Player Matchup

Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Brother_Yeehaw
Sobek
Level 97
God Stats
2W - 5L
1,551 SR
Queue Stats
281W - 263L
1,548 Elo+
Solo
Ra
Ra
Ithuriel_1
Ra
Level 129
God Stats
3W - 2L
1,405 SR
Queue Stats
15W - 19L
1,487 Elo+
Solo
Nike
Nike
MrMaul10
Nike
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 152L
1,535 Elo+
Solo
Chiron
Chiron
x2eZ MaJiiN x
Chiron
Level 157
God Stats
28W - 25L
1,500 SR
Queue Stats
1,305W - 1,174L
1,535 Elo+
Solo
Team Averages
Level 120
1,491 SR
1,521 Elo+

VS

Team Averages
Level 117
1,441 SR
1,534 Elo+
Kuzenbo
Kuzenbo
FatherDro
Kuzenbo
Level 145
God Stats
2W - 5L
1,260 SR
Queue Stats
200W - 194L
1,571 Elo+
Party 2
Poseidon
Poseidon
Lucifer__666999
Poseidon
Level 110
God Stats
8W - 12L
1,424 SR
Queue Stats
219W - 215L
1,480 Elo+
Party 1
Mercury
Mercury
ReverseMercury
Mercury
Level 80
God Stats
10W - 12L
1,549 SR
Queue Stats
55W - 48L
1,541 Elo+
Solo
Camazotz
Camazotz
SuicideTrapz
Camazotz
Level 107
God Stats
1W - 1L
1,343 SR
Queue Stats
182W - 159L
1,480 Elo+
Party 1
Artemis
Artemis
Urchin Black
Artemis
Level 144
God Stats
1W - 1L
1,627 SR
Queue Stats
164W - 137L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 4 / 7
11,234
511
7,598
15,814
7,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 8
10,175
463
10,488
20,460
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 1 / 3
12,186
554
8,436
9,512
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
20
9 / 1 / 7
13,438
611
16,428
21,246
21,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 2 / 4
9,942
452
9,502
10,050
4,854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FatherDro
Kuzenbo
15
2 / 2 / 5
10,601
482
6,432
15,808
14,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
19
1 / 3 / 6
11,264
512
9,903
9,849
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 4 / 5
10,620
483
9,458
14,711
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
SuicideTrapz
Camazotz
17
4 / 7 / 2
10,982
499
12,564
22,460
13,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Urchin Black
Artemis
17
1 / 4 / 5
10,187
463
10,135
13,081
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
20
Kills
11
11
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
4
7
2.38
W
0
3
8
1.33
L
Kuzenbo
FatherDro
Kuzenbo
2
2
5
2.25
W
4
1
3
5.5
L
Poseidon
1
3
6
1.33
W
Nike
9
1
7
12.5
L
3
4
5
1.38
L
Camazotz
SuicideTrapz
Camazotz
4
7
2
0.71
L
Artemis
Urchin Black
Artemis
1
4
5
0.88
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
48,492
77,082
Taken
75,909
65,752
Mitigated
42,558
29,666
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,598
2,887
0
1,438
15,814
7,883
0
2,381
13,313
0
61,399
W
10,488
1,144
0
6,677
20,460
24,383
0
4,899
15,431
37,353
0
L
Kuzenbo
FatherDro
Kuzenbo
6,432
2,565
0
355
15,808
14,414
152
5,896
9,767
25,107
0
W
8,436
603
2,250
4,774
9,512
7,448
719
2,388
6,932
97,019
0
L
Poseidon
9,903
1,115
0
2,559
9,849
4,124
248
3,132
6,459
92,793
0
W
Nike
16,428
3,281
0
8,535
21,246
21,184
583
3,454
17,594
0
86,080
L
9,458
3,861
0
138
14,711
5,762
142
4,259
10,220
0
91,384
L
Camazotz
SuicideTrapz
Camazotz
12,564
3,630
0
9,909
22,460
13,014
668
1,347
20,441
0
66,971
L
Artemis
Urchin Black
Artemis
10,135
4,198
0
5,373
13,081
5,244
2,834
3,753
9,252
0
75,706
W
9,502
3,801
1,372
4,620
10,050
4,854
1,357
2,623
7,353
0
78,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,975
Gold Earned
53,654
600
Minions Killed
617
0
Camps Cleared
0
2,151,790
Distance Traveled
2,126,564
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,234
511
76
3
0
449,486
2
W
Sobek
10,175
463
32
1
0
416,426
5
L
Kuzenbo
10,601
482
28
1
0
433,712
3
W
Ra
12,186
554
191
9
0
449,339
11
L
Poseidon
11,264
512
172
8
0
443,407
4
W
Nike
13,438
611
161
7
0
444,029
4
L
Mercury
10,620
483
145
7
0
503,413
2
L
Camazotz
10,982
499
129
6
0
369,958
4
L
Artemis
10,187
463
143
7
0
376,074
5
W
Chiron
9,942
452
140
6
0
392,510
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role