Player Matchup

Nu Wa
Nu Wa
BracingSheep417
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,628 Elo+
Solo
Nemesis
Nemesis
Hi Im Sticks
Nemesis
Level 127
God Stats
2W - 0L
1,244 SR
Queue Stats
190W - 187L
1,493 Elo+
Solo
Neith
Neith
Marcelopereira77
Neith
Level 133
God Stats
167W - 174L
1,504 SR
Queue Stats
519W - 507L
1,585 Elo+
Solo
Mulan
Mulan
PiercingHowl
Mulan
Level 140
God Stats
3W - 2L
1,800 SR
Queue Stats
50W - 48L
1,557 Elo+
Party 2
Bacchus
Bacchus
TrayLeo_
Bacchus
Level 124
God Stats
1W - 0L
1,183 SR
Queue Stats
14W - 11L
1,531 Elo+
Party 2
Team Averages
Level 129
1,446 SR
1,559 Elo+

VS

Team Averages
Level 107
1,633 SR
1,543 Elo+
Nox
Nox
BodysInBlacBags
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 89L
1,583 Elo+
Solo
Discordia
Discordia
Edgysky00F
Discordia
Level 123
God Stats
3W - 1L
1,909 SR
Queue Stats
169W - 188L
1,525 Elo+
Party 1
Serqet
Serqet
FluffySnow7405
Serqet
Level 98
God Stats
2W - 1L
1,479 SR
Queue Stats
426W - 407L
1,556 Elo+
Party 1
Tiamat
Tiamat
MailableGecko
Tiamat
Level 86
God Stats
18W - 13L
1,631 SR
Queue Stats
286W - 302L
1,513 Elo+
Party 1
Fenrir
Fenrir
lilcaplo
Fenrir
Level 105
God Stats
9W - 12L
1,648 SR
Queue Stats
452W - 423L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
10,507
584
11,549
10,205
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Hi Im Sticks
Nemesis
18
9 / 3 / 7
10,818
601
8,237
14,098
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 1 / 6
9,114
506
5,909
8,417
3,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 8
10,022
557
10,630
11,775
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
TrayLeo_
Bacchus
15
3 / 1 / 7
9,473
526
4,819
6,397
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
8,614
479
2,312
10,387
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Edgysky00F
Discordia
16
5 / 6 / 1
9,420
523
7,192
10,793
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 5
8,329
463
5,574
13,437
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 0
9,880
549
9,918
13,021
18,169
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
lilcaplo
Fenrir
12
1 / 4 / 4
7,859
437
3,815
10,533
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
24
Kills
12
12
Deaths
27
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
4
4
8
2
L
Discordia
Edgysky00F
Discordia
5
6
1
0.92
L
1
7
5
0.5
W
Nemesis
Hi Im Sticks
Nemesis
9
3
7
4.17
L
3
5
0
0.6
W
4
1
6
7
W
4
3
8
2.67
W
Bacchus
TrayLeo_
Bacchus
3
1
7
6.5
L
Fenrir
lilcaplo
Fenrir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,144
Damage
28,811
50,892
Taken
58,171
26,491
Mitigated
38,074
18,867
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,312
102
0
2,919
10,387
4,263
504
2,785
7,550
50,662
0
W
11,549
2,518
0
1,732
10,205
3,565
1,082
5,185
4,432
76,708
0
L
Discordia
Edgysky00F
Discordia
7,192
501
0
2,007
10,793
3,717
0
2,854
7,689
66,694
0
L
5,574
1,102
0
2,787
13,437
4,201
0
4,071
9,208
0
46,460
W
Nemesis
Hi Im Sticks
Nemesis
8,237
3,760
0
6,781
14,098
7,471
423
6,247
6,837
0
54,950
L
9,918
1,145
0
4,546
13,021
18,169
159
2,730
10,240
60,313
0
W
5,909
1,872
591
3,908
8,417
3,093
1,924
1,944
6,143
0
41,579
W
10,630
1,974
0
4,319
11,775
7,548
1,286
3,094
8,183
0
65,082
W
Bacchus
TrayLeo_
Bacchus
4,819
612
0
1,536
6,397
4,814
108
1,408
4,851
33,440
0
L
Fenrir
lilcaplo
Fenrir
3,815
1,111
0
2,294
10,533
7,724
0
3,313
7,116
0
18,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,934
Gold Earned
44,102
499
Minions Killed
509
0
Camps Cleared
0
1,680,453
Distance Traveled
1,644,105
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,614
479
106
6
0
289,284
5
W
Nu Wa
10,507
584
141
8
0
338,308
7
L
Discordia
9,420
523
139
8
0
305,898
4
L
Serqet
8,329
463
85
5
0
380,296
0
W
Nemesis
10,818
601
111
6
0
350,812
5
L
Tiamat
9,880
549
147
8
0
317,131
1
W
Neith
9,114
506
70
4
0
289,946
2
W
Mulan
10,022
557
107
6
0
358,084
2
W
Bacchus
9,473
526
70
4
0
343,303
6
L
Fenrir
7,859
437
32
2
0
351,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role