Player Matchup

Olorun
Olorun
PYAGunzblazing
Olorun
Level 104
God Stats
5W - 4L
1,795 SR
Queue Stats
628W - 561L
1,468 Elo+
Party 3
Nemesis
Nemesis
Pittpete75
Nemesis
Level 62
God Stats
17W - 8L
1,612 SR
Queue Stats
311W - 307L
1,487 Elo+
Party 2
Athena
Athena
Soul-Eater153
Athena
Level 18
God Stats
6W - 10L
1,289 SR
Queue Stats
190W - 209L
1,430 Elo+
Party 3
Neith
Neith
XxBLU3FiR3xX
Neith
Level 121
God Stats
27W - 23L
1,469 SR
Queue Stats
1,099W - 1,149L
1,510 Elo+
Party 2
Loki
Loki
x-imOP
Loki
Level 41
God Stats
3W - 7L
1,500 SR
Queue Stats
440W - 452L
1,464 Elo+
Solo
Team Averages
Level 69
1,533 SR
1,472 Elo+

VS

Team Averages
Level 81
1,553 SR
1,597 Elo+
Odin
Odin
 
Odin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Kage_FAD3D
Kali
Level 88
God Stats
13W - 11L
1,630 SR
Queue Stats
324W - 317L
1,602 Elo+
Party 1
Izanami
Izanami
KenpoKreed
Izanami
Level 128
God Stats
65W - 33L
1,746 SR
Queue Stats
779W - 543L
1,690 Elo+
Party 1
Tiamat
Tiamat
SlickPickleRick-
Tiamat
Level 28
God Stats
6W - 6L
1,457 SR
Queue Stats
106W - 65L
1,686 Elo+
Party 1
Tyr
Tyr
TheRNGguy
Tyr
Level 49
God Stats
85W - 77L
1,430 SR
Queue Stats
449W - 456L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,447
461
2,491
9,827
2,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Pittpete75
Nemesis
11
3 / 4 / 2
7,357
526
4,374
8,680
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 6 / 3
6,047
432
1,682
9,559
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,751
482
3,488
8,128
2,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
x-imOP
Loki
11
1 / 3 / 0
6,381
456
3,135
9,152
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 0 / 3
8,688
621
5,036
9,604
4,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 6
7,623
545
3,614
9,159
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
KenpoKreed
Izanami
15
9 / 1 / 5
9,434
674
10,728
6,594
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 6
7,809
558
6,441
4,895
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 6
7,468
533
3,991
10,391
8,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
22
22
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
3
5.5
W
2
1
6
5
W
Izanami
KenpoKreed
Izanami
9
1
5
11.5
L
2
5
0
0.4
L
Nemesis
Pittpete75
Nemesis
3
4
2
1
W
2
1
6
5
L
0
6
3
0.25
W
5
3
6
2.67
L
0
4
1
0.13
L
Loki
x-imOP
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,170
Damage
29,810
45,346
Taken
40,643
16,658
Mitigated
23,573
11,066
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,036
962
0
3,574
9,604
4,963
130
248
9,056
0
44,385
W
3,614
1,693
0
2,649
9,159
3,333
24
127
9,032
0
45,232
W
Izanami
KenpoKreed
Izanami
10,728
8,379
0
667
6,594
2,476
2,155
1,891
4,703
0
70,696
L
2,491
1,754
346
3,805
9,827
2,794
0
84
9,743
40,491
0
L
Nemesis
Pittpete75
Nemesis
4,374
1,687
0
430
8,680
2,935
0
704
7,938
0
42,713
W
6,441
540
0
1,572
4,895
4,451
802
46
4,839
37,496
0
L
1,682
562
0
744
9,559
4,084
0
309
9,210
15,281
0
W
3,991
914
349
2,212
10,391
8,350
455
1,861
8,505
0
20,106
L
3,488
1,338
0
2,250
8,128
2,707
700
3,679
4,003
0
40,623
L
Loki
x-imOP
Loki
3,135
904
0
3,491
9,152
4,138
0
1,031
8,011
0
30,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
41,022
361
Minions Killed
397
0
Camps Cleared
0
1,260,962
Distance Traveled
1,391,001
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,688
621
85
6
0
283,530
4
W
Kali
7,623
545
80
6
0
306,215
1
W
Izanami
9,434
674
138
10
0
244,642
2
L
Olorun
6,447
461
82
6
0
228,068
2
L
Nemesis
7,357
526
74
5
0
298,110
2
W
Tiamat
7,809
558
67
5
0
276,665
0
L
Athena
6,047
432
46
3
0
249,630
0
W
Tyr
7,468
533
27
2
0
279,949
0
L
Neith
6,751
482
92
7
0
241,199
3
L
Loki
6,381
456
67
5
0
243,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role