Player Matchup

Ah Puch
Ah Puch
DarkSlark
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,622 Elo+
Party 2
Ao Kuang
Ao Kuang
Mafiacool
Ao Kuang
Level 48
God Stats
8W - 3L
1,871 SR
Queue Stats
62W - 78L
1,474 Elo+
Party 2
Rama
Rama
Michi98
Rama
Level 16
God Stats
20W - 25L
1,511 SR
Queue Stats
339W - 306L
1,443 Elo+
Party 3
Yemoja
Yemoja
anonymeu63
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,486 Elo+
Party 2
Raijin
Raijin
soeinding
Raijin
Level 82
God Stats
2W - 4L
1,711 SR
Queue Stats
402W - 367L
1,510 Elo+
Party 3
Team Averages
Level 49
1,619 SR
1,507 Elo+

VS

Team Averages
Level 47
1,439 SR
1,497 Elo+
Nu Wa
Nu Wa
Pabloxd015
Nu Wa
Level 23
God Stats
5W - 5L
1,697 SR
Queue Stats
167W - 164L
1,505 Elo+
Party 4
Skadi
Skadi
PrinceMimoune
Skadi
Level 42
God Stats
17W - 24L
1,454 SR
Queue Stats
101W - 113L
1,497 Elo+
Solo
Cerberus
Cerberus
Seshomaaruu
Cerberus
Level 36
God Stats
9W - 14L
1,402 SR
Queue Stats
137W - 142L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
ShayKray33
Cthulhu
Level 69
God Stats
6W - 11L
1,141 SR
Queue Stats
494W - 478L
1,500 Elo+
Party 1
Mercury
Mercury
dios_parry
Mercury
Level 65
God Stats
4W - 9L
1,500 SR
Queue Stats
191W - 197L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkSlark
Ah Puch
11
2 / 3 / 0
6,508
592
6,617
7,757
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
Mafiacool
Ao Kuang
9
0 / 3 / 3
5,490
499
3,913
9,122
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Michi98
Rama
9
1 / 4 / 0
5,506
501
1,674
7,771
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
anonymeu63
Yemoja
6
0 / 8 / 0
4,482
407
1,163
8,978
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
soeinding
Raijin
11
2 / 4 / 0
6,011
546
2,742
6,763
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
6 / 3 / 2
7,385
671
5,621
5,930
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 4
7,490
681
8,936
4,016
1,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Seshomaaruu
Cerberus
10
5 / 0 / 6
6,700
609
4,560
6,824
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ShayKray33
Cthulhu
12
3 / 2 / 1
6,848
623
5,351
9,863
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
dios_parry
Mercury
10
1 / 2 / 2
5,888
535
841
6,030
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
22
22
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DarkSlark
Ah Puch
2
3
0
0.67
L
Ao Kuang
Mafiacool
Ao Kuang
0
3
3
0.5
L
Rama
Michi98
Rama
1
4
0
0.25
W
Nu Wa
6
3
2
2.33
W
7
0
4
9
W
Cerberus
Seshomaaruu
Cerberus
5
0
6
8
W
Cthulhu
ShayKray33
Cthulhu
3
2
1
1.75
L
Yemoja
anonymeu63
Yemoja
0
8
0
0
W
Mercury
dios_parry
Mercury
1
2
2
1
L
Raijin
soeinding
Raijin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
25,309
40,391
Taken
32,663
10,872
Mitigated
14,897
10,689
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DarkSlark
Ah Puch
6,617
957
0
3,203
7,757
2,337
0
4,677
2,731
30,618
0
L
Ao Kuang
Mafiacool
Ao Kuang
3,913
1,091
0
3,062
9,122
2,345
0
3,261
5,661
25,060
0
L
Rama
Michi98
Rama
1,674
1,047
0
2,850
7,771
1,393
0
2,026
5,733
0
23,314
W
Nu Wa
5,621
1,989
0
818
5,930
1,745
592
2,221
3,443
38,295
0
W
8,936
5,454
0
1,520
4,016
1,092
713
1,468
2,512
0
41,330
W
Cerberus
Seshomaaruu
Cerberus
4,560
156
0
3,414
6,824
3,079
55
2,219
4,547
15,658
0
W
Cthulhu
ShayKray33
Cthulhu
5,351
280
43
3,087
9,863
7,310
0
6,618
2,821
32,580
0
L
Yemoja
anonymeu63
Yemoja
1,163
477
142
692
8,978
3,080
0
1,265
7,689
6,809
0
W
Mercury
dios_parry
Mercury
841
154
0
2,376
6,030
1,671
0
1,061
4,905
0
29,665
L
Raijin
soeinding
Raijin
2,742
355
0
740
6,763
1,717
0
3,618
3,045
31,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
34,311
257
Minions Killed
304
0
Camps Cleared
0
942,167
Distance Traveled
1,109,343
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,508
592
75
7
0
173,032
1
L
Ao Kuang
5,490
499
50
5
0
231,749
0
L
Rama
5,506
501
49
4
0
152,532
0
W
Nu Wa
7,385
671
74
7
0
195,997
5
W
Skadi
7,490
681
89
8
0
211,109
1
W
Cerberus
6,700
609
18
2
0
237,955
2
W
Cthulhu
6,848
623
64
6
0
210,948
4
L
Yemoja
4,482
407
10
1
0
195,672
0
W
Mercury
5,888
535
59
5
0
253,334
1
L
Raijin
6,011
546
73
7
0
189,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role