Player Matchup

Medusa
Medusa
Arséne73
Medusa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 71L
1,403 Elo+
Solo
Ra
Ra
Drumsy
Ra
Level 93
God Stats
7W - 8L
1,508 SR
Queue Stats
32W - 26L
1,562 Elo+
Solo
Bakasura
Bakasura
NuQé
Bakasura
Level 83
God Stats
1W - 1L
1,647 SR
Queue Stats
15W - 9L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
TigerEarth
Baron Samedi
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 145L
1,548 Elo+
Party 2
Bacchus
Bacchus
masha42
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 106
1,531 SR
1,517 Elo+

VS

Team Averages
Level 94
1,542 SR
1,690 Elo+
Ares
Ares
BuLLaN11
Ares
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 21L
1,823 Elo+
Party 1
Ullr
Ullr
Jointt
Ullr
Level 109
God Stats
1W - 0L
1,301 SR
Queue Stats
53W - 28L
1,751 Elo+
Party 1
Amaterasu
Amaterasu
PleaseGodLetMe
Amaterasu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 22L
1,758 Elo+
Party 1
Merlin
Merlin
Sash0к
Merlin
Level 93
God Stats
14W - 18L
1,408 SR
Queue Stats
356W - 309L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
xnoor
Sun Wukong
Level 131
God Stats
11W - 5L
2,000 SR
Queue Stats
147W - 119L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arséne73
Medusa
8
0 / 4 / 0
4,851
441
4,405
6,360
1,572
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
9
0 / 3 / 1
5,561
506
4,227
5,691
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
NuQé
Bakasura
10
2 / 2 / 0
5,979
544
3,548
8,828
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TigerEarth
Baron Samedi
10
2 / 3 / 1
5,704
519
2,722
5,152
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
masha42
Bacchus
7
0 / 4 / 1
4,247
386
3,240
8,659
3,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
5 / 0 / 7
6,924
629
5,140
5,481
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Jointt
Ullr
11
5 / 0 / 6
6,492
590
8,317
6,982
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
PleaseGodLetMe
Amaterasu
10
2 / 2 / 3
5,712
519
2,611
5,950
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Sash0к
Merlin
11
1 / 1 / 3
6,382
580
3,469
3,251
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
xnoor
Sun Wukong
11
3 / 1 / 0
6,732
612
7,294
10,218
4,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arséne73
Medusa
0
4
0
0
W
Ares
5
0
7
8.5
L
Ra
0
3
1
0.17
W
Ullr
Jointt
Ullr
5
0
6
8
L
Bakasura
NuQé
Bakasura
2
2
0
1
W
Amaterasu
PleaseGodLetMe
Amaterasu
2
2
3
1.75
W
Merlin
Sash0к
Merlin
1
1
3
2.5
L
Baron Samedi
TigerEarth
Baron Samedi
2
3
1
0.83
L
Bacchus
masha42
Bacchus
0
4
1
0.13
W
Sun Wukong
xnoor
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
26,831
34,690
Taken
31,882
13,155
Mitigated
13,653
11,192
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arséne73
Medusa
4,405
1,521
0
1,886
6,360
1,572
0
1,772
4,588
0
29,069
W
Ares
5,140
200
0
2,773
5,481
2,805
325
1,503
3,923
11,546
0
L
Ra
4,227
347
193
2,006
5,691
2,728
200
0
5,691
29,215
0
W
Ullr
Jointt
Ullr
8,317
3,042
0
2,502
6,982
2,129
528
1,306
5,522
0
43,301
L
Bakasura
NuQé
Bakasura
3,548
2,651
0
3,773
8,828
3,055
0
1,418
7,384
0
23,512
W
Amaterasu
PleaseGodLetMe
Amaterasu
2,611
1,011
0
1,198
5,950
3,586
410
1,471
4,429
0
28,318
W
Merlin
Sash0к
Merlin
3,469
98
0
508
3,251
1,055
0
1,311
1,900
34,508
0
L
Baron Samedi
TigerEarth
Baron Samedi
2,722
123
226
762
5,152
2,051
436
3,247
1,611
25,273
0
L
Bacchus
masha42
Bacchus
3,240
251
186
2,160
8,659
3,749
0
1,852
6,807
9,373
0
W
Sun Wukong
xnoor
Sun Wukong
7,294
1,195
0
5,070
10,218
4,078
0
4,142
5,180
0
42,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
32,242
250
Minions Killed
307
0
Camps Cleared
0
973,003
Distance Traveled
998,326
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,851
441
57
5
0
184,440
0
W
Ares
6,924
629
18
2
0
226,043
3
L
Ra
5,561
506
63
6
0
202,292
4
W
Ullr
6,492
590
63
6
0
196,523
1
L
Bakasura
5,979
544
72
7
0
214,145
0
W
Amaterasu
5,712
519
58
5
0
220,259
1
W
Merlin
6,382
580
78
7
0
180,486
2
L
Baron Samedi
5,704
519
48
4
0
172,878
3
L
Bacchus
4,247
386
10
1
0
199,248
5
W
Sun Wukong
6,732
612
90
8
0
175,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role