Player Matchup

Ra
Ra
GazzyJew911
Ra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,418 Elo+
Solo
Da Ji
Da Ji
TryHrdThGod
Da Ji
Level 123
God Stats
1W - 3L
1,601 SR
Queue Stats
240W - 221L
1,464 Elo+
Solo
Tyr
Tyr
XRaginxbananaX
Tyr
Level 63
God Stats
14W - 11L
1,603 SR
Queue Stats
424W - 502L
1,487 Elo+
Solo
Cthulhu
Cthulhu
mrstealyogril7
Cthulhu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 99L
1,450 Elo+
Solo
Izanami
Izanami
pennzilla57
Izanami
Level 146
God Stats
2W - 2L
1,762 SR
Queue Stats
365W - 325L
1,478 Elo+
Solo
Team Averages
Level 108
1,593 SR
1,460 Elo+

VS

Team Averages
Level 104
1,583 SR
1,522 Elo+
Cabrakan
Cabrakan
Fallen Hero 360
Cabrakan
Level 116
God Stats
5W - 2L
1,540 SR
Queue Stats
413W - 382L
1,478 Elo+
Party 1
Mercury
Mercury
MLG2212
Mercury
Level 108
God Stats
55W - 50L
1,600 SR
Queue Stats
476W - 455L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
Nanokiller6128
Nu Wa
Level 54
God Stats
14W - 10L
1,485 SR
Queue Stats
170W - 194L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Rope50200
Heimdallr
Level 83
God Stats
14W - 9L
1,763 SR
Queue Stats
315W - 265L
1,608 Elo+
Party 1
Erlang Shen
Erlang Shen
iLobito
Erlang Shen
Level 157
God Stats
12W - 10L
1,525 SR
Queue Stats
50W - 50L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,814
402
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 2 / 0
4,114
588
2,258
4,334
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
3,842
549
1,011
4,974
1,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
2 / 2 / 2
4,273
610
2,937
5,384
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
pennzilla57
Izanami
8
2 / 2 / 2
4,646
664
2,348
4,428
1,080
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
6
1 / 3 / 4
4,417
631
2,032
5,276
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
MLG2212
Mercury
8
2 / 0 / 2
4,839
691
2,095
4,221
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 1
4,404
629
999
2,184
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Rope50200
Heimdallr
8
3 / 1 / 0
4,711
673
3,063
4,386
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
iLobito
Erlang Shen
9
2 / 0 / 2
5,134
733
3,486
3,047
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
8
8
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
3
4
1
L
0
0
0
0
W
Mercury
MLG2212
Mercury
2
0
2
3
W
0
2
1
0.25
W
Heimdallr
Rope50200
Heimdallr
3
1
0
3
L
2
2
0
1
L
0
2
0
0
W
Erlang Shen
iLobito
Erlang Shen
2
0
2
3
L
2
2
2
1.5
L
Izanami
pennzilla57
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
11,675
19,120
Taken
19,114
6,546
Mitigated
6,641
5,735
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
2,032
515
99
1,150
5,276
2,258
0
1,166
4,110
10,516
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
MLG2212
Mercury
2,095
1,298
316
306
4,221
1,125
0
379
3,842
0
21,479
W
999
136
0
120
2,184
563
243
508
1,676
18,263
0
W
Heimdallr
Rope50200
Heimdallr
3,063
1,572
0
1,048
4,386
1,210
0
854
3,532
0
17,874
L
2,258
860
0
817
4,334
1,273
0
282
3,984
0
17,450
L
1,011
317
0
2,046
4,974
1,912
0
0
4,974
0
11,441
W
Erlang Shen
iLobito
Erlang Shen
3,486
1,574
0
1,318
3,047
1,485
444
30
3,017
0
24,875
L
2,937
442
82
1,343
5,384
2,281
0
1,337
3,951
9,916
0
L
Izanami
pennzilla57
Izanami
2,348
1,647
0
1,447
4,428
1,080
0
1,253
3,175
0
26,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,689
Gold Earned
23,505
137
Minions Killed
180
0
Camps Cleared
0
552,697
Distance Traveled
703,051
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,417
631
12
2
0
134,141
1
L
Ra
2,814
402
0
0
0
0
0
W
Mercury
4,839
691
45
6
0
170,730
1
W
Nu Wa
4,404
629
37
5
0
124,094
1
W
Heimdallr
4,711
673
36
5
0
129,585
2
L
Da Ji
4,114
588
35
5
0
157,406
0
L
Tyr
3,842
549
27
4
0
132,954
2
W
Erlang Shen
5,134
733
50
7
0
144,501
2
L
Cthulhu
4,273
610
17
2
0
147,825
1
L
Izanami
4,646
664
58
8
0
114,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role