Player Matchup

Cu Chulainn
Cu Chulainn
AKGodzIlla
Cu Chulainn
Level 149
God Stats
5W - 5L
1,451 SR
Queue Stats
34W - 41L
1,430 Elo+
Party 1
Ra
Ra
chengshizhe
Ra
Level 100
God Stats
3W - 1L
1,628 SR
Queue Stats
72W - 65L
1,559 Elo+
Party 1
Merlin
Merlin
一只old猫
Merlin
Level 66
God Stats
5W - 6L
1,774 SR
Queue Stats
95W - 95L
1,447 Elo+
Party 1
Horus
Horus
德里克罗斯
Horus
Level 106
God Stats
5W - 0L
1,947 SR
Queue Stats
233W - 210L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
纸纸枝枝
Heimdallr
Level 65
God Stats
20W - 7L
1,586 SR
Queue Stats
107W - 108L
1,434 Elo+
Party 1
Team Averages
Level 97
1,677 SR
1,469 Elo+

VS

Team Averages
Level 85
1,590 SR
1,479 Elo+
Bacchus
Bacchus
Agligarth
Bacchus
Level 109
God Stats
1W - 2L
1,691 SR
Queue Stats
55W - 69L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
Avokaddo
Kukulkan
Level 109
God Stats
3W - 5L
1,579 SR
Queue Stats
21W - 16L
1,583 Elo+
Solo
Amaterasu
Amaterasu
Death163
Amaterasu
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 31L
1,327 Elo+
Solo
Anhur
Anhur
HefestioN256
Anhur
Level 103
God Stats
1W - 2L
1,745 SR
Queue Stats
80W - 88L
1,504 Elo+
Party 2
Loki
Loki
TakerGame
Loki
Level 59
God Stats
6W - 7L
1,437 SR
Queue Stats
63W - 48L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AKGodzIlla
Cu Chulainn
11
2 / 3 / 0
5,957
596
6,090
7,757
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 2
5,543
554
584
4,946
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
11
1 / 1 / 3
6,436
644
2,761
4,949
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 5
5,749
575
2,845
6,575
2,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
纸纸枝枝
Heimdallr
12
5 / 0 / 1
6,652
665
6,276
4,744
1,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Agligarth
Bacchus
9
2 / 2 / 1
5,415
542
2,071
6,933
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Avokaddo
Kukulkan
9
0 / 1 / 0
5,478
548
1,459
3,468
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Death163
Amaterasu
10
2 / 2 / 1
5,831
583
4,433
9,061
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 2
5,246
525
4,898
6,268
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
2 / 1 / 2
6,236
624
2,635
5,802
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
7
7
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AKGodzIlla
Cu Chulainn
2
3
0
0.67
L
Bacchus
Agligarth
Bacchus
2
2
1
1.25
L
Kukulkan
Avokaddo
Kukulkan
0
1
0
0
L
Amaterasu
Death163
Amaterasu
2
2
1
1.25
L
1
3
2
0.67
L
Loki
2
1
2
3
W
0
1
2
1
W
Merlin
1
1
3
2.5
W
1
2
5
1.75
W
Heimdallr
纸纸枝枝
Heimdallr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
15,496
28,971
Taken
31,532
10,762
Mitigated
12,823
11,997
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AKGodzIlla
Cu Chulainn
6,090
2,025
0
2,778
7,757
3,820
247
0
7,373
2,004
27,450
L
Bacchus
Agligarth
Bacchus
2,071
29
0
1,193
6,933
3,714
0
610
6,323
8,413
0
L
Kukulkan
Avokaddo
Kukulkan
1,459
54
0
1,322
3,468
1,163
0
1,724
1,744
28,195
0
L
Amaterasu
Death163
Amaterasu
4,433
2,383
0
2,906
9,061
4,900
240
393
8,668
0
20,523
L
4,898
2,693
0
2,262
6,268
1,248
0
727
5,538
0
26,744
L
Loki
2,635
310
0
3,010
5,802
1,798
0
284
5,518
0
34,068
W
584
32
128
3,307
4,946
1,393
0
397
4,509
32,101
0
W
Merlin
2,761
123
0
1,450
4,949
1,551
0
1,448
3,407
39,554
0
W
2,845
990
1,169
1,535
6,575
2,562
201
1,012
5,563
0
6,903
W
Heimdallr
纸纸枝枝
Heimdallr
6,276
3,429
0
1,630
4,744
1,436
305
539
4,205
0
42,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
28,206
316
Minions Killed
253
0
Camps Cleared
0
999,517
Distance Traveled
1,005,175
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,957
596
51
5
0
203,810
2
L
Bacchus
5,415
542
24
2
0
191,992
6
L
Kukulkan
5,478
548
64
6
0
165,157
3
L
Amaterasu
5,831
583
35
4
0
236,815
3
L
Anhur
5,246
525
53
5
0
183,735
1
L
Loki
6,236
624
77
8
0
227,476
4
W
Ra
5,543
554
73
7
0
201,822
4
W
Merlin
6,436
644
95
10
0
169,235
3
W
Horus
5,749
575
11
1
0
223,051
2
W
Heimdallr
6,652
665
86
9
0
201,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role