Player Matchup

Izanami
Izanami
MarDragon
Izanami
Level 26
God Stats
26W - 15L
1,615 SR
Queue Stats
97W - 104L
1,539 Elo+
Party 2
Nemesis
Nemesis
beesmut
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
xSkeler
Ao Kuang
Level 29
God Stats
37W - 29L
1,539 SR
Queue Stats
186W - 200L
1,504 Elo+
Party 2
Chang'e
Chang'e
xXClouD12Xx
Chang'e
Level 27
God Stats
14W - 12L
1,700 SR
Queue Stats
38W - 45L
1,588 Elo+
Party 2
Yemoja
Yemoja
xgangsign
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 25
1,571 SR
1,526 Elo+

VS

Team Averages
Level 29
1,638 SR
1,619 Elo+
Tyr
Tyr
JojkarN
Tyr
Level 29
God Stats
4W - 3L
1,746 SR
Queue Stats
42W - 34L
1,574 Elo+
Solo
Tiamat
Tiamat
NaM3nLoS
Tiamat
Level 28
God Stats
27W - 12L
1,779 SR
Queue Stats
236W - 168L
1,711 Elo+
Solo
Aphrodite
Aphrodite
TheAzmir
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,649 Elo+
Party 1
Mulan
Mulan
TkwOw
Mulan
Level 29
God Stats
1W - 1L
1,498 SR
Queue Stats
37W - 30L
1,597 Elo+
Party 1
Izanami
Izanami
capitancarrito
Izanami
Level 28
God Stats
20W - 8L
1,670 SR
Queue Stats
78W - 62L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MarDragon
Izanami
20
3 / 4 / 12
13,374
514
18,450
18,885
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
beesmut
Nemesis
20
11 / 0 / 12
16,256
625
25,636
24,866
25,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ao Kuang
xSkeler
Ao Kuang
20
15 / 9 / 7
14,889
573
24,568
33,702
13,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
xXClouD12Xx
Chang'e
19
4 / 4 / 17
12,848
494
19,562
24,526
11,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
xgangsign
Yemoja
17
1 / 4 / 16
12,658
487
11,268
16,043
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
4 / 6 / 5
11,635
448
11,236
22,427
12,030
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
NaM3nLoS
Tiamat
20
7 / 6 / 3
14,692
565
26,296
27,569
20,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
TheAzmir
Aphrodite
16
1 / 6 / 13
11,567
445
7,907
17,530
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
TkwOw
Mulan
16
2 / 10 / 3
10,990
423
10,721
25,736
15,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 3
13,224
509
25,622
28,811
14,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
34
Kills
20
21
Deaths
34
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
4
6
5
1.08
W
Izanami
MarDragon
Izanami
3
4
12
2.25
L
Tiamat
NaM3nLoS
Tiamat
7
6
3
1.42
L
Aphrodite
TheAzmir
Aphrodite
1
6
13
1.25
L
Mulan
TkwOw
Mulan
2
10
3
0.35
W
Nemesis
beesmut
Nemesis
11
0
12
17
L
6
6
3
1.25
W
Ao Kuang
xSkeler
Ao Kuang
15
9
7
2.06
W
Chang'e
xXClouD12Xx
Chang'e
4
4
17
3.13
W
Yemoja
xgangsign
Yemoja
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,484
Damage
81,782
118,022
Taken
122,073
76,048
Mitigated
75,759
55,455
Healing
42,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
11,236
2,081
0
7,273
22,427
12,030
735
9,339
12,760
575
56,341
W
Izanami
MarDragon
Izanami
18,450
13,864
0
6,202
18,885
8,891
1,281
4,088
14,246
0
110,843
L
Tiamat
NaM3nLoS
Tiamat
26,296
1,732
294
7,131
27,569
20,875
1,841
12,168
15,139
108,452
0
L
Aphrodite
TheAzmir
Aphrodite
7,907
790
7,389
7,381
17,530
12,930
338
9,244
8,052
23,427
0
L
Mulan
TkwOw
Mulan
10,721
1,389
0
8,164
25,736
15,870
0
12,414
13,050
0
73,255
W
Nemesis
beesmut
Nemesis
25,636
12,079
0
7,207
24,866
25,859
4,229
5,005
19,759
0
128,992
L
25,622
17,254
0
4,680
28,811
14,054
5,141
11,243
17,194
0
136,506
W
Ao Kuang
xSkeler
Ao Kuang
24,568
8,267
1,117
12,507
33,702
13,052
748
11,688
21,680
82,938
0
W
Chang'e
xXClouD12Xx
Chang'e
19,562
2,114
8,845
11,036
24,526
11,076
987
7,480
16,762
73,481
0
W
Yemoja
xgangsign
Yemoja
11,268
2,286
6,421
2,120
16,043
17,170
999
5,804
10,045
37,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,025
Gold Earned
62,108
602
Minions Killed
611
0
Camps Cleared
0
2,581,080
Distance Traveled
2,255,728
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,635
448
86
3
0
485,187
6
W
Izanami
13,374
514
157
6
0
463,916
0
L
Tiamat
14,692
565
161
6
0
433,930
4
L
Aphrodite
11,567
445
41
2
0
462,619
5
L
Mulan
10,990
423
115
4
0
454,063
4
W
Nemesis
16,256
625
183
7
0
651,972
6
L
Izanami
13,224
509
208
8
0
419,929
5
W
Ao Kuang
14,889
573
84
3
0
516,853
1
W
Chang'e
12,848
494
119
5
0
471,115
3
W
Yemoja
12,658
487
59
2
0
477,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role