Player Matchup

Nemesis
Nemesis
Platinum II
CanMar
Nemesis
Platinum II
Level 142
God Stats
36W - 25L
1,656 SR
Queue Stats
246W - 233L
1,849 MMR
Solo
Anhur
Anhur
Platinum I
Dusstin
Anhur
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
Hønest
Neith
Platinum IV
Level 86
God Stats
5W - 1L
1,743 SR
Queue Stats
125W - 108L
1,853 MMR
Solo
Thoth
Thoth
Platinum II
Ludo00
Thoth
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
xPertasu
Achilles
Platinum IV
Level 149
God Stats
23W - 17L
1,497 SR
Queue Stats
597W - 589L
1,855 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,579 SR
1,711 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,573 SR
1,859 MMR
Fenrir
Fenrir
Platinum III
DayozVeyron
Fenrir
Platinum III
Level 160
God Stats
18W - 9L
1,803 SR
Queue Stats
187W - 181L
1,842 MMR
Solo
Nox
Nox
Diamond V
EclipseIsHere
Nox
Diamond V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 182L
1,959 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
FanDeWiferlo
Guan Yu
Platinum II
Level 43
God Stats
8W - 7L
1,328 SR
Queue Stats
155W - 143L
1,824 MMR
Solo
Yemoja
Yemoja
Platinum III
TRumperyChip
Yemoja
Platinum III
Level 159
God Stats
5W - 4L
1,558 SR
Queue Stats
263W - 248L
1,833 MMR
Solo
Jing Wei
Jing Wei
Platinum II
lamou
Jing Wei
Platinum II
Level 137
God Stats
3W - 8L
1,676 SR
Queue Stats
187W - 183L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CanMar
Nemesis
20
9 / 5 / 8
16,921
564
19,909
24,622
14,761
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Dusstin
Anhur
20
3 / 4 / 6
14,955
499
24,694
26,091
10,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Hønest
Neith
20
1 / 1 / 14
14,949
498
20,534
24,988
18,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Ludo00
Thoth
20
1 / 6 / 8
14,813
494
13,448
14,959
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
xPertasu
Achilles
20
7 / 4 / 2
15,496
517
20,474
29,517
44,903
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
AphroditeScyllaChang'eSetApollo

VS

Bans
TiamatCu ChulainnJanusKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 9 / 4
15,717
524
14,822
28,694
13,342
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 6
16,317
544
17,636
19,039
13,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
FanDeWiferlo
Guan Yu
20
1 / 5 / 7
14,122
471
22,497
40,366
54,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
18
2 / 3 / 6
12,685
423
9,678
16,663
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
lamou
Jing Wei
20
2 / 2 / 6
15,698
523
24,765
34,813
13,786
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
21
Kills
20
20
Deaths
21
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CanMar
Nemesis
9
5
8
2.6
L
Fenrir
9
9
4
1.22
W
Anhur
Dusstin
Anhur
3
4
6
1.5
L
6
2
6
4.5
L
Guan Yu
FanDeWiferlo
Guan Yu
1
5
7
0.9
W
Neith
Hønest
Neith
1
1
14
8
W
Thoth
Ludo00
Thoth
1
6
8
0.83
L
Yemoja
2
3
6
1.67
L
Jing Wei
lamou
Jing Wei
2
2
6
2.5
W
Achilles
xPertasu
Achilles
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,059
Damage
89,398
120,177
Taken
139,575
94,812
Mitigated
112,241
35,165
Healing
63,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CanMar
Nemesis
19,909
12,338
0
3,912
24,622
14,761
1,384
8,409
16,138
0
155,861
L
Fenrir
14,822
4,005
0
7,222
28,694
13,342
204
2,839
25,596
0
121,844
W
Anhur
Dusstin
Anhur
24,694
16,940
0
10,981
26,091
10,494
1,594
3,913
22,048
0
117,854
L
17,636
1,706
0
2,853
19,039
13,869
162
2,902
15,609
133,662
0
L
Guan Yu
FanDeWiferlo
Guan Yu
22,497
4,933
4,989
18,671
40,366
54,570
0
972
38,286
0
102,194
W
Neith
Hønest
Neith
20,534
6,912
0
7,330
24,988
18,804
3,227
6,952
17,986
4,777
73,610
W
Thoth
Ludo00
Thoth
13,448
252
0
2,012
14,959
5,850
0
4,898
10,036
112,859
0
L
Yemoja
9,678
2,137
7,675
3,242
16,663
16,674
0
3,276
13,078
41,788
0
L
Jing Wei
lamou
Jing Wei
24,765
20,913
0
18,647
34,813
13,786
1,720
4,376
30,276
0
178,998
W
Achilles
xPertasu
Achilles
20,474
6,622
298
10,632
29,517
44,903
786
3,615
24,902
0
88,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,134
Gold Earned
74,539
777
Minions Killed
871
0
Camps Cleared
0
2,904,207
Distance Traveled
2,874,504
43
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,921
564
174
6
0
671,278
9
L
Fenrir
15,717
524
160
5
0
570,505
6
W
Anhur
14,955
499
188
6
0
517,835
8
L
Nox
16,317
544
260
9
0
622,118
15
L
Guan Yu
14,122
471
161
5
0
550,331
5
W
Neith
14,949
498
63
2
0
581,486
15
W
Thoth
14,813
494
201
7
0
553,943
7
L
Yemoja
12,685
423
60
2
0
573,446
10
L
Jing Wei
15,698
523
230
8
0
558,104
5
W
Achilles
15,496
517
151
5
0
579,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role