Player Matchup

Olorun
Olorun
KID_Stormy
Olorun
Level 60
God Stats
21W - 16L
1,619 SR
Queue Stats
151W - 155L
1,627 Elo+
Party 2
Cerberus
Cerberus
KittySpice13
Cerberus
Level 7
God Stats
2W - 7L
1,229 SR
Queue Stats
90W - 101L
1,552 Elo+
Party 2
Ares
Ares
Thankedcoast26
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,449 SR
1,560 Elo+

VS

Team Averages
Level 42
1,573 SR
1,525 Elo+
Cthulhu
Cthulhu
WiseyJR
Cthulhu
Level 106
God Stats
8W - 2L
1,626 SR
Queue Stats
272W - 251L
1,529 Elo+
Party 1
Vulcan
Vulcan
tejon-hibrido9
Vulcan
Level 15
God Stats
1W - 2L
1,593 SR
Queue Stats
147W - 204L
1,398 Elo+
Solo
Artemis
Artemis
wilbecx2006
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KID_Stormy
Olorun
16
10 / 4 / 1
10,962
685
9,384
20,482
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
KittySpice13
Cerberus
13
2 / 2 / 6
10,317
645
4,975
19,781
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 5 / 3
8,276
517
451
5,455
2,362
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WiseyJR
Cthulhu
14
4 / 2 / 6
10,630
664
12,273
16,746
14,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 3 / 5
12,007
750
19,345
9,358
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
wilbecx2006
Artemis
11
2 / 7 / 4
9,370
586
4,205
8,011
2,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
12
Kills
10
11
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
KID_Stormy
Olorun
10
4
1
2.63
L
Cerberus
KittySpice13
Cerberus
2
2
6
2.5
L
0
5
3
0.3
W
Cthulhu
WiseyJR
Cthulhu
4
2
6
3.5
W
4
3
5
2.17
W
Artemis
wilbecx2006
Artemis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
35,823
45,718
Taken
34,115
28,156
Mitigated
21,398
17,202
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
KID_Stormy
Olorun
9,384
3,031
1,541
11,210
20,482
7,532
476
14,734
5,512
54,868
0
L
Cerberus
KittySpice13
Cerberus
4,975
175
0
4,451
19,781
18,262
94
13,624
5,836
18,981
0
L
451
99
0
0
5,455
2,362
0
2,633
2,648
3,714
0
W
Cthulhu
WiseyJR
Cthulhu
12,273
960
78
3,356
16,746
14,247
108
4,626
12,120
31,589
0
W
19,345
9,852
662
1,526
9,358
4,229
595
5,171
4,187
76,334
0
W
Artemis
wilbecx2006
Artemis
4,205
1,853
0
0
8,011
2,922
1,330
5,049
2,962
0
14,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
32,007
126
Minions Killed
171
0
Camps Cleared
0
643,241
Distance Traveled
754,867
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,962
685
84
5
0
255,434
1
L
Cerberus
10,317
645
38
2
0
277,110
4
L
Ares
8,276
517
4
0
0
110,697
0
W
Cthulhu
10,630
664
35
2
0
309,738
1
W
Vulcan
12,007
750
123
8
0
246,077
0
W
Artemis
9,370
586
13
1
0
199,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role