Player Matchup

Cerberus
Cerberus
BlackGod101
Cerberus
Level 128
God Stats
0W - 2L
1,298 SR
Queue Stats
336W - 335L
1,470 Elo+
Solo
Arachne
Arachne
Cptelbow
Arachne
Level 68
God Stats
20W - 22L
1,453 SR
Queue Stats
152W - 166L
1,449 Elo+
Party 2
Chaac
Chaac
Hammerfrank_JL
Chaac
Level 35
God Stats
14W - 11L
1,532 SR
Queue Stats
102W - 138L
1,430 Elo+
Party 2
Tiamat
Tiamat
ValkyrionZ
Tiamat
Level 97
God Stats
1W - 1L
1,808 SR
Queue Stats
26W - 21L
1,538 Elo+
Solo
Chernobog
Chernobog
pedroza
Chernobog
Level 64
God Stats
2W - 1L
1,767 SR
Queue Stats
99W - 113L
1,450 Elo+
Solo
Team Averages
Level 78
1,572 SR
1,467 Elo+

VS

Team Averages
Level 96
1,560 SR
1,462 Elo+
Chaac
Chaac
Big E Protects
Chaac
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,323 Elo+
Party 3
Artemis
Artemis
KingJorm
Artemis
Level 132
God Stats
14W - 7L
1,455 SR
Queue Stats
463W - 474L
1,510 Elo+
Solo
Ra
Ra
MasterWaffles15
Ra
Level 123
God Stats
3W - 3L
1,613 SR
Queue Stats
158W - 131L
1,573 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MichaelMan9999
Kumbhakarna
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 62L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RealCoolGuy123
Tsukuyomi
Level 33
God Stats
2W - 1L
1,734 SR
Queue Stats
42W - 49L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackGod101
Cerberus
7
0 / 4 / 0
4,405
441
1,497
6,518
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Arachne
Cptelbow
Arachne
7
0 / 2 / 1
4,565
457
1,937
5,546
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 0
5,294
529
1,523
5,385
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ValkyrionZ
Tiamat
9
2 / 3 / 0
5,143
514
3,749
5,856
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
pedroza
Chernobog
5
0 / 4 / 0
4,026
403
1,826
5,285
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,104
610
4,347
4,637
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
KingJorm
Artemis
10
2 / 0 / 4
5,992
599
4,732
3,468
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,223
622
3,546
4,329
1,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
MichaelMan9999
Kumbhakarna
9
3 / 0 / 3
5,961
596
2,400
5,183
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
RealCoolGuy123
Tsukuyomi
9
3 / 1 / 4
5,760
576
3,317
5,083
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
14
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Cerberus
BlackGod101
Cerberus
0
4
0
0
L
Arachne
Cptelbow
Arachne
0
2
1
0.25
L
0
1
0
0
W
Artemis
KingJorm
Artemis
2
0
4
4
W
4
1
2
5
W
Kumbhakarna
MichaelMan9999
Kumbhakarna
3
0
3
4.5
W
Tsukuyomi
RealCoolGuy123
Tsukuyomi
3
1
4
5
L
Tiamat
ValkyrionZ
Tiamat
2
3
0
0.67
L
Chernobog
pedroza
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,532
Damage
18,342
28,590
Taken
22,700
10,829
Mitigated
9,461
8,078
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,347
397
0
2,684
4,637
2,722
0
171
4,241
0
29,448
L
Cerberus
BlackGod101
Cerberus
1,497
110
0
918
6,518
1,908
0
1,501
4,967
12,635
0
L
Arachne
Cptelbow
Arachne
1,937
1,116
0
2,074
5,546
2,057
0
886
4,610
0
18,130
L
1,523
58
0
2,594
5,385
3,369
0
0
5,110
0
24,365
W
Artemis
KingJorm
Artemis
4,732
2,664
0
1,817
3,468
1,206
2,688
266
3,202
0
36,337
W
3,546
622
408
1,526
4,329
1,375
42
2,322
1,803
30,705
0
W
Kumbhakarna
MichaelMan9999
Kumbhakarna
2,400
439
0
2,059
5,183
2,768
202
1,177
3,950
13,404
0
W
Tsukuyomi
RealCoolGuy123
Tsukuyomi
3,317
674
0
1,740
5,083
1,390
19
950
4,008
0
22,523
L
Tiamat
ValkyrionZ
Tiamat
3,749
535
0
1,742
5,856
2,420
0
2,587
3,269
18,836
0
L
Chernobog
pedroza
Chernobog
1,826
1,414
0
750
5,285
1,075
0
972
4,313
0
12,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
30,040
182
Minions Killed
270
0
Camps Cleared
0
856,748
Distance Traveled
970,704
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,104
610
71
7
0
184,543
1
L
Cerberus
4,405
441
31
3
0
168,546
4
L
Arachne
4,565
457
40
4
0
190,882
0
L
Chaac
5,294
529
53
5
0
192,862
4
W
Artemis
5,992
599
64
6
0
145,301
4
W
Ra
6,223
622
64
6
0
208,531
3
W
Kumbhakarna
5,961
596
25
3
0
217,356
3
W
Tsukuyomi
5,760
576
46
5
0
214,973
1
L
Tiamat
5,143
514
37
4
0
184,959
3
L
Chernobog
4,026
403
21
2
0
119,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role