Player Matchup

Odin
Odin
TableDeCuisine
Odin
Level 21
God Stats
3W - 3L
1,459 SR
Queue Stats
14W - 19L
1,419 Elo+
Party 2
The Morrigan
The Morrigan
Tectly
The Morrigan
Level 17
God Stats
0W - 1L
1,725 SR
Queue Stats
18W - 20L
1,499 Elo+
Solo
Chiron
Chiron
TheBeef31
Chiron
Level 87
God Stats
0W - 1L
1,302 SR
Queue Stats
9W - 19L
1,436 Elo+
Party 2
Team Averages
Level 42
1,495 SR
1,451 Elo+

VS

Team Averages
Level 19
1,613 SR
1,383 Elo+
Anhur
Anhur
LessonLearned
Anhur
Level 22
God Stats
67W - 9L
1,840 SR
Queue Stats
313W - 63L
1,807 Elo+
Solo
Arachne
Arachne
bball_3581
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 17L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
iHaveItchyNuts
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 18L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
9,113
651
5,634
13,511
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Tectly
The Morrigan
12
1 / 6 / 2
8,509
608
6,696
9,308
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
TheBeef31
Chiron
12
2 / 6 / 3
9,173
655
7,188
10,240
1,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 5
11,765
840
19,196
12,622
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
bball_3581
Arachne
12
2 / 3 / 9
9,044
646
3,973
9,584
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
14
3 / 1 / 9
9,626
688
6,706
4,501
1,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
18
18
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
L
2
6
1
0.42
L
The Morrigan
Tectly
The Morrigan
1
6
2
0.33
L
Chiron
TheBeef31
Chiron
2
6
3
0.58
W
Arachne
bball_3581
Arachne
2
3
9
2.17
W
Kukulkan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
29,875
33,059
Taken
26,707
13,189
Mitigated
10,885
3,259
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,196
10,060
0
3,964
12,622
5,382
1,447
2,013
10,221
0
79,321
L
5,634
975
0
200
13,511
9,143
195
2,288
11,223
0
21,073
L
The Morrigan
Tectly
The Morrigan
6,696
967
0
1,000
9,308
2,153
0
2,440
6,755
49,649
64
L
Chiron
TheBeef31
Chiron
7,188
1,849
440
1,619
10,240
1,893
54
1,952
8,199
0
25,195
W
Arachne
bball_3581
Arachne
3,973
2,222
0
1,582
9,584
3,629
285
4,068
5,227
0
10,288
W
Kukulkan
6,706
593
147
960
4,501
1,874
877
289
4,133
40,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
30,435
178
Minions Killed
177
0
Camps Cleared
0
693,917
Distance Traveled
778,282
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,765
840
88
6
0
246,434
0
L
Odin
9,113
651
33
2
0
251,313
3
L
The Morrigan
8,509
608
102
7
0
208,093
5
L
Chiron
9,173
655
43
3
0
234,511
0
W
Arachne
9,044
646
15
1
0
279,413
0
W
Kukulkan
9,626
688
74
5
0
252,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role