Player Matchup

Scylla
Scylla
DirewolfJFM
Scylla
Level 6
God Stats
7W - 1L
1,425 SR
Queue Stats
48W - 66L
1,342 Elo+
Solo
Fenrir
Fenrir
Koan06
Fenrir
Level 17
God Stats
18W - 13L
1,625 SR
Queue Stats
49W - 45L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
UBETROLLEN
Erlang Shen
Level 28
God Stats
26W - 17L
1,474 SR
Queue Stats
38W - 34L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
goldhealer6290
Ymir
Level 29
God Stats
12W - 11L
1,502 SR
Queue Stats
96W - 96L
1,402 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,431 Elo+

VS

Team Averages
Level 22
1,447 SR
1,484 Elo+
Danzaburou
Danzaburou
Dumoi
Danzaburou
Level 28
God Stats
55W - 64L
1,472 SR
Queue Stats
91W - 99L
1,412 Elo+
Solo
Heimdallr
Heimdallr
SilkeN69
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,369 Elo+
Solo
Serqet
Serqet
Spartaqins
Serqet
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
170W - 105L
1,731 Elo+
Solo
Skadi
Skadi
feelthepain6
Skadi
Level 30
God Stats
23W - 19L
1,545 SR
Queue Stats
99W - 104L
1,455 Elo+
Solo
Fenrir
Fenrir
rMarkell
Fenrir
Level 28
God Stats
6W - 16L
1,220 SR
Queue Stats
83W - 87L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 4
5,346
535
1,021
3,096
709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Koan06
Fenrir
10
4 / 0 / 4
6,197
620
5,298
4,539
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
UBETROLLEN
Erlang Shen
9
0 / 2 / 3
5,466
547
1,753
5,144
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Yautjaa
Ah Muzen Cab
11
4 / 0 / 3
6,735
674
4,846
6,193
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 1 / 4
6,884
688
4,256
4,344
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dumoi
Danzaburou
6
1 / 5 / 0
4,384
438
2,233
6,636
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
SilkeN69
Heimdallr
9
1 / 3 / 1
5,342
534
2,371
4,359
1,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Spartaqins
Serqet
9
1 / 2 / 1
5,508
551
1,381
6,925
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 2 / 0
5,449
545
2,643
3,619
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
rMarkell
Fenrir
7
0 / 3 / 1
4,648
465
1,749
6,085
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
5
5
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
2
4
1
L
Danzaburou
Dumoi
Danzaburou
1
5
0
0.2
W
Fenrir
Koan06
Fenrir
4
0
4
6
L
Heimdallr
SilkeN69
Heimdallr
1
3
1
0.5
L
Serqet
Spartaqins
Serqet
1
2
1
0.75
W
Erlang Shen
UBETROLLEN
Erlang Shen
0
2
3
0.75
W
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
4
0
3
5.5
L
2
2
0
1
W
7
1
4
9
L
Fenrir
rMarkell
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
10,377
23,316
Taken
27,624
8,661
Mitigated
7,676
9,789
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
1,021
43
0
589
3,096
709
333
0
3,046
16,603
0
L
Danzaburou
Dumoi
Danzaburou
2,233
1,444
0
1,261
6,636
1,421
0
2,498
4,138
0
11,838
W
Fenrir
Koan06
Fenrir
5,298
1,390
0
1,662
4,539
1,501
82
0
4,539
0
23,191
L
Heimdallr
SilkeN69
Heimdallr
2,371
1,000
0
191
4,359
1,470
29
1,316
3,043
0
20,756
L
Serqet
Spartaqins
Serqet
1,381
100
0
3,518
6,925
2,071
0
314
6,611
0
24,234
W
Erlang Shen
UBETROLLEN
Erlang Shen
1,753
268
0
938
5,144
2,682
678
0
5,144
0
20,682
W
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
4,846
3,128
0
4,775
6,193
1,731
685
0
6,193
0
43,033
L
2,643
1,106
0
817
3,619
947
475
0
3,619
0
18,757
W
4,256
659
99
1,726
4,344
2,038
204
0
4,344
24,311
0
L
Fenrir
rMarkell
Fenrir
1,749
654
0
2,402
6,085
1,767
0
1,149
4,936
0
17,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
25,331
256
Minions Killed
187
0
Camps Cleared
0
999,241
Distance Traveled
868,664
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,346
535
35
4
0
155,256
4
L
Danzaburou
4,384
438
15
2
0
140,593
2
W
Fenrir
6,197
620
50
5
0
251,550
0
L
Heimdallr
5,342
534
44
4
0
173,944
1
L
Serqet
5,508
551
56
6
0
222,522
0
W
Erlang Shen
5,466
547
50
5
0
207,681
1
W
Ah Muzen Cab
6,735
674
76
8
0
194,068
0
L
Skadi
5,449
545
30
3
0
163,693
0
W
Ymir
6,884
688
45
5
0
190,686
1
L
Fenrir
4,648
465
42
4
0
167,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role