Player Matchup

Hercules
Hercules
Shiro_ng12
Hercules
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
79W - 75L
1,610 Elo+
Party 1
Tiamat
Tiamat
chatnoir-noir
Tiamat
Level 18
God Stats
1W - 0L
1,689 SR
Queue Stats
3W - 0L
1,633 Elo+
Solo
Fenrir
Fenrir
崽种丶面对我
Fenrir
Level 12
God Stats
1W - 0L
1,259 SR
Queue Stats
3W - 2L
1,509 Elo+
Party 1
Team Averages
Level 15
1,483 SR
1,584 Elo+

VS

Team Averages
Level 48
1,524 SR
1,403 Elo+
Ne Zha
Ne Zha
Furii01
Ne Zha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,400 Elo+
Party 2
Ymir
Ymir
Senpax_Killua
Ymir
Level 6
God Stats
9W - 7L
1,361 SR
Queue Stats
24W - 23L
1,366 Elo+
Party 2
Merlin
Merlin
l_Smashed_Wraith
Merlin
Level 13
God Stats
0W - 1L
1,713 SR
Queue Stats
18W - 40L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Shiro_ng12
Hercules
19
9 / 4 / 12
15,470
737
18,615
26,797
25,969
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 6 / 11
12,017
572
6,126
15,793
14,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
15 / 8 / 5
15,155
722
19,507
19,585
10,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Furii01
Ne Zha
20
13 / 9 / 4
16,469
784
22,450
25,415
16,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 4 / 9
15,076
718
12,304
19,731
22,789
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 11 / 6
10,931
521
7,617
12,009
2,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
24
Kills
17
18
Deaths
24
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Furii01
Ne Zha
13
9
4
1.67
L
4
4
9
2.13
W
Hercules
Shiro_ng12
Hercules
9
4
12
3.75
W
0
6
11
0.92
L
0
11
6
0.27
W
15
8
5
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,248
Damage
42,371
62,175
Taken
57,155
50,023
Mitigated
42,260
11,447
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Furii01
Ne Zha
22,450
10,612
0
6,306
25,415
16,924
121
3,163
22,252
0
90,937
L
12,304
2,655
510
3,947
19,731
22,789
39
2,711
17,020
36,196
0
W
Hercules
Shiro_ng12
Hercules
18,615
7,326
0
3,865
26,797
25,969
2,037
9,490
17,307
0
68,889
W
6,126
689
414
3,286
15,793
14,044
811
3,592
12,201
32,128
0
L
7,617
1,156
0
330
12,009
2,547
216
366
11,643
25,064
0
W
19,507
4,626
0
3,882
19,585
10,010
29
7,008
12,463
0
70,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
42,476
202
Minions Killed
161
0
Camps Cleared
0
1,061,643
Distance Traveled
931,904
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,469
784
97
5
0
375,554
5
L
Ymir
15,076
718
29
1
0
361,628
1
W
Hercules
15,470
737
82
4
0
361,158
1
W
Tiamat
12,017
572
40
2
0
324,993
0
L
Merlin
10,931
521
35
2
0
194,722
0
W
Fenrir
15,155
722
80
4
0
375,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role