Player Matchup

Anubis
Anubis
BtmNeedSexyTop
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DokiTheHuman
Amaterasu
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 10L
1,590 Elo+
Party 2
Ullr
Ullr
Eradur01
Ullr
Level 13
God Stats
2W - 1L
1,535 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
UnseenPretador
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,672 Elo+
Party 2
Loki
Loki
XuTMaH90
Loki
Level 28
God Stats
6W - 5L
1,577 SR
Queue Stats
40W - 38L
1,500 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,561 Elo+

VS

Team Averages
Level 18
1,507 SR
1,570 Elo+
Guan Yu
Guan Yu
FloweyTheKid
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 1
Chang'e
Chang'e
Geonesys
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,571 Elo+
Party 3
Izanami
Izanami
Gosulcy
Izanami
Level 28
God Stats
2W - 1L
1,735 SR
Queue Stats
140W - 155L
1,436 Elo+
Solo
Da Ji
Da Ji
Pandor21
Da Ji
Level 28
God Stats
1W - 6L
1,298 SR
Queue Stats
54W - 54L
1,562 Elo+
Party 3
Ares
Ares
Skowusek
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 3
8,259
635
9,034
8,355
3,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
DokiTheHuman
Amaterasu
13
3 / 1 / 0
7,556
581
3,792
8,373
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ullr
11
3 / 4 / 9
7,085
545
6,347
8,367
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 5
6,622
509
4,368
8,100
5,589
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Loki
12
3 / 1 / 2
7,255
558
3,613
5,751
1,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FloweyTheKid
Guan Yu
11
2 / 3 / 0
6,387
491
5,298
7,543
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Geonesys
Chang'e
12
4 / 4 / 2
6,747
519
4,403
7,556
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Gosulcy
Izanami
9
0 / 5 / 6
5,708
439
4,803
7,541
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Pandor21
Da Ji
10
2 / 4 / 3
6,279
483
3,384
9,113
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
2 / 5 / 1
5,607
431
3,362
7,391
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
10
10
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
W
Amaterasu
DokiTheHuman
Amaterasu
3
1
0
3
W
Ullr
3
4
9
1.88
L
Guan Yu
FloweyTheKid
Guan Yu
2
3
0
0.67
L
Chang'e
Geonesys
Chang'e
4
4
2
1.25
L
Izanami
Gosulcy
Izanami
0
5
6
0.6
L
Da Ji
Pandor21
Da Ji
2
4
3
0.88
L
Ares
2
5
1
0.5
W
4
1
5
6.5
W
Loki
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
21,250
38,946
Taken
39,144
17,516
Mitigated
15,500
13,144
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,034
983
0
3,798
8,355
3,972
544
2,526
5,631
43,980
0
W
Amaterasu
DokiTheHuman
Amaterasu
3,792
1,772
0
4,601
8,373
3,676
891
204
7,899
0
33,944
W
Ullr
6,347
3,754
0
1,973
8,367
2,564
0
2,806
5,513
0
42,187
L
Guan Yu
FloweyTheKid
Guan Yu
5,298
2,030
0
1,918
7,543
5,565
0
582
6,961
0
21,054
L
Chang'e
Geonesys
Chang'e
4,403
829
229
1,784
7,556
2,003
0
3,746
3,810
20,943
0
L
Izanami
Gosulcy
Izanami
4,803
3,140
0
1,683
7,541
1,457
140
3,474
4,067
0
27,391
L
Da Ji
Pandor21
Da Ji
3,384
1,036
0
2,561
9,113
3,302
0
2,437
6,651
0
33,953
L
Ares
3,362
455
0
500
7,391
3,173
69
3,138
4,253
8,274
0
W
4,368
711
229
1,226
8,100
5,589
0
1,983
6,117
21,573
0
W
Loki
3,613
1,259
0
1,317
5,751
1,715
504
0
5,677
0
35,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
30,728
338
Minions Killed
216
0
Camps Cleared
0
1,135,763
Distance Traveled
1,173,826
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,259
635
91
7
0
206,791
4
W
Amaterasu
7,556
581
76
6
0
226,100
0
W
Ullr
7,085
545
70
5
0
230,581
2
L
Guan Yu
6,387
491
52
4
0
266,576
2
L
Chang'e
6,747
519
40
3
0
213,353
4
L
Izanami
5,708
439
52
4
0
209,291
1
L
Da Ji
6,279
483
63
5
0
220,430
9
L
Ares
5,607
431
9
1
0
264,176
0
W
Cthulhu
6,622
509
23
2
0
240,892
2
W
Loki
7,255
558
78
6
0
231,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role