Player Matchup

Zhong Kui
Zhong Kui
Goodname21
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,102 Elo+
Party 2
Cthulhu
Cthulhu
Goodname21
Cthulhu
Level 79
God Stats
0W - 1L
1,690 SR
Queue Stats
98W - 121L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
LordGarmadon2744
Heimdallr
Level 24
God Stats
3W - 9L
1,276 SR
Queue Stats
80W - 124L
1,325 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mech_Worm_YT
Kumbhakarna
Level 42
God Stats
6W - 8L
1,172 SR
Queue Stats
75W - 116L
1,324 Elo+
Party 2
Da Ji
Da Ji
WillNE123
Da Ji
Level 18
God Stats
0W - 2L
1,247 SR
Queue Stats
10W - 23L
1,320 Elo+
Party 2
Team Averages
Level 42
1,377 SR
1,289 Elo+

VS

Team Averages
Level 60
1,523 SR
1,450 Elo+
Ymir
Ymir
Kral_Romeo
Ymir
Level 120
God Stats
40W - 36L
1,552 SR
Queue Stats
341W - 346L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
Quccu-__-
Baron Samedi
Level 25
God Stats
7W - 8L
1,460 SR
Queue Stats
72W - 84L
1,442 Elo+
Party 3
Arachne
Arachne
Snippet__x
Arachne
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
bradyking123
Ares
Level 57
God Stats
5W - 3L
1,500 SR
Queue Stats
177W - 226L
1,346 Elo+
Party 3
Cupid
Cupid
xxnysoi
Cupid
Level 95
God Stats
36W - 20L
1,601 SR
Queue Stats
166W - 169L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goodname21
Zhong Kui
17
2 / 7 / 5
11,166
399
21,143
23,270
15,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Goodname21
Cthulhu
18
9 / 8 / 2
12,725
454
25,967
31,204
40,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
18
1 / 5 / 2
11,519
411
14,231
22,575
13,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Mech_Worm_YT
Kumbhakarna
16
2 / 7 / 1
11,230
401
5,371
34,248
46,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
WillNE123
Da Ji
16
4 / 11 / 2
10,922
390
13,385
21,906
11,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 20
12,353
441
17,471
25,741
26,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Quccu-__-
Baron Samedi
20
7 / 1 / 12
14,437
516
24,434
19,540
11,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Snippet__x
Arachne
20
12 / 4 / 8
15,530
555
23,507
25,596
15,736
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 9 / 8
13,224
472
8,117
28,308
13,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
xxnysoi
Cupid
20
9 / 1 / 14
15,904
568
32,724
23,608
11,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
18
Kills
36
38
Deaths
18
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Goodname21
Zhong Kui
2
7
5
0.64
L
Cthulhu
Goodname21
Cthulhu
9
8
2
1.25
W
5
3
20
5
L
Heimdallr
1
5
2
0.4
L
Kumbhakarna
Mech_Worm_YT
Kumbhakarna
2
7
1
0.36
W
Baron Samedi
Quccu-__-
Baron Samedi
7
1
12
13
W
Arachne
Snippet__x
Arachne
12
4
8
4
L
Da Ji
WillNE123
Da Ji
4
11
2
0.45
W
3
9
8
0.78
W
Cupid
xxnysoi
Cupid
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,097
Damage
106,253
133,203
Taken
122,793
127,375
Mitigated
79,032
13,202
Healing
54,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Goodname21
Zhong Kui
21,143
1,047
0
4,450
23,270
15,905
598
13,849
9,421
68,663
0
L
Cthulhu
Goodname21
Cthulhu
25,967
2,356
532
2,913
31,204
40,273
304
11,057
20,147
83,507
0
W
17,471
2,275
952
3,832
25,741
26,255
820
12,757
12,721
50,388
0
L
Heimdallr
14,231
4,686
0
2,939
22,575
13,082
1,141
4,534
18,041
0
85,101
L
Kumbhakarna
Mech_Worm_YT
Kumbhakarna
5,371
293
0
1,993
34,248
46,837
138
13,792
20,456
24,358
0
W
Baron Samedi
Quccu-__-
Baron Samedi
24,434
2,215
4,771
10,350
19,540
11,852
1,547
9,569
9,771
83,489
0
W
Arachne
Snippet__x
Arachne
23,507
14,634
0
9,635
25,596
15,736
2,773
10,018
15,428
0
139,684
L
Da Ji
WillNE123
Da Ji
13,385
3,641
0
375
21,906
11,278
0
6,790
15,116
0
54,996
W
8,117
192
238
7,470
28,308
13,796
45
12,489
15,344
69,063
0
W
Cupid
xxnysoi
Cupid
32,724
16,039
1,396
15,669
23,608
11,393
5,766
6,510
17,048
0
145,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
71,448
482
Minions Killed
641
0
Camps Cleared
0
2,356,218
Distance Traveled
2,574,323
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,166
399
102
4
0
463,369
8
L
Cthulhu
12,725
454
117
4
0
470,290
7
W
Ymir
12,353
441
44
2
0
525,881
6
L
Heimdallr
11,519
411
150
5
0
486,841
5
L
Kumbhakarna
11,230
401
33
1
0
495,789
7
W
Baron Samedi
14,437
516
141
5
0
474,868
9
W
Arachne
15,530
555
153
5
0
518,516
4
L
Da Ji
10,922
390
80
3
0
439,929
1
W
Ares
13,224
472
104
4
0
454,272
0
W
Cupid
15,904
568
199
7
0
600,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role