Player Matchup

Nemesis
Nemesis
CerezaCrow
Nemesis
Level 17
God Stats
7W - 11L
1,500 SR
Queue Stats
65W - 90L
1,226 Elo+
Solo
Ymir
Ymir
GaryW93
Ymir
Level 22
God Stats
51W - 46L
1,491 SR
Queue Stats
188W - 228L
1,333 Elo+
Solo
Xbalanque
Xbalanque
MikeHawkVeryBIG
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
OUT FOR BLOOD51
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 180L
1,284 Elo+
Solo
Sol
Sol
hijinx118
Sol
Level 24
God Stats
5W - 1L
1,985 SR
Queue Stats
29W - 36L
1,340 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,337 Elo+

VS

Team Averages
Level 21
1,486 SR
1,352 Elo+
Bellona
Bellona
 
Bellona
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EnzyX23
Izanami
Level 26
God Stats
22W - 31L
1,501 SR
Queue Stats
89W - 126L
1,368 Elo+
Solo
Serqet
Serqet
GDK_KOBA_999
Serqet
Level 29
God Stats
0W - 2L
1,550 SR
Queue Stats
4W - 6L
1,310 Elo+
Solo
Bakasura
Bakasura
TheShape1078
Bakasura
Level 21
God Stats
2W - 2L
1,466 SR
Queue Stats
57W - 71L
1,309 Elo+
Solo
Tiamat
Tiamat
jcjpjg3
Tiamat
Level 7
God Stats
1W - 3L
1,413 SR
Queue Stats
3W - 10L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CerezaCrow
Nemesis
15
7 / 2 / 6
10,531
554
7,510
12,058
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
GaryW93
Ymir
15
2 / 3 / 9
9,854
519
2,810
8,718
6,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
MikeHawkVeryBIG
Xbalanque
19
21 / 5 / 1
13,074
688
24,266
13,929
6,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
OUT FOR BLOOD51
Amaterasu
15
1 / 2 / 3
9,825
517
5,182
10,469
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 5 / 3
10,940
576
11,584
10,768
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 8 / 6
8,727
459
3,399
14,189
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
EnzyX23
Izanami
15
4 / 7 / 2
9,886
520
6,013
12,056
4,078
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
15
4 / 6 / 6
9,963
524
6,587
15,559
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
TheShape1078
Bakasura
14
5 / 11 / 4
9,188
484
8,648
17,906
7,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
jcjpjg3
Tiamat
14
2 / 8 / 4
9,251
487
4,321
11,424
4,297
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
38
Kills
16
17
Deaths
40
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
8
6
0.5
W
Nemesis
CerezaCrow
Nemesis
7
2
6
5
L
Izanami
EnzyX23
Izanami
4
7
2
0.71
L
Serqet
4
6
6
1.17
W
Ymir
GaryW93
Ymir
2
3
9
2.17
W
Xbalanque
MikeHawkVeryBIG
Xbalanque
21
5
1
4.3
W
Amaterasu
OUT FOR BLOOD51
Amaterasu
1
2
3
1.25
L
Bakasura
TheShape1078
Bakasura
5
11
4
0.64
W
7
5
3
1.7
L
Tiamat
jcjpjg3
Tiamat
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,352
Damage
28,968
55,942
Taken
71,134
29,437
Mitigated
30,040
13,943
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,399
1,137
0
357
14,189
8,140
0
2,814
11,375
0
25,173
W
Nemesis
CerezaCrow
Nemesis
7,510
3,918
0
900
12,058
5,656
862
607
11,072
0
46,269
L
Izanami
EnzyX23
Izanami
6,013
4,029
0
0
12,056
4,078
320
566
11,490
0
54,692
L
Serqet
6,587
2,374
0
2,011
15,559
6,152
72
3,193
12,366
0
40,597
W
Ymir
GaryW93
Ymir
2,810
386
0
809
8,718
6,262
1,299
596
7,758
36,889
0
W
Xbalanque
MikeHawkVeryBIG
Xbalanque
24,266
14,392
0
5,644
13,929
6,778
5,524
717
12,746
0
95,181
W
Amaterasu
OUT FOR BLOOD51
Amaterasu
5,182
2,848
0
3,200
10,469
6,269
1,110
1,871
8,179
0
45,611
L
Bakasura
TheShape1078
Bakasura
8,648
6,406
0
3,326
17,906
7,373
1,076
6,084
11,822
0
29,608
W
11,584
4,651
0
3,390
10,768
4,472
4,074
214
9,926
55,855
3,340
L
Tiamat
jcjpjg3
Tiamat
4,321
361
0
978
11,424
4,297
963
1,314
10,110
32,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
47,015
428
Minions Killed
330
0
Camps Cleared
0
1,687,890
Distance Traveled
1,597,933
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,727
459
33
2
0
337,787
0
W
Nemesis
10,531
554
59
3
0
408,630
0
L
Izanami
9,886
520
102
5
0
268,445
0
L
Serqet
9,963
524
73
4
0
392,289
0
W
Ymir
9,854
519
48
3
0
333,711
0
W
Xbalanque
13,074
688
143
8
0
282,026
5
W
Amaterasu
9,825
517
67
4
0
306,793
0
L
Bakasura
9,188
484
69
4
0
305,621
0
W
Sol
10,940
576
111
6
0
356,730
5
L
Tiamat
9,251
487
53
3
0
293,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role