Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DANGROUSBULL_
Cupid
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 390L
1,425 Elo+
Solo
Sol
Sol
KrisP Bacon8135
Sol
Level 103
God Stats
93W - 88L
1,519 SR
Queue Stats
461W - 530L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
WarLord101202
Kuzenbo
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
500W - 519L
1,440 Elo+
Solo
Bellona
Bellona
mnoa7227
Bellona
Level 87
God Stats
18W - 14L
1,608 SR
Queue Stats
746W - 799L
1,512 Elo+
Solo
Team Averages
Level 87
1,525 SR
1,466 Elo+

VS

Team Averages
Level 90
1,499 SR
1,422 Elo+
Medusa
Medusa
Chaser256
Medusa
Level 109
God Stats
18W - 15L
1,386 SR
Queue Stats
173W - 157L
1,470 Elo+
Solo
Chang'e
Chang'e
XxRobertlugoxX
Chang'e
Level 67
God Stats
15W - 10L
1,505 SR
Queue Stats
138W - 142L
1,396 Elo+
Solo
Bakasura
Bakasura
thetruejoker0007
Bakasura
Level 64
God Stats
13W - 4L
1,807 SR
Queue Stats
221W - 222L
1,443 Elo+
Solo
Ganesha
Ganesha
warpigm11
Ganesha
Level 69
God Stats
5W - 4L
1,482 SR
Queue Stats
107W - 119L
1,380 Elo+
Solo
Aphrodite
Aphrodite
xXRELLTHEGODXx
Aphrodite
Level 143
God Stats
4W - 2L
1,314 SR
Queue Stats
229W - 216L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 5 / 3
8,757
547
10,960
12,175
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 0
6,690
418
2,554
11,200
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 2
8,877
555
13,718
14,063
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
7
0 / 3 / 0
5,793
362
2,171
6,626
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
mnoa7227
Bellona
14
0 / 4 / 1
8,411
526
8,804
17,197
14,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chaser256
Medusa
15
10 / 0 / 3
10,110
632
12,302
9,431
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 1
9,276
580
8,996
14,028
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 3
8,782
549
5,589
13,020
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
warpigm11
Ganesha
13
0 / 2 / 12
7,921
495
5,958
15,700
9,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
xXRELLTHEGODXx
Aphrodite
16
2 / 1 / 4
9,491
593
10,883
13,567
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
12
Kills
20
20
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
5
3
1.9
W
Medusa
Chaser256
Medusa
10
0
3
11.5
L
0
4
0
0
L
4
4
2
1.25
L
Kuzenbo
0
3
0
0
W
5
4
1
1.38
L
Bellona
mnoa7227
Bellona
0
4
1
0.13
W
3
5
3
0.9
W
Ganesha
warpigm11
Ganesha
0
2
12
3
W
Aphrodite
xXRELLTHEGODXx
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,207
Damage
43,728
61,261
Taken
65,746
31,151
Mitigated
29,605
20,684
Healing
33,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,960
7,927
0
2,176
12,175
4,885
0
4,695
6,800
0
35,658
W
Medusa
Chaser256
Medusa
12,302
5,813
523
2,478
9,431
3,657
2,862
1,888
7,543
0
59,046
L
2,554
1,327
125
4,488
11,200
3,051
640
2,290
8,900
0
36,454
L
13,718
4,686
0
5,336
14,063
5,283
0
7,398
6,323
66,087
3,217
L
Kuzenbo
2,171
1,012
0
1,962
6,626
3,562
10
1,955
4,663
12,290
0
W
8,996
225
2,527
8,065
14,028
5,042
644
5,318
8,710
56,210
0
L
Bellona
mnoa7227
Bellona
8,804
3,879
0
6,597
17,197
14,370
0
9,499
7,453
0
59,704
W
5,589
3,323
0
3,787
13,020
5,921
462
3,000
10,020
0
49,013
W
Ganesha
warpigm11
Ganesha
5,958
386
630
3,539
15,700
9,047
0
4,308
11,392
25,197
0
W
Aphrodite
xXRELLTHEGODXx
Aphrodite
10,883
1,049
2,335
9,341
13,567
5,938
620
888
12,679
67,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
45,580
365
Minions Killed
463
0
Camps Cleared
0
1,339,038
Distance Traveled
1,522,247
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,757
547
46
3
0
346,832
5
W
Medusa
10,110
632
117
7
0
283,504
1
L
Cupid
6,690
418
63
4
0
265,507
2
L
Sol
8,877
555
115
7
0
275,861
1
L
Kuzenbo
5,793
362
16
1
0
170,897
3
W
Chang'e
9,276
580
97
6
0
314,126
5
L
Bellona
8,411
526
125
8
0
279,941
1
W
Bakasura
8,782
549
97
6
0
336,224
4
W
Ganesha
7,921
495
16
1
0
327,966
3
W
Aphrodite
9,491
593
136
9
0
260,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role