Player Matchup

Janus
Janus
BushyTushie
Janus
Level 159
God Stats
1W - 1L
1,905 SR
Queue Stats
61W - 79L
1,634 Elo+
Party 1
Neith
Neith
Frôzên
Neith
Level 137
God Stats
7W - 13L
1,378 SR
Queue Stats
160W - 163L
1,565 Elo+
Solo
Ravana
Ravana
Lampiii
Ravana
Level 109
God Stats
14W - 16L
1,625 SR
Queue Stats
75W - 73L
1,564 Elo+
Solo
Ymir
Ymir
SPEED55
Ymir
Level 154
God Stats
25W - 21L
1,694 SR
Queue Stats
453W - 473L
1,549 Elo+
Solo
Tyr
Tyr
thesnarestrap
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Team Averages
Level 137
1,620 SR
1,520 Elo+

VS

Team Averages
Level 108
1,614 SR
1,571 Elo+
Ne Zha
Ne Zha
Germane04
Ne Zha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TheRabbitHutch
Cernunnos
Level 114
God Stats
11W - 9L
1,558 SR
Queue Stats
108W - 86L
1,567 Elo+
Party 2
Chaac
Chaac
milkybar7
Chaac
Level 108
God Stats
11W - 3L
1,775 SR
Queue Stats
188W - 152L
1,582 Elo+
Party 2
Anubis
Anubis
palamanic
Anubis
Level 106
God Stats
3W - 2L
1,534 SR
Queue Stats
113W - 88L
1,591 Elo+
Party 2
Thoth
Thoth
Тнοтн
Thoth
Level 147
God Stats
34W - 19L
1,701 SR
Queue Stats
62W - 46L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,920
538
4,479
3,965
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Frôzên
Neith
10
2 / 2 / 1
5,971
543
3,222
5,687
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Lampiii
Ravana
8
0 / 1 / 2
5,004
455
2,062
5,114
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
SPEED55
Ymir
8
0 / 2 / 1
4,940
449
980
7,430
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,466
497
810
7,457
3,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Germane04
Ne Zha
12
3 / 0 / 1
6,551
596
2,387
6,462
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
TheRabbitHutch
Cernunnos
11
0 / 1 / 2
6,209
564
4,701
4,534
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
milkybar7
Chaac
10
1 / 1 / 3
6,194
563
3,579
8,903
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
palamanic
Anubis
11
3 / 0 / 0
6,500
591
2,981
2,481
1,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
12
3 / 1 / 0
6,614
601
6,795
4,157
1,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
3
Kills
10
10
Deaths
3
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Neith
Frôzên
Neith
2
2
1
1.25
W
Ne Zha
Germane04
Ne Zha
3
0
1
3.5
L
Ravana
Lampiii
Ravana
0
1
2
1
L
Ymir
SPEED55
Ymir
0
2
1
0.25
W
Cernunnos
TheRabbitHutch
Cernunnos
0
1
2
1
W
Chaac
milkybar7
Chaac
1
1
3
2.5
W
Anubis
palamanic
Anubis
3
0
0
3
L
0
3
1
0.17
W
Thoth
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,553
Damage
20,443
29,653
Taken
26,537
10,279
Mitigated
10,053
7,728
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,479
425
0
466
3,965
1,131
0
261
3,704
34,073
0
L
Neith
Frôzên
Neith
3,222
1,591
0
2,165
5,687
1,278
0
538
5,149
0
25,880
W
Ne Zha
Germane04
Ne Zha
2,387
1,144
0
3,817
6,462
1,844
0
997
5,367
0
38,774
L
Ravana
Lampiii
Ravana
2,062
387
0
1,945
5,114
1,288
0
2,467
2,622
0
18,865
L
Ymir
SPEED55
Ymir
980
86
0
1,456
7,430
3,320
0
845
6,585
18,852
0
W
Cernunnos
TheRabbitHutch
Cernunnos
4,701
2,401
0
1,810
4,534
1,425
656
592
3,938
0
36,377
W
Chaac
milkybar7
Chaac
3,579
1,178
0
5,244
8,903
3,775
364
2,351
6,428
0
15,491
W
Anubis
palamanic
Anubis
2,981
86
0
2,038
2,481
1,155
114
410
2,017
39,118
0
L
810
0
0
1,696
7,457
3,262
0
5,215
1,817
0
22,003
W
Thoth
6,795
247
0
425
4,157
1,854
200
797
3,328
40,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
32,068
282
Minions Killed
347
0
Camps Cleared
0
1,010,799
Distance Traveled
1,037,098
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,920
538
81
7
0
210,026
3
L
Neith
5,971
543
61
6
0
190,289
3
W
Ne Zha
6,551
596
87
8
0
227,185
3
L
Ravana
5,004
455
53
5
0
214,653
3
L
Ymir
4,940
449
40
4
0
195,107
4
W
Cernunnos
6,209
564
83
8
0
184,295
2
W
Chaac
6,194
563
19
2
0
231,990
2
W
Anubis
6,500
591
91
8
0
206,605
5
L
Tyr
5,466
497
47
4
0
200,724
3
W
Thoth
6,614
601
67
6
0
187,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role