Player Matchup

Kukulkan
Kukulkan
AlexaKeta
Kukulkan
Level 27
God Stats
7W - 2L
1,695 SR
Queue Stats
49W - 55L
1,421 Elo+
Solo
Janus
Janus
Tuturu15
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,433 Elo+
Solo
Jing Wei
Jing Wei
iJGXi
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
samdon51
Freya
Level 18
God Stats
41W - 38L
1,549 SR
Queue Stats
54W - 60L
1,527 Elo+
Solo
Fenrir
Fenrir
spooky32504
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,647 Elo+
Solo
Team Averages
Level 23
1,549 SR
1,506 Elo+

VS

Team Averages
Level 13
1,528 SR
1,369 Elo+
Vamana
Vamana
Zonyik
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Mulan
Mulan
iMeowctavius
Mulan
Level 22
God Stats
11W - 11L
1,486 SR
Queue Stats
22W - 16L
1,510 Elo+
Solo
Artemis
Artemis
jakeworld101
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,298 Elo+
Solo
Olorun
Olorun
persephone747
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 64L
1,338 Elo+
Solo
Merlin
Merlin
reddotem2x
Merlin
Level 17
God Stats
21W - 13L
1,652 SR
Queue Stats
24W - 19L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexaKeta
Kukulkan
20
5 / 2 / 21
13,821
1,063
26,250
11,506
5,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Tuturu15
Janus
20
7 / 5 / 18
14,271
1,098
15,536
14,616
5,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
iJGXi
Jing Wei
20
12 / 6 / 15
15,700
1,208
33,564
16,085
6,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Freya
samdon51
Freya
20
7 / 3 / 14
13,940
1,072
14,535
16,989
6,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
20
10 / 8 / 15
15,068
1,159
23,322
21,058
13,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Zonyik
Vamana
20
3 / 7 / 14
13,267
1,021
9,228
29,995
28,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 4 / 16
13,273
1,021
11,548
24,486
21,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
jakeworld101
Artemis
19
13 / 12 / 6
15,849
1,219
27,127
24,977
9,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 10 / 9
12,964
997
7,889
23,005
10,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
reddotem2x
Merlin
19
4 / 8 / 13
13,276
1,021
17,532
16,198
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
82
41
Kills
24
24
Deaths
41
83
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexaKeta
Kukulkan
5
2
21
7.75
W
Janus
Tuturu15
Janus
7
5
18
3.2
L
Vamana
Zonyik
Vamana
3
7
14
1.43
W
Jing Wei
iJGXi
Jing Wei
12
6
15
3.25
L
2
4
16
2.5
L
Artemis
jakeworld101
Artemis
13
12
6
1.33
L
2
10
9
0.65
L
Merlin
reddotem2x
Merlin
4
8
13
1.31
W
Freya
samdon51
Freya
7
3
14
4.67
W
Fenrir
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,207
Damage
73,324
80,254
Taken
118,661
36,711
Mitigated
75,285
9,765
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexaKeta
Kukulkan
26,250
1,604
0
248
11,506
5,287
0
2,420
8,986
51,328
0
W
Janus
Tuturu15
Janus
15,536
1,224
192
1,459
14,616
5,251
0
5,833
8,733
35,162
0
L
Vamana
Zonyik
Vamana
9,228
4,766
0
4,650
29,995
28,667
0
16,931
12,722
0
30,444
W
Jing Wei
iJGXi
Jing Wei
33,564
31,960
0
1,896
16,085
6,247
0
5,036
10,899
0
63,425
L
11,548
1,327
0
2,821
24,486
21,158
0
8,133
16,016
0
34,712
L
Artemis
jakeworld101
Artemis
27,127
16,193
417
2,259
24,977
9,593
0
9,639
15,088
0
48,532
L
7,889
5,030
809
4,070
23,005
10,530
0
9,730
13,175
42,555
0
L
Merlin
reddotem2x
Merlin
17,532
1,475
0
0
16,198
5,337
0
11,888
4,258
34,583
0
W
Freya
samdon51
Freya
14,535
5,402
291
2,346
16,989
6,576
0
5,968
10,946
40,724
0
W
Fenrir
23,322
5,803
206
3,127
21,058
13,350
0
6,164
14,644
0
36,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,800
Gold Earned
68,629
256
Minions Killed
245
12
Camps Cleared
7
1,270,130
Distance Traveled
1,204,050
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,821
1,063
61
5
2
254,657
0
W
Janus
14,271
1,098
52
4
2
237,403
0
L
Vamana
13,267
1,021
41
3
0
296,202
0
W
Jing Wei
15,700
1,208
64
5
2
251,901
0
L
Mulan
13,273
1,021
59
5
2
268,864
2
L
Artemis
15,849
1,219
41
3
2
211,269
0
L
Olorun
12,964
997
71
5
1
190,925
1
L
Merlin
13,276
1,021
33
3
2
236,790
0
W
Freya
13,940
1,072
47
4
5
261,320
1
W
Fenrir
15,068
1,159
32
2
1
264,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role