Player Matchup

Poseidon
Poseidon
Brain29
Poseidon
Level 29
God Stats
13W - 7L
1,602 SR
Queue Stats
103W - 83L
1,549 Elo+
Solo
Neith
Neith
CheeseHandler
Neith
Level 11
God Stats
4W - 4L
1,773 SR
Queue Stats
8W - 15L
1,519 Elo+
Solo
Chang'e
Chang'e
Dalomed
Chang'e
Level 29
God Stats
7W - 3L
1,656 SR
Queue Stats
7W - 4L
1,708 Elo+
Solo
Osiris
Osiris
VahRudania
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Williee
Set
Level 25
God Stats
6W - 3L
1,637 SR
Queue Stats
40W - 31L
1,597 Elo+
Solo
Team Averages
Level 24
1,634 SR
1,574 Elo+

VS

Team Averages
Level 10
1,718 SR
1,595 Elo+
Apollo
Apollo
ITotoo
Apollo
Level 5
God Stats
2W - 2L
1,724 SR
Queue Stats
92W - 70L
1,871 Elo+
Solo
Merlin
Merlin
Invetd
Merlin
Level 5
God Stats
3W - 2L
1,735 SR
Queue Stats
7W - 15L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
MJCalizo
Tsukuyomi
Level 14
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 3L
1,588 Elo+
Solo
Guan Yu
Guan Yu
Velami
Guan Yu
Level 4
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Ymir
Ymir
xTERRORxMANx
Ymir
Level 20
God Stats
5W - 5L
1,652 SR
Queue Stats
6W - 9L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brain29
Poseidon
13
5 / 1 / 2
8,329
641
5,000
2,929
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 4
7,503
577
5,186
6,134
1,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Dalomed
Chang'e
12
3 / 0 / 7
7,368
567
6,409
5,722
1,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
VahRudania
Osiris
16
9 / 0 / 1
10,102
777
7,804
8,454
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Set
14
4 / 1 / 4
8,640
665
3,242
7,939
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ITotoo
Apollo
10
0 / 2 / 0
5,649
435
3,229
7,466
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Invetd
Merlin
9
0 / 6 / 1
5,255
404
2,338
6,155
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
MJCalizo
Tsukuyomi
10
2 / 6 / 0
6,518
501
3,372
9,796
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Velami
Guan Yu
9
0 / 7 / 1
5,168
398
1,624
8,186
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 4 / 0
4,868
374
1,603
6,197
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
25
Kills
2
2
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Brain29
Poseidon
5
1
2
6
W
4
0
4
6
W
Chang'e
Dalomed
Chang'e
3
0
7
6.5
L
Apollo
ITotoo
Apollo
0
2
0
0
L
Merlin
Invetd
Merlin
0
6
1
0.08
L
Tsukuyomi
MJCalizo
Tsukuyomi
2
6
0
0.33
W
Osiris
VahRudania
Osiris
9
0
1
9.5
L
Guan Yu
Velami
Guan Yu
0
7
1
0.07
W
Set
4
1
4
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
12,166
31,178
Taken
37,800
13,930
Mitigated
12,993
18,744
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Brain29
Poseidon
5,000
513
0
867
2,929
807
984
724
2,086
42,425
0
W
5,186
2,820
0
1,043
6,134
1,751
1,000
1,135
4,860
0
32,476
W
Chang'e
Dalomed
Chang'e
6,409
926
3,698
4,611
5,722
1,672
344
1,096
4,557
28,106
0
L
Apollo
ITotoo
Apollo
3,229
1,975
0
3,352
7,466
1,882
0
1,758
5,708
0
29,393
L
Merlin
Invetd
Merlin
2,338
226
0
240
6,155
1,526
0
1,435
4,506
21,422
0
L
Tsukuyomi
MJCalizo
Tsukuyomi
3,372
700
0
2,275
9,796
2,947
0
2,522
7,138
0
25,326
W
Osiris
VahRudania
Osiris
7,804
3,159
0
5,209
8,454
6,072
268
640
7,595
0
70,221
L
Guan Yu
Velami
Guan Yu
1,624
362
322
996
8,186
4,042
132
2,254
5,798
0
12,764
W
Set
3,242
957
0
3,316
7,939
3,628
0
0
7,914
0
58,976
L
1,603
594
0
1,684
6,197
2,596
0
2,916
3,241
7,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,942
Gold Earned
27,458
433
Minions Killed
184
0
Camps Cleared
0
1,290,935
Distance Traveled
1,103,869
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,329
641
84
6
0
271,419
1
W
Neith
7,503
577
65
5
0
209,221
0
W
Chang'e
7,368
567
36
3
0
253,591
5
L
Apollo
5,649
435
53
4
0
215,428
1
L
Merlin
5,255
404
44
3
0
205,960
0
L
Tsukuyomi
6,518
501
52
4
0
260,662
2
W
Osiris
10,102
777
137
11
0
276,379
4
L
Guan Yu
5,168
398
23
2
0
267,530
0
W
Set
8,640
665
111
9
0
280,325
2
L
Ymir
4,868
374
12
1
0
154,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role