Player Matchup

Erlang Shen
Erlang Shen
Beggar_vegan
Erlang Shen
Level 29
God Stats
2W - 3L
1,397 SR
Queue Stats
31W - 41L
1,360 Elo+
Solo
Bastet
Bastet
Daaviid_lt06
Bastet
Level 21
God Stats
2W - 2L
1,265 SR
Queue Stats
13W - 19L
1,092 Elo+
Party 1
Chang'e
Chang'e
HygorRF
Chang'e
Level 26
God Stats
5W - 9L
1,265 SR
Queue Stats
95W - 100L
1,370 Elo+
Solo
Loki
Loki
gambrinusvicende
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
957 Elo+
Party 1
Agni
Agni
nachoykary
Agni
Level 27
God Stats
0W - 6L
1,145 SR
Queue Stats
68W - 83L
1,303 Elo+
Solo
Team Averages
Level 24
1,314 SR
1,216 Elo+

VS

Team Averages
Level 23
1,339 SR
1,324 Elo+
Anubis
Anubis
Dalton2904
Anubis
Level 29
God Stats
7W - 7L
1,406 SR
Queue Stats
60W - 84L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
Fen_Zyy
Sun Wukong
Level 7
God Stats
3W - 5L
1,185 SR
Queue Stats
11W - 14L
1,260 Elo+
Party 2
Anhur
Anhur
Hermiduski
Anhur
Level 26
God Stats
14W - 19L
1,407 SR
Queue Stats
78W - 91L
1,328 Elo+
Solo
He Bo
He Bo
Riverston-2
He Bo
Level 28
God Stats
39W - 32L
1,428 SR
Queue Stats
72W - 64L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
javi_senabre_20
Cthulhu
Level 26
God Stats
1W - 2L
1,268 SR
Queue Stats
12W - 13L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beggar_vegan
Erlang Shen
11
1 / 4 / 1
6,753
422
5,260
11,547
6,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
11
1 / 6 / 1
6,691
418
4,178
13,010
4,011
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
HygorRF
Chang'e
13
5 / 6 / 2
8,173
511
8,117
14,502
6,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 0
7,281
455
4,995
7,502
1,932
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 8 / 0
7,885
493
4,690
8,791
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dalton2904
Anubis
17
4 / 3 / 0
9,583
599
5,225
10,382
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Fen_Zyy
Sun Wukong
12
3 / 2 / 4
7,616
476
7,077
9,019
3,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
13
4 / 2 / 6
8,120
508
5,842
8,963
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
8 / 4 / 1
9,228
577
9,004
7,906
2,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 3
9,335
583
10,569
11,513
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
14
Kills
27
27
Deaths
14
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Beggar_vegan
Erlang Shen
1
4
1
0.38
L
Bastet
1
6
1
0.25
W
Anubis
Dalton2904
Anubis
4
3
0
1.33
W
Sun Wukong
Fen_Zyy
Sun Wukong
3
2
4
2.5
W
Anhur
4
2
6
3.5
L
Chang'e
HygorRF
Chang'e
5
6
2
1
W
8
4
1
2.13
L
3
3
0
1
W
8
3
3
3.17
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
37,717
55,352
Taken
47,783
21,970
Mitigated
23,647
12,600
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Beggar_vegan
Erlang Shen
5,260
2,642
0
4,573
11,547
6,615
447
4,466
7,081
0
25,813
L
Bastet
4,178
1,370
0
1,031
13,010
4,011
0
5,779
7,231
0
19,790
W
Anubis
Dalton2904
Anubis
5,225
670
0
3,627
10,382
4,585
117
448
9,912
65,320
0
W
Sun Wukong
Fen_Zyy
Sun Wukong
7,077
1,648
0
691
9,019
3,745
1,340
2,510
6,284
0
23,490
W
Anhur
5,842
3,870
513
2,984
8,963
2,928
1,197
2,166
6,727
0
37,731
L
Chang'e
HygorRF
Chang'e
8,117
1,611
464
4,573
14,502
6,292
0
6,776
7,726
26,063
0
W
9,004
671
0
1,572
7,906
2,691
1,280
3,871
3,525
47,898
0
L
4,995
1,522
0
1,020
7,502
1,932
544
2,295
5,207
0
32,833
W
10,569
1,979
677
2,548
11,513
9,698
616
3,108
8,146
34,010
0
L
4,690
496
0
939
8,791
3,120
235
5,482
3,309
30,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
43,882
239
Minions Killed
372
0
Camps Cleared
0
1,373,568
Distance Traveled
1,354,825
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,753
422
52
3
0
295,869
1
L
Bastet
6,691
418
34
2
0
289,527
1
W
Anubis
9,583
599
134
8
0
232,930
1
W
Sun Wukong
7,616
476
35
2
0
314,801
0
W
Anhur
8,120
508
60
4
0
262,525
0
L
Chang'e
8,173
511
38
2
0
262,245
0
W
He Bo
9,228
577
93
6
0
247,343
0
L
Loki
7,281
455
58
4
0
277,487
0
W
Cthulhu
9,335
583
50
3
0
297,226
0
L
Agni
7,885
493
57
4
0
248,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role