Player Matchup

Loki
Loki
Asiimovv
Loki
Level 7
God Stats
8W - 8L
1,204 SR
Queue Stats
14W - 10L
1,583 Elo+
Solo
Sobek
Sobek
Crysis Acid123
Sobek
Level 29
God Stats
7W - 5L
1,742 SR
Queue Stats
175W - 164L
1,655 Elo+
Solo
Discordia
Discordia
Zomex2286
Discordia
Level 7
God Stats
1W - 1L
1,755 SR
Queue Stats
4W - 8L
1,517 Elo+
Solo
Anhur
Anhur
capitancarrito
Anhur
Level 28
God Stats
2W - 5L
1,289 SR
Queue Stats
78W - 62L
1,575 Elo+
Solo
Nemesis
Nemesis
extasiasmenos
Nemesis
Level 28
God Stats
1W - 1L
1,521 SR
Queue Stats
41W - 39L
1,621 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,590 Elo+

VS

Team Averages
Level 47
1,638 SR
1,635 Elo+
Apollo
Apollo
DieMFDieee
Apollo
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 50L
1,770 Elo+
Party 1
Agni
Agni
ElectricPancake
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Insolidate
Kumbhakarna
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 54L
1,770 Elo+
Party 1
Set
Set
IwillBackstab
Set
Level 28
God Stats
4W - 1L
1,861 SR
Queue Stats
178W - 141L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
Quertimski
Zhong Kui
Level 28
God Stats
3W - 3L
1,830 SR
Queue Stats
153W - 109L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
2 / 4 / 1
5,821
529
2,303
6,387
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,057
460
2,821
7,882
3,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Zomex2286
Discordia
8
1 / 7 / 1
4,694
427
2,390
6,266
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
4,929
448
2,377
7,443
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
6
1 / 6 / 0
4,516
411
636
7,362
1,999

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DieMFDieee
Apollo
10
5 / 0 / 1
6,612
601
4,834
5,753
1,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 5
6,614
601
5,207
5,438
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Insolidate
Kumbhakarna
10
2 / 0 / 5
6,205
564
2,679
4,634
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
11 / 1 / 2
7,572
688
6,937
7,206
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Quertimski
Zhong Kui
12
3 / 0 / 5
7,239
658
4,197
3,226
2,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
24
25
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
1
0.63
L
0
3
1
0.17
W
Apollo
DieMFDieee
Apollo
5
0
1
5.5
W
3
3
5
1.83
W
Kumbhakarna
Insolidate
Kumbhakarna
2
0
5
4.5
W
11
1
2
12
W
Zhong Kui
Quertimski
Zhong Kui
3
0
5
5.5
L
Discordia
Zomex2286
Discordia
1
7
1
0.21
L
0
5
1
0.1
L
Nemesis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,527
Damage
23,854
35,340
Taken
26,257
11,366
Mitigated
10,094
7,055
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,303
923
0
1,534
6,387
1,753
0
1,698
4,613
0
20,530
L
2,821
153
0
3,374
7,882
3,954
0
2,266
5,580
14,244
0
W
Apollo
DieMFDieee
Apollo
4,834
3,257
0
3,757
5,753
1,470
2,168
797
4,956
0
31,595
W
5,207
373
0
886
5,438
1,555
104
1,715
3,437
32,742
0
W
Kumbhakarna
Insolidate
Kumbhakarna
2,679
200
0
802
4,634
2,097
0
1,080
3,554
10,367
0
W
6,937
3,702
0
500
7,206
2,367
0
599
6,529
0
39,521
W
Zhong Kui
Quertimski
Zhong Kui
4,197
364
0
2,605
3,226
2,605
2,863
608
2,570
39,084
0
L
Discordia
Zomex2286
Discordia
2,390
47
0
0
6,266
2,066
0
3,898
2,186
11,494
0
L
2,377
1,321
0
1,797
7,443
1,594
0
1,429
5,972
0
21,914
L
Nemesis
636
284
0
350
7,362
1,999
0
2,374
4,906
0
5,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
34,242
147
Minions Killed
309
0
Camps Cleared
0
944,178
Distance Traveled
1,024,501
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,821
529
39
4
0
221,941
1
L
Sobek
5,057
460
28
3
0
192,995
5
W
Apollo
6,612
601
63
6
0
183,285
3
W
Agni
6,614
601
55
5
0
204,601
0
W
Kumbhakarna
6,205
564
19
2
0
223,772
2
W
Set
7,572
688
82
7
0
225,540
2
W
Zhong Kui
7,239
658
90
8
0
187,303
5
L
Discordia
4,694
427
24
2
0
206,118
1
L
Anhur
4,929
448
44
4
0
150,567
0
L
Nemesis
4,516
411
12
1
0
172,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role