Player Matchup

Merlin
Merlin
CUMBIA-NINJA935
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 1
Cerberus
Cerberus
Eduardo_ESR
Cerberus
Level 67
God Stats
12W - 12L
1,488 SR
Queue Stats
272W - 305L
1,438 Elo+
Party 1
Pele
Pele
GloSoGodly-
Pele
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 44L
1,483 Elo+
Solo
Jing Wei
Jing Wei
StinkLV
Jing Wei
Level 25
God Stats
5W - 3L
1,816 SR
Queue Stats
168W - 160L
1,533 Elo+
Solo
Tiamat
Tiamat
kingstoon4
Tiamat
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,539 Elo+

VS

Team Averages
Level 22
1,535 SR
1,547 Elo+
Hun Batz
Hun Batz
Exodus_Redd
Hun Batz
Level 18
God Stats
28W - 22L
1,629 SR
Queue Stats
295W - 352L
1,539 Elo+
Solo
Zeus
Zeus
KingChopppa
Zeus
Level 18
God Stats
1W - 2L
1,297 SR
Queue Stats
3W - 3L
1,775 Elo+
Solo
Aphrodite
Aphrodite
RooRooCachoo
Aphrodite
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,579 Elo+
Solo
Apollo
Apollo
VinWeasel
Apollo
Level 25
God Stats
7W - 7L
1,465 SR
Queue Stats
10W - 12L
1,432 Elo+
Solo
Izanami
Izanami
alegregenio027
Izanami
Level 23
God Stats
7W - 6L
1,783 SR
Queue Stats
294W - 354L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,272
406
1,359
6,684
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Eduardo_ESR
Cerberus
9
3 / 4 / 4
6,447
496
5,713
11,079
6,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 6 / 1
7,872
606
4,739
11,548
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
StinkLV
Jing Wei
13
4 / 1 / 1
7,191
553
8,599
6,631
2,162
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
kingstoon4
Tiamat
8
0 / 11 / 3
5,245
403
2,012
8,796
4,236
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Exodus_Redd
Hun Batz
14
3 / 2 / 0
8,225
633
1,832
9,298
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
13 / 3 / 5
9,330
718
13,402
7,929
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
RooRooCachoo
Aphrodite
11
2 / 3 / 3
7,212
555
4,627
9,801
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
VinWeasel
Apollo
12
10 / 3 / 2
8,511
655
8,715
7,147
2,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 2
7,625
587
3,549
6,732
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
12
Kills
31
31
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Cerberus
Eduardo_ESR
Cerberus
3
4
4
1.25
W
Hun Batz
Exodus_Redd
Hun Batz
3
2
0
1.5
L
5
6
1
0.92
W
13
3
5
5.17
W
Aphrodite
RooRooCachoo
Aphrodite
2
3
3
1.17
L
Jing Wei
StinkLV
Jing Wei
4
1
1
4.5
W
Apollo
VinWeasel
Apollo
10
3
2
3.67
W
3
2
2
2
L
Tiamat
kingstoon4
Tiamat
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,422
Damage
32,125
44,738
Taken
40,907
19,272
Mitigated
12,833
7,416
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,359
217
0
0
6,684
2,419
227
4,675
2,009
15,369
0
L
Cerberus
Eduardo_ESR
Cerberus
5,713
862
0
2,527
11,079
6,328
0
3,993
7,086
20,984
0
W
Hun Batz
Exodus_Redd
Hun Batz
1,832
134
0
2,803
9,298
2,892
503
936
8,332
0
44,671
L
4,739
1,685
0
3,583
11,548
4,127
0
2,367
9,181
0
33,280
W
13,402
3,402
0
2,263
7,929
2,442
2,408
2,844
4,833
50,866
0
W
Aphrodite
RooRooCachoo
Aphrodite
4,627
1,528
0
4,943
9,801
3,821
663
1,992
7,809
18,414
0
L
Jing Wei
StinkLV
Jing Wei
8,599
6,996
0
880
6,631
2,162
0
2,419
4,212
0
42,277
W
Apollo
VinWeasel
Apollo
8,715
5,886
0
2,697
7,147
2,180
3,354
1,201
5,940
0
27,901
W
3,549
2,260
0
2,301
6,732
1,498
2,245
1,823
4,909
0
35,383
L
Tiamat
kingstoon4
Tiamat
2,012
327
0
426
8,796
4,236
0
4,575
4,221
8,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
40,903
216
Minions Killed
333
0
Camps Cleared
0
1,137,023
Distance Traveled
1,200,711
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,272
406
35
3
0
224,195
0
L
Cerberus
6,447
496
30
2
0
236,258
2
W
Hun Batz
8,225
633
86
7
0
289,866
1
L
Pele
7,872
606
70
5
0
223,329
0
W
Zeus
9,330
718
86
7
0
197,478
4
W
Aphrodite
7,212
555
30
2
0
262,901
3
L
Jing Wei
7,191
553
71
5
0
241,552
0
W
Apollo
8,511
655
47
4
0
209,345
0
W
Izanami
7,625
587
84
6
0
241,121
1
L
Tiamat
5,245
403
10
1
0
211,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role