Player Matchup

Athena
Athena
Platinum V
Death_Carnage76
Athena
Platinum V
Level 148
God Stats
8W - 5L
1,942 SR
Queue Stats
147W - 134L
1,831 MMR
Party 2
Arachne
Arachne
Platinum V
Doom1204
Arachne
Platinum V
Level 122
God Stats
7W - 3L
1,983 SR
Queue Stats
103W - 103L
1,831 MMR
Party 2
Apollo
Apollo
Gold I
Hooch
Apollo
Gold I
Level 122
God Stats
14W - 17L
1,553 SR
Queue Stats
74W - 67L
1,832 MMR
Party 3
Chang'e
Chang'e
Platinum V
Ocultom9
Chang'e
Platinum V
Level 127
God Stats
6W - 8L
1,500 SR
Queue Stats
241W - 246L
1,971 MMR
Party 3
King Arthur
King Arthur
Platinum III
malneroeilao
King Arthur
Platinum III
Level 121
God Stats
21W - 16L
1,668 SR
Queue Stats
304W - 291L
1,891 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,729 SR
1,871 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,639 SR
1,869 MMR
Cerberus
Cerberus
Platinum IV
MrGjini
Cerberus
Platinum IV
Level 160
God Stats
7W - 9L
1,528 SR
Queue Stats
584W - 581L
1,824 MMR
Solo
Fenrir
Fenrir
Gold III
Nemsnej
Fenrir
Gold III
Level 149
God Stats
9W - 8L
1,470 SR
Queue Stats
126W - 106L
1,782 MMR
Party 1
Set
Set
Platinum IV
deimoswTB
Set
Platinum IV
Level 159
God Stats
3W - 3L
1,776 SR
Queue Stats
87W - 70L
1,996 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
llamarti
Nu Wa
Platinum III
Level 123
God Stats
5W - 3L
1,521 SR
Queue Stats
140W - 118L
1,900 MMR
Solo
Hou Yi
Hou Yi
Platinum V
xAriiinZ-
Hou Yi
Platinum V
Level 141
God Stats
35W - 37L
1,899 SR
Queue Stats
540W - 527L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
12,708
454
14,314
28,593
31,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Doom1204
Arachne
20
4 / 7 / 6
13,451
480
10,809
31,142
12,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Hooch
Apollo
20
6 / 4 / 5
14,486
517
13,251
23,805
9,038
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Ocultom9
Chang'e
20
3 / 3 / 5
13,746
491
20,418
17,266
6,083
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
malneroeilao
King Arthur
20
4 / 5 / 8
15,314
547
21,398
33,459
32,868
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
DanzaburouTiamatGuan YuPersephoneScylla

VS

Bans
JanusNemesisHeimdallrGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrGjini
Cerberus
19
5 / 5 / 8
13,504
482
15,872
27,354
29,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Nemsnej
Fenrir
20
9 / 3 / 7
15,538
555
19,733
24,573
21,465
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 6 / 10
15,398
550
19,807
29,830
26,305
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
llamarti
Nu Wa
20
4 / 3 / 13
14,455
516
27,097
14,495
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
xAriiinZ-
Hou Yi
20
4 / 4 / 5
15,384
549
16,698
22,708
10,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
68
21
Kills
25
25
Deaths
21
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
L
Arachne
Doom1204
Arachne
4
7
6
1
L
Apollo
Hooch
Apollo
6
4
5
2.13
W
Cerberus
MrGjini
Cerberus
5
5
8
1.8
W
Fenrir
Nemsnej
Fenrir
9
3
7
4.17
L
Chang'e
Ocultom9
Chang'e
3
3
5
1.83
W
3
6
10
1.33
W
Nu Wa
llamarti
Nu Wa
4
3
13
3.5
L
King Arthur
malneroeilao
King Arthur
4
5
8
1.6
W
Hou Yi
xAriiinZ-
Hou Yi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,190
Damage
99,207
134,265
Taken
118,960
92,062
Mitigated
94,074
44,443
Healing
39,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,314
4,100
0
2,974
28,593
31,495
0
10,844
17,137
54,227
0
L
Arachne
Doom1204
Arachne
10,809
7,703
0
9,354
31,142
12,578
391
10,934
19,735
0
100,466
L
Apollo
Hooch
Apollo
13,251
7,709
0
8,800
23,805
9,038
2,034
3,814
19,579
0
106,310
W
Cerberus
MrGjini
Cerberus
15,872
1,618
0
10,122
27,354
29,157
369
9,505
17,623
46,186
0
W
Fenrir
Nemsnej
Fenrir
19,733
5,698
0
10,977
24,573
21,465
3,032
5,784
18,707
0
116,964
L
Chang'e
Ocultom9
Chang'e
20,418
747
5,136
7,805
17,266
6,083
0
6,852
10,054
115,228
0
W
19,807
9,839
0
8,790
29,830
26,305
1,240
8,863
20,777
0
123,678
W
Nu Wa
llamarti
Nu Wa
27,097
6,955
366
2,138
14,495
6,692
2,111
5,888
8,351
123,910
0
L
King Arthur
malneroeilao
King Arthur
21,398
3,348
0
10,374
33,459
32,868
40
8,848
23,906
2,271
117,600
W
Hou Yi
xAriiinZ-
Hou Yi
16,698
10,171
0
6,684
22,708
10,455
5,405
4,663
17,967
0
137,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,705
Gold Earned
74,279
801
Minions Killed
867
0
Camps Cleared
0
2,661,817
Distance Traveled
2,648,525
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,708
454
66
2
0
521,802
7
L
Arachne
13,451
480
156
6
0
541,056
3
L
Apollo
14,486
517
151
5
0
501,593
15
W
Cerberus
13,504
482
85
3
0
493,953
4
W
Fenrir
15,538
555
167
6
0
645,926
5
L
Chang'e
13,746
491
210
8
0
539,658
6
W
Set
15,398
550
216
8
0
520,850
7
W
Nu Wa
14,455
516
190
7
0
508,405
11
L
King Arthur
15,314
547
218
8
0
557,708
5
W
Hou Yi
15,384
549
209
7
0
479,391
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role