Player Matchup

Da Ji
Da Ji
Eyayell
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jurre99
Bellona
Level 69
God Stats
4W - 3L
1,631 SR
Queue Stats
242W - 190L
1,575 Elo+
Solo
Scylla
Scylla
SpringTremor
Scylla
Level 137
God Stats
6W - 9L
1,283 SR
Queue Stats
80W - 110L
1,501 Elo+
Solo
Team Averages
Level 111
1,471 SR
1,526 Elo+

VS

Team Averages
Level 43
1,598 SR
1,497 Elo+
Neith
Neith
EthernalFighter
Neith
Level 17
God Stats
6W - 4L
1,570 SR
Queue Stats
24W - 25L
1,406 Elo+
Solo
Bacchus
Bacchus
MircoHK1
Bacchus
Level 17
God Stats
4W - 1L
1,725 SR
Queue Stats
64W - 50L
1,537 Elo+
Solo
Anubis
Anubis
Урод2009
Anubis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eyayell
Da Ji
10
0 / 2 / 2
6,583
598
2,513
5,362
1,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Jurre99
Bellona
10
1 / 4 / 1
6,945
631
2,389
9,763
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
10
1 / 5 / 1
7,215
656
4,656
7,121
1,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
8,989
817
6,085
4,327
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MircoHK1
Bacchus
11
3 / 0 / 7
8,269
752
4,204
8,422
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
12
2 / 1 / 9
8,118
738
7,285
4,457
2,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Da Ji
Eyayell
Da Ji
0
2
2
0.5
L
Bellona
Jurre99
Bellona
1
4
1
0.38
W
Bacchus
MircoHK1
Bacchus
3
0
7
6.5
L
Scylla
1
5
1
0.3
W
Anubis
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,558
Damage
17,574
22,246
Taken
17,206
9,735
Mitigated
13,159
4,983
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,085
2,538
0
1,036
4,327
1,624
432
1,526
2,801
0
30,317
L
Da Ji
Eyayell
Da Ji
2,513
382
0
1,115
5,362
1,717
0
3,162
2,200
0
6,812
L
Bellona
Jurre99
Bellona
2,389
791
0
1,957
9,763
6,349
0
4,447
5,316
0
25,332
W
Bacchus
MircoHK1
Bacchus
4,204
711
0
3,525
8,422
9,188
140
1,697
6,725
14,750
0
L
Scylla
4,656
277
0
1,911
7,121
1,669
198
4,034
3,087
29,435
0
W
Anubis
7,285
382
0
2,797
4,457
2,347
254
1,939
2,518
38,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,743
Gold Earned
25,376
111
Minions Killed
131
0
Camps Cleared
0
562,442
Distance Traveled
593,362
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,989
817
47
4
0
188,420
4
L
Da Ji
6,583
598
12
1
0
220,959
5
L
Bellona
6,945
631
34
3
0
170,993
4
W
Bacchus
8,269
752
23
2
0
229,265
2
L
Scylla
7,215
656
65
6
0
170,490
0
W
Anubis
8,118
738
61
6
0
175,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role