731
1,378
832
4,927
0
28,470
L
Bellona
Sevenzui
Bellona
4,701
2,182
0
5,652
12,091
7,525
0
1,132
10,520
0
37,620
L
Hun Batz
Vimark_
Hun Batz
6,376
1,206
0
1,970
10,578
3,272
0
2,678
7,713
0
34,568
L
Anubis
1,954
0
0
2,303
7,288
3,372
0
2,777
4,427
32,606
0
W
9,164
1,477
0
1,275
8,196
6,044
280
126
8,070
0
33,492
W
5,930
1,507
111
2,997
7,870
1,864
1,468
109
7,636
28,769
0
W
Janus
5,048
160
0
0
2,687
797
60
26
2,661
39,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
35,638
306
Minions Killed
323
0
Camps Cleared
0
1,225,440
Distance Traveled
1,277,434
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,961
459
28
2
0
276,632
1
W
Mulan
7,101
546
70
5
0
297,420
0
L
Skadi
6,082
468
62
5
0
230,261
1
W
Cupid
7,111
547
59
5
0
227,487
6
L
Bellona
7,063
543
84
6
0
246,645
6
L
Hun Batz
7,216
555
63
5
0
251,167
0
L
Anubis
6,546
504
69
5
0
220,735
2
W
Nike
7,231
556
68
5
0
265,429
5
W
Chronos
6,721
517
42
3
0
254,838
3
W
Janus
7,474
575
84
6
0
232,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role