Player Matchup

Hel
Hel
Parru_Fresi1108
Hel
Level 85
God Stats
3W - 5L
1,290 SR
Queue Stats
327W - 336L
1,516 Elo+
Party 1
Vamana
Vamana
SergueiSa27
Vamana
Level 5
God Stats
1W - 1L
1,674 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 1
Hachiman
Hachiman
axel564_
Hachiman
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 110L
1,641 Elo+
Party 1
Arachne
Arachne
josebelndocarce3
Arachne
Level 91
God Stats
8W - 10L
1,504 SR
Queue Stats
389W - 390L
1,500 Elo+
Party 1
Ymir
Ymir
mierdeucillas
Ymir
Level 6
God Stats
3W - 1L
1,796 SR
Queue Stats
4W - 1L
1,796 Elo+
Party 1
Team Averages
Level 38
1,553 SR
1,605 Elo+

VS

Team Averages
Level 25
1,510 SR
1,571 Elo+
Hera
Hera
AL_OSTOORAx
Hera
Level 27
God Stats
45W - 37L
1,434 SR
Queue Stats
134W - 132L
1,469 Elo+
Solo
Artio
Artio
Kripey
Artio
Level 25
God Stats
9W - 8L
1,570 SR
Queue Stats
50W - 49L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NukuHyvin-
Ah Muzen Cab
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
147W - 79L
1,604 Elo+
Solo
Izanami
Izanami
fusil_alcalino
Izanami
Level 28
God Stats
12W - 11L
1,547 SR
Queue Stats
90W - 82L
1,545 Elo+
Solo
Terra
Terra
is_kylie_jenner_
Terra
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 45L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 6
10,604
461
16,070
19,746
9,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
13
0 / 6 / 0
7,739
336
3,597
15,242
10,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
axel564_
Hachiman
12
0 / 12 / 1
7,688
334
3,797
16,016
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
11 / 8 / 2
12,111
527
15,493
25,023
9,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 11 / 2
7,294
317
4,849
21,264
9,914
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 11
13,151
572
17,391
13,583
5,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Kripey
Artio
16
2 / 2 / 15
11,318
492
6,520
17,495
14,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
NukuHyvin-
Ah Muzen Cab
20
7 / 3 / 6
13,156
572
13,410
15,951
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
23 / 3 / 8
15,183
660
30,285
17,003
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 9
13,749
598
13,225
18,830
25,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
15
Kills
45
45
Deaths
16
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
6
11
1.92
W
Artio
Kripey
Artio
2
2
15
4.75
W
Ah Muzen Cab
NukuHyvin-
Ah Muzen Cab
7
3
6
3.33
L
4
8
6
0.88
L
Vamana
0
6
0
0
L
Hachiman
axel564_
Hachiman
0
12
1
0.04
W
23
3
8
9
W
7
2
9
5.75
L
11
8
2
1.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,806
Damage
80,831
97,291
Taken
82,862
43,000
Mitigated
59,327
20,863
Healing
38,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,391
4,436
422
2,916
13,583
5,744
451
2,624
10,687
106,323
0
W
Artio
Kripey
Artio
6,520
888
432
9,728
17,495
14,855
607
5,198
12,093
36,718
0
W
Ah Muzen Cab
NukuHyvin-
Ah Muzen Cab
13,410
4,091
0
8,581
15,951
6,571
2,224
4,351
11,376
0
105,749
L
16,070
866
4,974
6,821
19,746
9,089
850
8,003
11,743
58,266
0
L
Vamana
3,597
1,864
0
2,646
15,242
10,301
0
5,193
10,049
0
24,776
L
Hachiman
axel564_
Hachiman
3,797
2,867
0
0
16,016
4,214
47
5,507
10,509
0
22,584
W
30,285
22,341
0
7,552
17,003
6,969
2,708
5,895
10,950
0
148,348
W
13,225
2,209
1,099
8,243
18,830
25,188
396
3,591
15,093
78,811
0
L
15,493
10,381
0
5,752
25,023
9,482
28
10,441
14,582
0
55,129
L
4,849
1,272
0
670
21,264
9,914
0
7,992
13,272
24,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,436
Gold Earned
66,557
283
Minions Killed
669
0
Camps Cleared
0
1,962,699
Distance Traveled
2,116,709
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,151
572
131
6
0
400,955
2
W
Artio
11,318
492
60
3
0
458,110
6
W
Ah Muzen Cab
13,156
572
145
6
0
451,661
0
L
Hel
10,604
461
105
5
0
390,929
2
L
Vamana
7,739
336
36
2
0
392,654
0
L
Hachiman
7,688
334
36
2
0
365,705
0
W
Izanami
15,183
660
181
8
0
388,759
3
W
Terra
13,749
598
152
7
0
417,224
2
L
Arachne
12,111
527
74
3
0
478,206
0
L
Ymir
7,294
317
32
1
0
335,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role