Player Matchup

Ao Kuang
Ao Kuang
CYcleoneSpinj
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 5L
1,932 Elo+
Party 1
Heimdallr
Heimdallr
Lowjax
Heimdallr
Level 29
God Stats
124W - 103L
1,611 SR
Queue Stats
701W - 645L
1,627 Elo+
Solo
Scylla
Scylla
SnurdlyEight
Scylla
Level 5
God Stats
4W - 1L
1,439 SR
Queue Stats
19W - 16L
1,758 Elo+
Solo
Ymir
Ymir
SoloLaneRaikage
Ymir
Level 5
God Stats
3W - 0L
1,892 SR
Queue Stats
20W - 3L
1,869 Elo+
Party 1
Bellona
Bellona
SteelLift
Bellona
Level 28
God Stats
2W - 4L
1,427 SR
Queue Stats
82W - 88L
1,611 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,760 Elo+

VS

Team Averages
Level 14
1,512 SR
1,519 Elo+
Yemoja
Yemoja
Slowfever
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 3
Apollo
Apollo
VahRudania
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Ym1rNeverDies
King Arthur
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
Young欣
Kukulkan
Level 3
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 3
Ymir
Ymir
iTrollNow
Ymir
Level 16
God Stats
1W - 6L
1,320 SR
Queue Stats
59W - 59L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CYcleoneSpinj
Ao Kuang
13
13 / 1 / 4
8,459
705
9,735
8,652
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Lowjax
Heimdallr
13
2 / 1 / 1
7,550
629
3,540
7,377
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
13
4 / 0 / 7
8,200
683
4,824
3,840
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 6
7,861
655
6,678
5,722
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SteelLift
Bellona
13
3 / 3 / 4
7,925
660
6,025
7,483
5,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Slowfever
Yemoja
7
1 / 3 / 3
5,303
442
1,562
4,907
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
VahRudania
Apollo
9
1 / 4 / 0
5,877
490
4,558
9,157
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Ym1rNeverDies
King Arthur
8
1 / 6 / 3
5,575
465
3,570
9,482
3,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Young欣
Kukulkan
8
0 / 8 / 0
5,061
422
835
7,034
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
3 / 6 / 1
5,573
464
3,763
8,595
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
27
Kills
6
6
Deaths
27
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CYcleoneSpinj
Ao Kuang
13
1
4
15
W
Heimdallr
Lowjax
Heimdallr
2
1
1
2.5
L
Yemoja
Slowfever
Yemoja
1
3
3
0.83
W
Scylla
4
0
7
7.5
W
5
1
6
8
W
Bellona
SteelLift
Bellona
3
3
4
1.67
L
Apollo
VahRudania
Apollo
1
4
0
0.25
L
King Arthur
Ym1rNeverDies
King Arthur
1
6
3
0.42
L
Kukulkan
Young欣
Kukulkan
0
8
0
0
L
Ymir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
14,288
33,074
Taken
39,175
14,265
Mitigated
13,931
15,681
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CYcleoneSpinj
Ao Kuang
9,735
2,321
0
6,438
8,652
2,884
0
1,515
7,125
54,329
0
W
Heimdallr
Lowjax
Heimdallr
3,540
1,611
0
3,703
7,377
2,700
0
82
7,295
0
43,805
L
Yemoja
Slowfever
Yemoja
1,562
703
327
313
4,907
2,257
0
2,978
1,901
6,753
0
W
Scylla
4,824
1,367
0
2,090
3,840
1,106
637
409
3,421
48,783
0
W
6,678
1,922
0
2,834
5,722
2,564
0
1,917
3,786
35,601
0
W
Bellona
SteelLift
Bellona
6,025
1,885
0
616
7,483
5,011
599
2,156
5,287
0
42,963
L
Apollo
VahRudania
Apollo
4,558
2,608
0
2,229
9,157
2,414
0
2,102
6,996
0
31,592
L
King Arthur
Ym1rNeverDies
King Arthur
3,570
620
0
1,655
9,482
3,676
0
3,608
5,841
0
17,903
L
Kukulkan
Young欣
Kukulkan
835
33
0
0
7,034
2,612
0
6,297
593
15,977
0
L
Ymir
3,763
2,050
0
239
8,595
2,972
0
5,948
2,607
12,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
27,389
441
Minions Killed
151
0
Camps Cleared
0
1,189,238
Distance Traveled
991,707
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,459
705
93
8
0
264,019
3
W
Heimdallr
7,550
629
101
8
0
222,221
2
L
Yemoja
5,303
442
9
1
0
127,368
3
W
Scylla
8,200
683
96
8
0
244,780
5
W
Ymir
7,861
655
53
4
0
251,464
2
W
Bellona
7,925
660
98
8
0
206,754
2
L
Apollo
5,877
490
44
4
0
222,716
5
L
King Arthur
5,575
465
36
3
0
241,330
1
L
Kukulkan
5,061
422
43
4
0
209,356
2
L
Ymir
5,573
464
19
2
0
190,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role