Player Matchup

Xing Tian
Xing Tian
Deofallus
Xing Tian
Level 103
God Stats
3W - 2L
1,848 SR
Queue Stats
565W - 518L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
InfiniteFun889
Amaterasu
Level 15
God Stats
10W - 7L
1,619 SR
Queue Stats
21W - 21L
1,386 Elo+
Party 1
Zeus
Zeus
TheMrMeeseek
Zeus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,427 Elo+
Party 3
Susano
Susano
War_Thug420
Susano
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 77L
1,389 Elo+
Party 3
Rama
Rama
kayjbear_
Rama
Level 81
God Stats
11W - 7L
1,500 SR
Queue Stats
110W - 78L
1,491 Elo+
Party 1
Team Averages
Level 54
1,593 SR
1,433 Elo+

VS

Team Averages
Level 66
1,550 SR
1,456 Elo+
Yemoja
Yemoja
Greta0926
Yemoja
Level 38
God Stats
33W - 35L
1,567 SR
Queue Stats
102W - 133L
1,433 Elo+
Party 2
Bastet
Bastet
Maximus19961124
Bastet
Level 85
God Stats
33W - 50L
1,411 SR
Queue Stats
438W - 444L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
SNOW-WOLF95
Amaterasu
Level 87
God Stats
4W - 3L
1,334 SR
Queue Stats
243W - 215L
1,472 Elo+
Party 4
Janus
Janus
WowiHurtYourKD
Janus
Level 29
God Stats
3W - 5L
1,730 SR
Queue Stats
274W - 291L
1,429 Elo+
Party 4
Xbalanque
Xbalanque
prosyxy
Xbalanque
Level 89
God Stats
15W - 6L
1,707 SR
Queue Stats
504W - 499L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deofallus
Xing Tian
14
1 / 2 / 0
8,006
381
4,680
17,075
10,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
InfiniteFun889
Amaterasu
15
0 / 4 / 1
9,013
429
8,039
17,750
10,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 1 / 3
10,338
492
11,721
10,871
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
13
3 / 8 / 2
8,452
402
5,353
16,374
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
0 / 7 / 1
8,435
402
5,439
13,161
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Greta0926
Yemoja
15
1 / 1 / 3
10,525
501
3,472
8,420
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 1 / 2
10,817
515
11,477
14,077
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SNOW-WOLF95
Amaterasu
20
6 / 0 / 3
13,198
628
11,392
20,760
15,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 5 / 3
10,950
521
8,229
8,786
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
prosyxy
Xbalanque
20
9 / 1 / 1
13,111
624
18,689
17,204
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
20
22
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Deofallus
Xing Tian
1
2
0
0.5
W
Yemoja
Greta0926
Yemoja
1
1
3
2.5
L
Amaterasu
InfiniteFun889
Amaterasu
0
4
1
0.13
W
3
1
2
4
W
Amaterasu
SNOW-WOLF95
Amaterasu
6
0
3
7.5
L
4
1
3
5.5
L
Susano
3
8
2
0.5
W
1
5
3
0.5
L
Rama
0
7
1
0.07
W
Xbalanque
prosyxy
Xbalanque
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,232
Damage
53,259
75,231
Taken
69,247
34,529
Mitigated
37,674
15,137
Healing
29,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Deofallus
Xing Tian
4,680
343
0
1,368
17,075
10,786
0
2,870
14,073
34,689
0
W
Yemoja
Greta0926
Yemoja
3,472
201
1,711
2,125
8,420
7,185
1,874
1,947
6,379
26,996
0
L
Amaterasu
InfiniteFun889
Amaterasu
8,039
3,783
0
6,148
17,750
10,516
715
1,129
16,547
0
51,170
W
11,477
2,790
0
5,512
14,077
5,145
2,560
2,320
11,577
0
66,739
W
Amaterasu
SNOW-WOLF95
Amaterasu
11,392
5,555
0
12,030
20,760
15,657
1,186
3,570
17,043
0
86,634
L
11,721
664
267
2,776
10,871
3,399
443
4,530
5,979
67,289
0
L
Susano
5,353
1,678
0
1,953
16,374
5,469
33
1,744
14,578
0
28,411
W
8,229
1,104
0
820
8,786
2,982
516
5,902
2,354
66,976
0
L
Rama
5,439
4,607
0
2,625
13,161
4,359
0
808
12,353
0
47,205
W
Xbalanque
prosyxy
Xbalanque
18,689
11,188
0
7,576
17,204
6,705
4,012
1,711
15,493
0
126,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
58,601
453
Minions Killed
645
0
Camps Cleared
0
1,872,845
Distance Traveled
1,961,741
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,006
381
51
2
0
414,512
9
W
Yemoja
10,525
501
49
2
0
345,862
1
L
Amaterasu
9,013
429
101
5
0
388,902
0
W
Bastet
10,817
515
107
5
0
461,133
0
W
Amaterasu
13,198
628
162
8
0
460,276
1
L
Zeus
10,338
492
139
7
0
368,383
4
L
Susano
8,452
402
46
2
0
400,731
3
W
Janus
10,950
521
142
7
0
336,762
3
L
Rama
8,435
402
116
6
0
300,317
5
W
Xbalanque
13,111
624
185
9
0
357,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role