Player Matchup

Sylvanus
Sylvanus
Edoença
Sylvanus
Level 88
God Stats
1W - 1L
1,522 SR
Queue Stats
110W - 80L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
HighLord13
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
KamikaseYu
Janus
Level 25
God Stats
2W - 2L
1,268 SR
Queue Stats
13W - 15L
1,402 Elo+
Party 1
Team Averages
Level 80
1,430 SR
1,500 Elo+

VS

Team Averages
Level 56
1,563 SR
1,448 Elo+
Merlin
Merlin
ColtX
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,396 Elo+
Solo
Hercules
Hercules
IHO1692
Hercules
Level 102
God Stats
14W - 5L
1,689 SR
Queue Stats
165W - 200L
1,450 Elo+
Solo
Chiron
Chiron
NoiRiX
Chiron
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Edoença
Sylvanus
13
7 / 0 / 6
10,432
802
6,009
11,552
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
HighLord13
Heimdallr
14
4 / 0 / 8
9,744
750
10,774
5,693
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
13
2 / 2 / 7
8,815
678
7,595
3,709
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ColtX
Merlin
10
0 / 5 / 2
7,602
585
7,190
6,984
2,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
IHO1692
Hercules
10
1 / 3 / 1
7,872
606
3,781
14,816
8,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
NoiRiX
Chiron
11
1 / 5 / 1
8,038
618
4,168
10,317
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
ColtX
Merlin
0
5
2
0.2
W
Sylvanus
Edoença
Sylvanus
7
0
6
10
W
Heimdallr
HighLord13
Heimdallr
4
0
8
8
L
Hercules
IHO1692
Hercules
1
3
1
0.5
W
Janus
2
2
7
2.75
L
Chiron
NoiRiX
Chiron
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
15,139
20,954
Taken
32,117
10,490
Mitigated
14,083
8,607
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ColtX
Merlin
7,190
1,034
0
741
6,984
2,443
0
4,127
2,577
29,392
0
W
Sylvanus
Edoença
Sylvanus
6,009
793
1,591
5,249
11,552
7,031
351
4,161
7,391
9,858
0
W
Heimdallr
HighLord13
Heimdallr
10,774
4,799
0
993
5,693
2,305
544
1,591
4,102
0
63,905
L
Hercules
IHO1692
Hercules
3,781
817
0
2,792
14,816
8,500
0
4,575
9,978
0
15,196
W
Janus
7,595
436
0
774
3,709
1,154
301
1,482
2,227
37,258
0
L
Chiron
NoiRiX
Chiron
4,168
1,971
782
2,068
10,317
3,140
0
4,306
5,843
0
39,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
23,512
172
Minions Killed
142
0
Camps Cleared
0
674,026
Distance Traveled
695,972
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,602
585
40
3
0
224,273
6
W
Sylvanus
10,432
802
7
1
0
189,324
0
W
Heimdallr
9,744
750
104
8
0
230,019
6
L
Hercules
7,872
606
22
2
0
256,449
5
W
Janus
8,815
678
61
5
0
254,683
4
L
Chiron
8,038
618
80
6
0
215,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role