Player Matchup

King Arthur
King Arthur
GhostTemper7
King Arthur
Level 63
God Stats
4W - 3L
1,700 SR
Queue Stats
256W - 276L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
KingJW06
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,483 Elo+
Solo
Discordia
Discordia
Pendantbug
Discordia
Level 63
God Stats
4W - 7L
1,293 SR
Queue Stats
167W - 174L
1,467 Elo+
Party 2
Set
Set
Srosadob
Set
Level 101
God Stats
4W - 2L
1,516 SR
Queue Stats
262W - 245L
1,633 Elo+
Solo
Skadi
Skadi
iSuspiicions
Skadi
Level 49
God Stats
19W - 12L
1,287 SR
Queue Stats
246W - 210L
1,488 Elo+
Solo
Team Averages
Level 78
1,459 SR
1,508 Elo+

VS

Team Averages
Level 99
1,524 SR
1,500 Elo+
Cerberus
Cerberus
Ballstowall
Cerberus
Level 112
God Stats
2W - 5L
1,239 SR
Queue Stats
154W - 134L
1,467 Elo+
Party 1
Loki
Loki
FistFullOfEbola
Loki
Level 122
God Stats
5W - 5L
1,477 SR
Queue Stats
250W - 270L
1,528 Elo+
Solo
Apollo
Apollo
gavdeady
Apollo
Level 58
God Stats
36W - 21L
1,668 SR
Queue Stats
317W - 261L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
pantherlilly
Erlang Shen
Level 129
God Stats
18W - 15L
1,623 SR
Queue Stats
276W - 268L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
thisuserZelda
Nu Wa
Level 72
God Stats
15W - 17L
1,613 SR
Queue Stats
103W - 84L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GhostTemper7
King Arthur
12
1 / 6 / 3
7,216
424
4,360
13,302
8,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
KingJW06
Jormungandr
10
1 / 7 / 4
6,830
402
6,190
13,819
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Pendantbug
Discordia
14
4 / 3 / 2
8,289
488
13,327
6,277
1,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 1
7,515
442
4,439
12,026
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 1
8,155
480
7,670
10,360
2,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ballstowall
Cerberus
11
2 / 5 / 7
7,787
458
5,444
15,017
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 1 / 6
10,057
592
6,434
10,539
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
gavdeady
Apollo
16
5 / 1 / 6
10,331
608
7,415
11,617
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
pantherlilly
Erlang Shen
14
5 / 0 / 7
9,356
550
9,683
11,962
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 3 / 8
8,923
525
11,553
6,606
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
25
25
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ballstowall
Cerberus
2
5
7
1.1
W
7
1
6
10
L
King Arthur
GhostTemper7
King Arthur
1
6
3
0.42
L
Jormungandr
KingJW06
Jormungandr
1
7
4
0.43
L
Discordia
Pendantbug
Discordia
4
3
2
1.67
L
2
4
1
0.63
W
Apollo
gavdeady
Apollo
5
1
6
8
L
2
5
1
0.5
W
Erlang Shen
pantherlilly
Erlang Shen
5
0
7
8.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,986
Damage
40,529
55,784
Taken
55,741
26,941
Mitigated
29,761
8,706
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ballstowall
Cerberus
5,444
485
0
5,183
15,017
10,541
95
6,485
8,382
19,575
0
W
6,434
1,319
0
4,363
10,539
4,993
0
3,723
6,716
0
67,284
L
King Arthur
GhostTemper7
King Arthur
4,360
770
0
2,500
13,302
8,123
0
1,901
11,272
0
27,298
L
Jormungandr
KingJW06
Jormungandr
6,190
1,146
0
1,176
13,819
10,170
0
6,295
7,256
25,679
0
L
Discordia
Pendantbug
Discordia
13,327
575
0
250
6,277
1,920
0
2,232
3,869
60,115
0
L
4,439
1,366
0
2,652
12,026
3,905
0
4,297
7,503
0
40,680
W
Apollo
gavdeady
Apollo
7,415
5,321
0
5,085
11,617
4,468
1,474
1,172
10,320
0
64,351
L
7,670
5,050
0
2,128
10,360
2,823
0
1,403
8,887
0
54,536
W
Erlang Shen
pantherlilly
Erlang Shen
9,683
5,139
0
6,744
11,962
7,382
670
4,136
7,776
0
50,107
W
11,553
2,466
0
537
6,606
2,377
125
3,526
3,030
45,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
46,454
400
Minions Killed
426
0
Camps Cleared
0
1,512,963
Distance Traveled
1,680,258
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,787
458
32
2
0
314,262
1
W
Loki
10,057
592
104
6
0
377,863
1
L
King Arthur
7,216
424
50
3
0
299,235
3
L
Jormungandr
6,830
402
36
2
0
269,315
1
L
Discordia
8,289
488
120
7
0
315,788
4
L
Set
7,515
442
85
5
0
325,522
2
W
Apollo
10,331
608
131
8
0
320,766
2
L
Skadi
8,155
480
109
6
0
303,103
3
W
Erlang Shen
9,356
550
80
5
0
338,005
4
W
Nu Wa
8,923
525
79
5
0
329,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role