Player Matchup

Hercules
Hercules
Acadaptor
Hercules
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,315 Elo+
Solo
Mercury
Mercury
Shov2130
Mercury
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 323L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
WaLLer57
Ao Kuang
Level 97
God Stats
8W - 15L
1,395 SR
Queue Stats
113W - 167L
1,291 Elo+
Solo
Team Averages
Level 87
1,465 SR
1,335 Elo+

VS

Team Averages
Level 75
1,621 SR
1,508 Elo+
Athena
Athena
HarleyQuinnzeul
Athena
Level 109
God Stats
7W - 2L
1,649 SR
Queue Stats
18W - 14L
1,515 Elo+
Solo
Fenrir
Fenrir
The_Unreal97
Fenrir
Level 89
God Stats
1W - 0L
1,572 SR
Queue Stats
95W - 117L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
Tw2Digits
Baron Samedi
Level 27
God Stats
44W - 25L
1,642 SR
Queue Stats
178W - 98L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Acadaptor
Hercules
10
0 / 9 / 3
7,238
603
6,979
16,558
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
Shov2130
Mercury
11
1 / 10 / 2
8,042
670
5,642
12,854
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
WaLLer57
Ao Kuang
10
4 / 8 / 1
8,138
678
11,465
17,501
6,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 21
10,119
843
12,051
15,529
13,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
13
12 / 2 / 8
10,295
858
12,304
8,538
3,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tw2Digits
Baron Samedi
15
9 / 0 / 18
10,586
882
14,356
7,114
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
5
Kills
27
27
Deaths
5
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
Acadaptor
Hercules
0
9
3
0.17
W
6
3
21
5.5
L
Mercury
Shov2130
Mercury
1
10
2
0.2
W
Fenrir
12
2
8
8
W
Baron Samedi
Tw2Digits
Baron Samedi
9
0
18
18
L
Ao Kuang
WaLLer57
Ao Kuang
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
38,711
46,913
Taken
31,181
18,738
Mitigated
21,330
8,393
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Acadaptor
Hercules
6,979
3,291
0
2,581
16,558
7,599
0
10,003
6,555
0
20,744
W
12,051
2,956
0
2,444
15,529
13,331
396
5,619
9,910
29,491
0
L
Mercury
Shov2130
Mercury
5,642
2,556
0
568
12,854
4,794
0
7,046
5,808
0
28,070
W
Fenrir
12,304
6,070
756
2,754
8,538
3,679
1,878
4,064
4,474
0
33,988
W
Baron Samedi
Tw2Digits
Baron Samedi
14,356
1,407
2,211
3,525
7,114
4,320
561
1,888
5,226
38,431
0
L
Ao Kuang
WaLLer57
Ao Kuang
11,465
4,381
0
5,244
17,501
6,345
0
9,562
7,939
23,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
31,000
98
Minions Killed
120
0
Camps Cleared
0
569,782
Distance Traveled
686,342
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,238
603
34
3
0
172,923
1
W
Athena
10,119
843
32
3
0
238,177
1
L
Mercury
8,042
670
38
3
0
197,861
1
W
Fenrir
10,295
858
40
3
0
215,050
3
W
Baron Samedi
10,586
882
48
4
0
233,115
2
L
Ao Kuang
8,138
678
26
2
0
198,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role